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fortel-ziweidoushu

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import { Cell } from '../model/cell'; import { DestinyBoard } from '../model/destinyBoard'; import { Ground } from '../model/ground'; import { Star } from '../model/star'; import { Temple } from '../model/temple'; declare enum CellsScope { SELF = "SELF", OPPOSITE = "OPPOSITE", SELF_OPPOSITE = "OPPOSITE", SUPPORT = "SUPPORT", TRIANGLE = "TRIANGLE", FOUR = "FOUR" } declare class BoardCriteria { #private; constructor(destinyBoard: DestinyBoard, baseCellGround?: Ground, cellsScope?: CellsScope); ofDestinyTemple(): BoardCriteria; ofTemple(temple: Temple): BoardCriteria; ofGroundCell(ground: Ground): BoardCriteria; ofCell(cell: Cell): BoardCriteria; ofStar(star: Star): BoardCriteria; withCellsType(cellsScope: CellsScope): BoardCriteria; static allStarsNameToKeyMap: Map<string, string>; hasStar(star: Star): boolean; hasAllStars(stars: Star[]): boolean; hasAnyStars(stars: Star[]): boolean; notFoundStar(star: Star): boolean; notFoundAllStars(stars: Star[]): boolean; notFoundAnyStars(stars: Star[]): boolean; static fromDescription(destinyBoard: DestinyBoard, description: string): boolean; } export { BoardCriteria, CellsScope };