fnbr
Version:
A library to interact with Epic Games' Fortnite HTTP and XMPP services
26 lines • 896 B
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const tslib_1 = require("tslib");
const Base_1 = tslib_1.__importDefault(require("../Base"));
/**
* Represents a Fortnite server status
*/
class FortniteServerStatus extends Base_1.default {
/**
* @param client The main client
* @param data The server status data
*/
constructor(client, data) {
super(client);
this.serviceInstanceId = data.serviceInstanceId;
this.status = data.status;
this.message = data.message;
this.maintenanceUri = data.maintenanceUri;
this.overrideCatalogIds = data.overrideCatalogIds;
this.allowedActions = data.allowedActions;
this.isBanned = data.banned;
this.launcherInfoDTO = data.launcherInfoDTO;
}
}
exports.default = FortniteServerStatus;
//# sourceMappingURL=FortniteServerStatus.js.map