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foam-framework

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/** * @license * Copyright 2015 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ CLASS({ package: 'foam.graphics.webgl.matrix', name: 'TransMatrix4', extends: 'foam.graphics.webgl.matrix.Matrix4', properties: [ { name: 'x', help: 'The x offset', defaultValue: 0, postSet: function() { this.reset_(); } }, { name: 'y', help: 'The y offset', defaultValue: 0, postSet: function() { this.reset_(); } }, { name: 'z', help: 'The z offset', defaultValue: 0, postSet: function() { this.reset_(); } }, ], methods: [ function recalculate_() { /* Implement in your submodels to calculate and return the contents of this matrix. */ var out = this.instance_.flat; //[1,0,0, 0, // 0,1,0, 0, // 0,0,1, 0, out[12] = this.x; out[13] = this.y; out[14] = this.z; //1 ]; }, ] });