flash-messages-angular
Version:
Angular 2 flash messages module
19 lines • 1.05 kB
JavaScript
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
var core_1 = require("@angular/core");
var FlashMessagesService = /** @class */ (function () {
function FlashMessagesService() {
}
FlashMessagesService = __decorate([
core_1.Injectable()
], FlashMessagesService);
return FlashMessagesService;
}());
exports.FlashMessagesService = FlashMessagesService;
//# sourceMappingURL=flash-messages.service.js.map
;