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forerunnerdb

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A NoSQL document store database for browsers and Node.js.

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"use strict"; var //Overload = require('./Overload'), Shared, Condition; Shared = require('./Shared'); /** * The condition class monitors a data source and updates it's internal * state depending on clauses that it has been given. When all clauses * are satisfied the then() callback is fired. If conditions were met * but data changed that made them un-met, the else() callback is fired. * @class * @constructor */ Condition = function () { this.init.apply(this, arguments); }; /** * Class constructor calls this init method. * This allows the constructor to be overridden by other modules because * they can override the init method with their own. * @param {Collection|View} dataSource The condition's data source. * @param {String} id The id to assign to the new Condition. * @param {Object} clause The query clause. */ Condition.prototype.init = function (dataSource, id, clause) { this._dataSource = dataSource; this._id = id; this._query = [clause]; this._started = false; this._state = [false]; this._satisfied = false; // Set this to true by default for faster performance this.earlyExit(true); }; // Tell ForerunnerDB about our new module Shared.addModule('Condition', Condition); // Mixin some commonly used methods Shared.mixin(Condition.prototype, 'Mixin.Common'); Shared.mixin(Condition.prototype, 'Mixin.ChainReactor'); Shared.synthesize(Condition.prototype, 'id'); Shared.synthesize(Condition.prototype, 'then'); Shared.synthesize(Condition.prototype, 'else'); Shared.synthesize(Condition.prototype, 'earlyExit'); Shared.synthesize(Condition.prototype, 'debug'); /** * Adds a new clause to the condition. * @param {Object} clause The query clause to add to the condition. * @returns {Condition} */ Condition.prototype.and = function (clause) { this._query.push(clause); this._state.push(false); return this; }; /** * Starts the condition so that changes to data will call callback * methods according to clauses being met. * @param {*} initialState Initial state of condition. * @returns {Condition} */ Condition.prototype.start = function (initialState) { if (!this._started) { var self = this; if (arguments.length !== 0) { this._satisfied = initialState; } // Resolve the current state this._updateStates(); self._onChange = function () { self._updateStates(); }; // Create a chain reactor link to the data source so we start receiving CRUD ops from it this._dataSource.on('change', self._onChange); this._started = true; } return this; }; /** * Updates the internal status of all the clauses against the underlying * data source. * @private */ Condition.prototype._updateStates = function () { var satisfied = true, i; for (i = 0; i < this._query.length; i++) { this._state[i] = this._dataSource.count(this._query[i]) > 0; if (this._debug) { console.log(this.logIdentifier() + ' Evaluating', this._query[i], '=', this._query[i]); } if (!this._state[i]) { satisfied = false; // Early exit since we have found a state that is not true if (this._earlyExit) { break; } } } if (this._satisfied !== satisfied) { // Our state has changed, fire the relevant operation if (satisfied) { // Fire the "then" operation if (this._then) { this._then(); } } else { // Fire the "else" operation if (this._else) { this._else(); } } this._satisfied = satisfied; } }; /** * Stops the condition so that callbacks will no longer fire. * @returns {Condition} */ Condition.prototype.stop = function () { if (this._started) { this._dataSource.off('change', this._onChange); delete this._onChange; this._started = false; } return this; }; /** * Drops the condition and removes it from memory. * @returns {Condition} */ Condition.prototype.drop = function () { this.stop(); delete this._dataSource.when[this._id]; return this; }; // Tell ForerunnerDB that our module has finished loading Shared.finishModule('Condition'); module.exports = Condition;