foam-framework
Version:
MVC metaprogramming framework
88 lines (77 loc) • 2.61 kB
JavaScript
/**
* @license
* Copyright 2014 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
CLASS({
name: 'DragGesture',
package: 'foam.input.touch',
extends: 'foam.input.touch.Gesture',
help: 'Gesture that understands a hold and drag with mouse or one touch point.',
properties: [
{
name: 'name',
defaultValue: 'drag'
}
],
constants: {
// After dragging this far in any one dimension, consider the gesture
// definitely a drag.
DRAG_TOLERANCE: 20
},
methods: {
recognize: function(map) {
// I recognize:
// - a single point that
// - is not done and
// - has begun to move
// I conflict with: vertical and horizontal scrolling, when using touch.
var keys = Object.keys(map);
if ( keys.length > 1 ) return this.NO;
var point = map[keys[0]];
if ( point.done ) return this.NO;
var delta = Math.max(Math.abs(point.totalX), Math.abs(point.totalY));
var r = delta >= this.DRAG_TOLERANCE ? this.YES : this.MAYBE;
// Need to preventDefault on touchmoves or Chrome can swipe for
// back/forward.
if ( r != this.NO ) point.shouldPreventDefault = true;
return r;
},
attach: function(map, handlers) {
// My callbacks take the form: function(point) {}
// And I call dragStart and dragEnd on the handler.
// There is no dragMove; bind to the point to follow its changes.
var point = map[Object.keys(map)[0]];
this.handlers = handlers || [];
point.done$.addListener(this.onDone);
// Now send the start event to all the handlers.
this.pingHandlers('dragStart', point);
},
pingHandlers: function(method, point) {
for ( var i = 0 ; i < this.handlers.length ; i++ ) {
var h = this.handlers[i];
h && h[method] && h[method](point);
}
}
},
listeners: [
{
name: 'onDone',
code: function(obj, prop, old, nu) {
obj.done$.removeListener(this.onDone);
this.pingHandlers('dragEnd', obj);
}
}
]
});