foundry-primitives
Version:
JavaScript classes for Foundry primitives
29 lines • 1.31 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
const ed25519_1 = require("./ed25519");
const key_1 = require("./key");
class Crypto {
constructor(sodium) {
this.key = new key_1.Key(sodium);
this.signature = new ed25519_1.Signature(sodium);
}
static init() {
return __awaiter(this, void 0, void 0, function* () {
const sodium = require("libsodium-wrappers-sumo");
yield sodium.ready;
const crypto = new Crypto(sodium);
return crypto;
});
}
}
exports.Crypto = Crypto;
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