fluid-canvas
Version:
A JavaScript library that allows for easy deployment of WebGL rendered fluid simulations.
28 lines (22 loc) • 788 B
HTML
<!-- Welcome to Fluid.JS -->
<html lang="en">
<head> <!-- The Magic 🔮 -->
<script src="lib/fluid.min.js"></script>
<meta charset="UTF-8">
<title>Welcome to Fluid.js</title>
</head>
<body style="margin: 0;">
<h1>Fluid JS</h1>
<!-- Declare a canvas element -->
<canvas id="renderSurface" style="width: 90vw; height: 90vh;"></canvas>
<script>
/* Get a reference to your canvas */
const canvas = document.getElementById('renderSurface');
/* Initiate the Fluid object with that canvas */
const fluid = new Fluid(canvas);
/* Activate the fluid */
fluid.activate();
</script>
</body>
</html>