fnbr
Version:
A library to interact with Epic Games' Fortnite HTTP and XMPP services
33 lines (32 loc) • 869 B
TypeScript
import STWItem from './STWItem';
import type Client from '../../Client';
import type { STWProfileLockerData } from '../../../resources/httpResponses';
import type { STWLockerBannerData, STWLockerSlotsData } from '../../../resources/structs';
/**
* Represents a Save The World profile's locker
*/
declare class STWLocker extends STWItem {
/**
* The profile's banner data
*/
banner: STWLockerBannerData;
/**
* The locker's name
*/
lockerName?: string;
/**
* The amount of times the locker has been used
*/
useCount: number;
/**
* The locker's slots
*/
slots: STWLockerSlotsData;
/**
* @param client The main client
* @param id The item ID
* @param data The locker data
*/
constructor(client: Client, id: string, data: STWProfileLockerData);
}
export default STWLocker;