forgescript
Version:
ForgeScript is a comprehensive package that empowers you to effortlessly interact with Discord's API. It ensures scripting remains easy to learn and consistently effective.
61 lines • 2.18 kB
JavaScript
"use strict";
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const isTrue_1 = __importDefault(require("../functions/isTrue"));
const structures_1 = require("../structures");
exports.default = new structures_1.NativeFunction({
name: "$arraySome",
version: "1.0.0",
description: "Loops through every element of the array to find a match",
unwrap: false,
args: [
{
name: "name",
description: "The variable that holds the array",
rest: false,
required: true,
type: structures_1.ArgType.String,
},
{
name: "variable",
description: "The variable to load the element value to",
rest: false,
required: true,
type: structures_1.ArgType.String,
},
{
name: "code",
description: "The code to execute for every element",
rest: false,
condition: true,
required: true,
type: structures_1.ArgType.String,
},
],
brackets: true,
async execute(ctx) {
const [, code] = this.data.fields;
const { args: { "0": name, "1": variable }, return: rt, } = await this["resolveMultipleArgs"](ctx, 0, 1);
if (!this["isValidReturnType"](rt))
return rt;
const arr = ctx.getEnvironmentKey(name);
if (Array.isArray(arr)) {
for (let i = 0, len = arr.length; i < len; i++) {
const el = arr[i];
ctx.setEnvironmentKey(variable, el);
const rt = (await this["resolveCondition"](ctx, code));
if (rt.return || rt.success) {
if (!(0, isTrue_1.default)(rt))
continue;
return this.success(true);
}
else if (!this["isValidReturnType"](rt))
return rt;
}
}
return this.success(false);
},
});
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