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fnbr

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A library to interact with Epic Games' Fortnite HTTP and XMPP services

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import Base from '../../Base'; import type Client from '../../Client'; import type ClientUser from '../user/ClientUser'; import type Friend from '../friend/Friend'; /** * Represents an incoming or outgoing party join request */ declare abstract class BasePartyJoinRequest extends Base { /** * The user who requested to join the party */ sender: Friend | ClientUser; /** * The user who received the join request */ receiver: Friend | ClientUser; /** * The creation date of the request */ createdAt: Date; /** * The expiration date of the request */ expiresAt: Date; /** * @param client The main client * @param sender The user who requested to join the party * @param receiver The user who received the join request * @param data The party confirmation data */ constructor(client: Client, sender: Friend | ClientUser, receiver: Friend | ClientUser, data: any); /** * Whether this join request expired */ get isExpired(): boolean; } export default BasePartyJoinRequest;