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forge-svf-utils

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Utilities for working with Autodesk Forge SVF file format.

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import * as zlib from 'zlib'; /** * Helper class for parsing and querying property database * stored in various 'objects_*.json.gz' assets in an SVF. */ export class PropDbReader { protected _ids: number[]; protected _offsets: number[]; protected _avs: number[]; protected _attrs: any[]; protected _vals: any[]; /** * Initializes the property database reader. * @param {Buffer} ids Content of objects_ids.json.gz file. * @param {Buffer} offsets Content of objects_offs.json.gz file. * @param {Buffer} avs Content of objects_avs.json.gz file. * @param {Buffer} attrs Content of objects_attrs.json.gz file. * @param {Buffer} vals Content of objects_vals.json.gz file. */ constructor(ids: Buffer, offsets: Buffer, avs: Buffer, attrs: Buffer, vals: Buffer) { this._ids = JSON.parse(zlib.gunzipSync(ids).toString()); this._offsets = JSON.parse(zlib.gunzipSync(offsets).toString()); this._avs = JSON.parse(zlib.gunzipSync(avs).toString()); this._attrs = JSON.parse(zlib.gunzipSync(attrs).toString()); this._vals = JSON.parse(zlib.gunzipSync(vals).toString()); } /** * Finds properties of given object. * @param {number} id Object ID. * @returns {{ [name: string]: any }} Dictionary of property names and values. */ findProperties(id: number): { [name: string]: any } { let props: { [name: string]: any } = {}; if (id > 0 && id < this._offsets.length) { const avStart = this._offsets[id]; const avEnd = (id + 1 < this._offsets.length) ? this._offsets[id + 1] : this._avs.length; for (let i = avStart; i < avEnd; i += 2) { const attrOffset = this._avs[i]; const valOffset = this._avs[i + 1]; const attr = this._attrs[attrOffset]; const value = this._vals[valOffset]; props[attr[0]] = value; } } return props; } }