fnbr
Version:
A library to interact with Epic Games' Fortnite HTTP and XMPP services
28 lines (27 loc) • 788 B
TypeScript
import type { SentMessageType } from '../../resources/structs';
import type ClientParty from '../structures/party/ClientParty';
import type Friend from '../structures/friend/Friend';
/**
* Represents an error thrown because a user does not exist
*/
declare class SendMessageError extends Error {
/**
* The message related to this error
*/
message: string;
/**
* The message's type
*/
type: string;
/**
* The message's target
*/
target: Friend | ClientParty;
/**
* @param message The message related to this error
* @param type The message's type
* @param target The message's target
*/
constructor(message: string, type: SentMessageType, target: Friend | ClientParty);
}
export default SendMessageError;