fnbr
Version:
A library to interact with Epic Games' Fortnite HTTP and XMPP services
32 lines (31 loc) • 724 B
TypeScript
import Base from '../Base';
import Image from './Image';
import type Client from '../Client';
/**
* Represents a battle royale ingame radio station
*/
declare class RadioStation extends Base {
/**
* The radio station's stream id
*/
resourceId: string;
/**
* The radio station's icon
*/
image: Image;
/**
* The radio station's name
*/
name: string;
/**
* @param client The main client
* @param data The radio station's data
*/
constructor(client: Client, data: any);
/**
* Downloads the radio station's stream
* @throws {AxiosError}
*/
downloadStream(): Promise<import("../..").BlurlStream>;
}
export default RadioStation;