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fnbr

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A library to interact with Epic Games' Fortnite HTTP and XMPP services

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); class STOMPMessage { constructor(data) { this.command = data.command; this.headers = data.headers; this.body = data.body; } toString() { return `${this.command}\n${Object.entries(this.headers).map(([k, v]) => `${k}:${v}`).join('\n')}\n\n${this.body || ''}\x00`; } static fromString(message) { const [header, body] = message.split('\n\n'); const [command, ...rawHeaders] = header.split('\n'); const headers = {}; rawHeaders.forEach((h) => { const [key, ...value] = h.split(':'); headers[key] = value.join(':'); }); return new STOMPMessage({ command, headers, // eslint-disable-next-line no-control-regex body: body.replace(/\x00$/, ''), }); } } exports.default = STOMPMessage; //# sourceMappingURL=STOMPMessage.js.map