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A library to interact with Epic Games' Fortnite HTTP and XMPP services

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import STWItem from './STWItem'; import type Client from '../../Client'; import type { STWProfileLockerData } from '../../../resources/httpResponses'; import type { STWLockerBannerData, STWLockerSlotsData } from '../../../resources/structs'; /** * Represents a Save The World profile's locker */ declare class STWLocker extends STWItem { /** * The profile's banner data */ banner: STWLockerBannerData; /** * The locker's name */ lockerName?: string; /** * The amount of times the locker has been used */ useCount: number; /** * The locker's slots */ slots: STWLockerSlotsData; /** * @param client The main client * @param id The item ID * @param data The locker data */ constructor(client: Client, id: string, data: STWProfileLockerData); } export default STWLocker;