forge-convert-utils
Version:
Tools for converting Autodesk Forge file formats.
49 lines • 1.88 kB
TypeScript
/// <reference types="node" />
/**
* Helper class for parsing and querying property database
* stored in various 'objects_*.json.gz' assets in an SVF.
*/
export declare class PropDbReader {
protected _ids: number[];
protected _offsets: number[];
protected _avs: number[];
protected _attrs: any[];
protected _vals: any[];
/**
* Initializes the property database reader.
* @param {Buffer} ids Content of objects_ids.json.gz file.
* @param {Buffer} offsets Content of objects_offs.json.gz file.
* @param {Buffer} avs Content of objects_avs.json.gz file.
* @param {Buffer} attrs Content of objects_attrs.json.gz file.
* @param {Buffer} vals Content of objects_vals.json.gz file.
*/
constructor(ids: Buffer, offsets: Buffer, avs: Buffer, attrs: Buffer, vals: Buffer);
/**
* Enumerates all properties (including internal ones such as "__child__" property
* establishing the parent-child relationships) of given object.
* @generator
* @param {number} id Object ID.
* @returns {Iterable<{ name: string; category: string; value: any }>} Name, category, and value of each property.
*/
enumerateProperties(id: number): Iterable<{
name: string;
category: string;
value: any;
}>;
/**
* Finds "public" properties of given object.
* Additional properties like parent-child relationships are not included in the output.
* @param {number} id Object ID.
* @returns {{ [name: string]: any }} Dictionary of property names and values.
*/
getProperties(id: number): {
[name: string]: any;
};
/**
* Finds IDs of all children of given object.
* @param {number} id Object ID.
* @returns {number[]} Children IDs.
*/
getChildren(id: number): number[];
}
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