fnbr
Version:
A library to interact with Epic Games' Fortnite HTTP and XMPP services
46 lines (45 loc) • 1.05 kB
TypeScript
import Base from '../Base';
import type Client from '../Client';
import type { StatsData, StatsLevelData } from '../../resources/structs';
import type User from './user/User';
import type { RawStatsData } from '../../resources/httpResponses';
/**
* Represents a user's battle royale stats
*/
declare class Stats extends Base {
/**
* The stats' start time
*/
startTime: Date;
/**
* The stats' end time
*/
endTime: Date;
/**
* The user the stats belong to
*/
user: User;
/**
* The stats
*/
stats: StatsData;
/**
* The stats' level data
*/
levelData: StatsLevelData;
/**
* The raw stats data
*/
data: RawStatsData;
/**
* @param client The main client
* @param data The stats' data
*/
constructor(client: Client, data: RawStatsData, user: User);
/**
* Returns the playlist stats type by the playlist id
* @param playlistID The playlist ID
*/
private getPlaylistStatsType;
}
export default Stats;