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fnbr

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A library to interact with Epic Games' Fortnite HTTP and XMPP services

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import STWHero from './STWHero'; import STWHeroLoadout from './STWHeroLoadout'; import STWItem from './STWItem'; import STWLocker from './STWLocker'; import STWResource from './STWResource'; import STWSchematic from './STWSchematic'; import STWStats from './STWStats'; import STWSurvivor from './STWSurvivor'; import STWTeamPerk from './STWTeamPerk'; import STWTrapSchematic from './STWTrapSchematic'; import STWWeaponSchematic from './STWWeaponSchematic'; import User from '../user/User'; import type Client from '../../Client'; import type { STWFORTStats, STWSurvivorSquads, UserData } from '../../../resources/structs'; import type { STWProfileData } from '../../../resources/httpResponses'; /** * Represents a Save The World profile */ declare class STWProfile extends User { /** * The profile ID */ profileId: string; /** * The profile's creation date */ createdAt: Date; /** * The profile's last updated date */ updatedAt: Date; /** * The profile's revision */ revision: number; /** * The profile's wipe number */ wipeNumber: number; /** * The profile version */ version: string; /** * The profile's command revision */ commandRevision: number; /** * The profile's items */ items: (STWItem | STWSurvivor | STWLocker | STWResource | STWHero | STWHeroLoadout | STWSchematic | STWTeamPerk)[]; /** * The profile's stats */ stats: STWStats; /** * @param client The main client * @param data The profile data * @param userData The user data */ constructor(client: Client, data: STWProfileData, userData: UserData); /** * Returns the profile's survivors */ get survivors(): STWSurvivor[]; /** * The profile's survivor squads */ get survivorSquads(): STWSurvivorSquads; /** * The profile's locker */ get locker(): STWLocker; /** * The profile's resources */ get resources(): STWResource[]; /** * The profile's heroes */ get heroes(): STWHero[]; /** * The profile's hero loadouts */ get heroLoadouts(): STWHeroLoadout[]; /** * The profile's schematics */ get schematics(): STWSchematic[]; /** * The profile's weapon schematics */ get weaponSchematics(): STWWeaponSchematic[]; /** * The profile's trap schematics */ get trapSchematics(): STWTrapSchematic[]; /** * The profile's team perks */ get teamPerks(): STWTeamPerk[]; /** * The profile's power level */ get powerLevel(): number; /** * The profile's ventures power level */ get venturesPowerLevel(): number; /** * The profile's FORT stats */ get FORTStats(): STWFORTStats; /** * The profile's survivor squads' FORT stats */ get survivorFORTStats(): STWFORTStats; /** * The profile's research FORT stats */ get researchFORTStats(): STWFORTStats; /** * The profile's ventures FORT stats */ get venturesFORTStats(): STWFORTStats; /** * Whether the profile is a founder * (Whether it can receive vbucks rewards) */ get isFounder(): boolean; } export default STWProfile;