foundryvtt-dnd5e-types
Version:
TypeScript type definitions for the DnD5e system in Foundry VTT
82 lines (69 loc) • 1.58 kB
TypeScript
import { ActorSheet } from '../foundry';
/**
* The DnD5e ActorSheet5e class
*/
export declare class ActorSheet5e extends ActorSheet {
/**
* Prepare base data for the actor
*/
prepareBaseData(): void;
/**
* Prepare derived data for the actor
*/
prepareDerivedData(): void;
/**
* Get the actor's data
*/
getData(): Promise<Record<string, any>>;
}
/**
* The DnD5e ActorSheet5eCharacter class
*/
export declare class ActorSheet5eCharacter extends ActorSheet5e {
/**
* Get the default options for this sheet
*/
static get defaultOptions(): Record<string, any>;
/**
* Get the actor's data
*/
getData(): Promise<Record<string, any>>;
/**
* Activate event listeners for the sheet
*/
activateListeners(html: JQuery): void;
}
/**
* The DnD5e ActorSheet5eNPC class
*/
export declare class ActorSheet5eNPC extends ActorSheet5e {
/**
* Get the default options for this sheet
*/
static get defaultOptions(): Record<string, any>;
/**
* Get the actor's data
*/
getData(): Promise<Record<string, any>>;
/**
* Activate event listeners for the sheet
*/
activateListeners(html: JQuery): void;
}
/**
* The DnD5e ActorSheet5eVehicle class
*/
export declare class ActorSheet5eVehicle extends ActorSheet5e {
/**
* Get the default options for this sheet
*/
static get defaultOptions(): Record<string, any>;
/**
* Get the actor's data
*/
getData(): Promise<Record<string, any>>;
/**
* Activate event listeners for the sheet
*/
activateListeners(html: JQuery): void;
}