fnbr
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A library to interact with Epic Games' Fortnite HTTP and XMPP services
203 lines • 6.08 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.STWSchematicEvoType = exports.STWSchematicAlterationRarity = exports.STWSchematicSubType = exports.STWHeroType = exports.PresenceOnlineType = exports.STWLeadSynergy = exports.SeasonEnd = exports.SeasonStart = exports.DefaultSkin = exports.Gamemode = exports.Language = exports.Playlist = exports.Platform = exports.PartyPrivacy = void 0;
exports.PartyPrivacy = Object.freeze({
PUBLIC: {
partyType: 'Public',
inviteRestriction: 'AnyMember',
onlyLeaderFriendsCanJoin: false,
presencePermission: 'Anyone',
invitePermission: 'Anyone',
acceptingMembers: true,
},
FRIENDS_ALLOW_FRIENDS_OF_FRIENDS: {
partyType: 'FriendsOnly',
inviteRestriction: 'AnyMember',
onlyLeaderFriendsCanJoin: false,
presencePermission: 'Anyone',
invitePermission: 'AnyMember',
acceptingMembers: true,
},
FRIENDS: {
partyType: 'FriendsOnly',
inviteRestriction: 'LeaderOnly',
onlyLeaderFriendsCanJoin: true,
presencePermission: 'Leader',
invitePermission: 'Leader',
acceptingMembers: false,
},
PRIVATE_ALLOW_FRIENDS_OF_FRIENDS: {
partyType: 'Private',
inviteRestriction: 'AnyMember',
onlyLeaderFriendsCanJoin: false,
presencePermission: 'Noone',
invitePermission: 'AnyMember',
acceptingMembers: false,
},
PRIVATE: {
partyType: 'Private',
inviteRestriction: 'LeaderOnly',
onlyLeaderFriendsCanJoin: true,
presencePermission: 'Noone',
invitePermission: 'Leader',
acceptingMembers: false,
},
});
exports.Platform = Object.freeze({
WINDOWS: 'WIN',
MAC: 'MAC',
PLAYSTATION: 'PSN',
XBOX: 'XBL',
SWITCH: 'SWT',
SWITCH_2: 'SWT2',
IOS: 'IOS',
ANDROID: 'AND',
XBOX_SERIES_X: 'XSX',
PLAYSTATION_5: 'PS5',
});
exports.Playlist = Object.freeze({
SOLO: 'playlist_defaultsolo',
DUO: 'playlist_defaultduo',
TRIOS: 'playlist_trios',
SQUAD: 'playlist_defaultsquad',
CREATIVE: 'playlist_playgroundv2',
LEGO: 'playlist_juno',
ROCKET_RACING: 'playlist_delmar',
FESTIVAL: 'playlist_sparksrhythm',
});
exports.Language = Object.freeze({
ARABIC: 'ar',
GERMAN: 'de',
ENGLISH: 'en',
SPANISH: 'es',
FRENCH: 'fr',
ITALIAN: 'it',
JAPANESE: 'ja',
POLISH: 'pl',
RUSSIAN: 'ru',
TURKISH: 'tr',
});
exports.Gamemode = Object.freeze({
BATTLE_ROYALE: 'battleroyale',
CREATIVE: 'creative',
SAVE_THE_WORLD: 'savetheworld',
});
exports.DefaultSkin = Object.freeze({
FEMALE_1: 'CID_556_Athena_Commando_F_RebirthDefaultA',
FEMALE_2: 'CID_557_Athena_Commando_F_RebirthDefaultB',
FEMALE_3: 'CID_558_Athena_Commando_F_RebirthDefaultC',
FEMALE_4: 'CID_559_Athena_Commando_F_RebirthDefaultD',
MALE_1: 'CID_560_Athena_Commando_M_RebirthDefaultA',
MALE_2: 'CID_561_Athena_Commando_M_RebirthDefaultB',
