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fnbr

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A library to interact with Epic Games' Fortnite HTTP and XMPP services

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.AuthSessionStoreKey = exports.AuthSessionType = void 0; var AuthSessionType; (function (AuthSessionType) { AuthSessionType["Fortnite"] = "fortnite"; AuthSessionType["FortniteClientCredentials"] = "fortniteClientCredentials"; AuthSessionType["EOS"] = "eos"; AuthSessionType["Launcher"] = "launcher"; })(AuthSessionType || (exports.AuthSessionType = AuthSessionType = {})); var AuthSessionStoreKey; (function (AuthSessionStoreKey) { AuthSessionStoreKey["Fortnite"] = "fortnite"; AuthSessionStoreKey["FortniteClientCredentials"] = "fortniteClientCredentials"; AuthSessionStoreKey["FortniteEOS"] = "fortniteEOS"; AuthSessionStoreKey["Launcher"] = "launcher"; })(AuthSessionStoreKey || (exports.AuthSessionStoreKey = AuthSessionStoreKey = {})); //# sourceMappingURL=enums.js.map