fnbr
Version:
A library to interact with Epic Games' Fortnite HTTP and XMPP services
27 lines • 788 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
const tslib_1 = require("tslib");
const BaseMessage_1 = tslib_1.__importDefault(require("../BaseMessage"));
/**
* Represents a party chat message
*/
class PartyMessage extends BaseMessage_1.default {
/**
* @param client The main client
* @param data The message's data
*/
constructor(client, data) {
super(client, data);
this.party = data.party;
}
/**
* Replies to this party chat message
* @param content The message that will be sent
* @throws {SendMessageError} The message failed to send
*/
reply(content) {
return this.party.chat.send(content);
}
}
exports.default = PartyMessage;
//# sourceMappingURL=PartyMessage.js.map