MALE_3: 'CID_562_Athena_Commando_M_RebirthDefaultC',
MALE_4: 'CID_563_Athena_Commando_M_RebirthDefaultD',
});
exports.SeasonStart = Object.freeze({
CH1_S1: 1508889601,
CH1_S2: 1513209601,
CH1_S3: 1519257601,
CH1_S4: 1525132801,
CH1_S5: 1531353601,
CH1_S6: 1538006401,
CH1_S7: 1544054401,
CH1_S8: 1551312001,
CH1_S9: 1557360001,
CH1_S10: 1564617601,
CH2_S1: 1571097601,
CH2_S2: 1582156801,
CH2_S3: 1592352001,
CH2_S4: 1598486401,
CH2_S5: 1606867201,
CH2_S6: 1615852801,
CH2_S7: 1623110401,
CH2_S8: 1631491201,
CH3_S1: 1638662401,
});
exports.SeasonEnd = Object.freeze({
CH1_S1: 1513123200,
CH1_S2: 1519171200,
CH1_S3: 1525046400,
CH1_S4: 1531353600,
CH1_S5: 1538006400,
CH1_S6: 1544054400,
CH1_S7: 1551312000,
CH1_S8: 1557360000,
CH1_S9: 1564617600,
CH1_S10: 1570924800,
CH2_S1: 1582156800,
CH2_S2: 1592352000,
CH2_S3: 1598486400,
CH2_S4: 1606867200,
CH2_S5: 1615852800,
CH2_S6: 1623110400,
CH2_S7: 1631491200,
CH2_S8: 1638662400,
});
exports.STWLeadSynergy = Object.freeze({
trainingteam: 'IsTrainer',
fireteamalpha: 'IsSoldier',
closeassaultsquad: 'IsMartialArtist',
thethinktank: 'IsInventor',
emtsquad: 'IsDoctor',
corpsofengineering: 'IsEngineer',
scoutingparty: 'IsExplorer',
gadgeteers: 'IsGadgeteer',
});
exports.PresenceOnlineType = Object.freeze({
ONLINE: 'online',
CHAT: 'chat',
AWAY: 'away',
EXTENDED_AWAY: 'xa',
DO_NOT_DISTURB: 'dnd',
});
exports.STWHeroType = Object.freeze({
SOLDIER: 'commando',
CONSTRUCTOR: 'constructor',
OUTLANDER: 'outlander',
NINJA: 'ninja',
});
exports.STWSchematicSubType = Object.freeze({
ASSAULT: 'assault',
LAUNCHER: 'launcher',
PISTOL: 'pistol',
SHOTGUN: 'shotgun',
SMG: 'smg',
SNIPER: 'sniper',
CLUB: 'blunt',
HARDWARE: 'blunt_hammer',
AXE: 'edged_axe',
SCYTHE: 'edged_scythe',
SWORD: 'edged_sword',
SPEAR: 'piercing_spear',
CEILING_TRAP: 'ceiling',
FLOOR_TRAP: 'floor',
WALL_TRAP: 'wall',
});
exports.STWSchematicAlterationRarity = Object.freeze({
COMMON: 'common',
UNCOMMON: 'uncommon',
RARE: 'rare',
EPIC: 'epic',
LEGENDARY: 'legendary',
});
exports.STWSchematicEvoType = Object.freeze({
ORE: 'ore',
CRYSTAL: 'crystal',
});
exports.default = Object.freeze({
PartyPrivacy: exports.PartyPrivacy,
Platform: exports.Platform,
Playlist: exports.Playlist,
Language: exports.Language,
Gamemode: exports.Gamemode,
DefaultSkin: exports.DefaultSkin,
SeasonStart: exports.SeasonStart,
SeasonEnd: exports.SeasonEnd,
STWLeadSynergy: exports.STWLeadSynergy,
PresenceOnlineType: exports.PresenceOnlineType,
STWHeroType: exports.STWHeroType,
STWSchematicSubType: exports.STWSchematicSubType,
STWSchematicAlterationRarity: exports.STWSchematicAlterationRarity,
STWSchematicEvoType: exports.STWSchematicEvoType,
});
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