fnbr
Version:
A library to interact with Epic Games' Fortnite HTTP and XMPP services
35 lines (34 loc) • 888 B
TypeScript
import Base from '../Base';
import type { MessageData } from '../../resources/structs';
import type Client from '../Client';
import type ClientPartyMember from './party/ClientPartyMember';
import type ClientUser from './user/ClientUser';
import type Friend from './friend/Friend';
import type PartyMember from './party/PartyMember';
/**
* Represents a message
*/
declare abstract class BaseMessage extends Base {
/**
* The message's content
*/
content: string;
/**
* The message's author
*/
author: Friend | PartyMember | ClientPartyMember | ClientUser;
/**
* The message creation date
*/
sentAt: Date;
/**
* The message's id
*/
id: string;
/**
* @param client The main client
* @param data The message's data
*/
constructor(client: Client, data: MessageData);
}
export default BaseMessage;