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<h1 class="page-title">Source: Mixin.Events.js</h1>
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<pre class="prettyprint source linenums"><code>"use strict";
var Overload = require('./Overload');
var Events = {
on: new Overload({
/**
* Attach an event listener to the passed event.
* @param {String} event The name of the event to listen for.
* @param {Function} listener The method to call when the event is fired.
*/
'string, function': function (event, listener) {
this._listeners = this._listeners || {};
this._listeners[event] = this._listeners[event] || {};
this._listeners[event]['*'] = this._listeners[event]['*'] || [];
this._listeners[event]['*'].push(listener);
return this;
},
/**
* Attach an event listener to the passed event only if the passed
* id matches the document id for the event being fired.
* @param {String} event The name of the event to listen for.
* @param {*} id The document id to match against.
* @param {Function} listener The method to call when the event is fired.
*/
'string, *, function': function (event, id, listener) {
this._listeners = this._listeners || {};
this._listeners[event] = this._listeners[event] || {};
this._listeners[event][id] = this._listeners[event][id] || [];
this._listeners[event][id].push(listener);
return this;
}
}),
once: new Overload({
'string, function': function (eventName, callback) {
var self = this,
internalCallback = function () {
self.off(eventName, internalCallback);
callback.apply(self, arguments);
};
return this.on(eventName, internalCallback);
},
'string, *, function': function (eventName, id, callback) {
var self = this,
internalCallback = function () {
self.off(eventName, id, internalCallback);
callback.apply(self, arguments);
};
return this.on(eventName, id, internalCallback);
}
}),
off: new Overload({
'string': function (event) {
if (this._listeners && this._listeners[event] && event in this._listeners) {
delete this._listeners[event];
}
return this;
},
'string, function': function (event, listener) {
var arr,
index;
if (typeof(listener) === 'string') {
if (this._listeners && this._listeners[event] && this._listeners[event][listener]) {
delete this._listeners[event][listener];
}
} else {
if (this._listeners && event in this._listeners) {
arr = this._listeners[event]['*'];
index = arr.indexOf(listener);
if (index > -1) {
arr.splice(index, 1);
}
}
}
return this;
},
'string, *, function': function (event, id, listener) {
if (this._listeners && event in this._listeners && id in this.listeners[event]) {
var arr = this._listeners[event][id],
index = arr.indexOf(listener);
if (index > -1) {
arr.splice(index, 1);
}
}
},
'string, *': function (event, id) {
if (this._listeners && event in this._listeners && id in this._listeners[event]) {
// Kill all listeners for this event id
delete this._listeners[event][id];
}
}
}),
emit: function (event, data) {
this._listeners = this._listeners || {};
if (event in this._listeners) {
var arrIndex,
arrCount,
tmpFunc,
arr,
listenerIdArr,
listenerIdCount,
listenerIdIndex;
// Handle global emit
if (this._listeners[event]['*']) {
arr = this._listeners[event]['*'];
arrCount = arr.length;
for (arrIndex = 0; arrIndex < arrCount; arrIndex++) {
// Check we have a function to execute
tmpFunc = arr[arrIndex];
if (typeof tmpFunc === 'function') {
tmpFunc.apply(this, Array.prototype.slice.call(arguments, 1));
}
}
}
// Handle individual emit
if (data instanceof Array) {
// Check if the array is an array of objects in the collection
if (data[0] && data[0][this._primaryKey]) {
// Loop the array and check for listeners against the primary key
listenerIdArr = this._listeners[event];
arrCount = data.length;
for (arrIndex = 0; arrIndex < arrCount; arrIndex++) {
if (listenerIdArr[data[arrIndex][this._primaryKey]]) {
// Emit for this id
listenerIdCount = listenerIdArr[data[arrIndex][this._primaryKey]].length;
for (listenerIdIndex = 0; listenerIdIndex < listenerIdCount; listenerIdIndex++) {
tmpFunc = listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex];
if (typeof tmpFunc === 'function') {
listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex].apply(this, Array.prototype.slice.call(arguments, 1));
}
}
}
}
}
}
}
return this;
},
/**
* Queues an event to be fired. This has automatic de-bouncing so that any
* events of the same type that occur within 100 milliseconds of a previous
* one will all be wrapped into a single emit rather than emitting tons of
* events for lots of chained inserts etc. Only the data from the last
* de-bounced event will be emitted.
* @param {String} eventName The name of the event to emit.
* @param {*=} data Optional data to emit with the event.
*/
deferEmit: function (eventName, data) {
var self = this,
args;
if (!this._noEmitDefer && (!this._db || (this._db && !this._db._noEmitDefer))) {
args = arguments;
// Check for an existing timeout
this._deferTimeout = this._deferTimeout || {};
if (this._deferTimeout[eventName]) {
clearTimeout(this._deferTimeout[eventName]);
}
// Set a timeout
this._deferTimeout[eventName] = setTimeout(function () {
if (self.debug()) {
console.log(self.logIdentifier() + ' Emitting ' + args[0]);
}
self.emit.apply(self, args);
}, 1);
} else {
this.emit.apply(this, arguments);
}
return this;
}
};
module.exports = Events;</code></pre>
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