fivem-js
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Javascript/Typescript wrapper for the FiveM natives
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Markdown
<h1 align="center">fivem-js</h1>
<p align="center">
<i>:fire: A Javascript/Typescript wrapper for the FiveM natives :video_game:</i>
<br>
<br>
<a href="https://github.com/d0p3t/fivem-js/blob/master/LICENSE">
<img src="https://img.shields.io/badge/License-MIT-blue.svg?style=flat" alt="License: MIT">
</a>
<a href="https://www.npmjs.com/package/fivem-js">
<img src="https://img.shields.io/npm/v/fivem-js?style=flat" alt="npm version">
</a>
<a href="https://www.npmjs.com/package/fivem-js">
<img src="https://img.shields.io/npm/dm/fivem-js?style=flat">
</a>
<a href="https://circleci.com/gh/d0p3t/fivem-js">
<img src="https://img.shields.io/circleci/build/github/d0p3t/fivem-js" alt="Build Status">
</a>
<a href="https://github.com/d0p3t/fivem-js/commits/master">
<img src="https://img.shields.io/github/last-commit/d0p3t/fivem-js.svg?style=flat" alt="Last commit">
</a>
<a href="https://discord.d0p3t.nl">
<img src="https://img.shields.io/discord/330910293934997504?label=Discord" alt="Discord">
</a>
</p>
<p align="center">
<a href="https://d0p3t.nl/">Website</a>
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<a href="https://d0p3t.nl/">Documentation</a>
-
<a href="https://forum.fivem.net/t/fivem-js-v1-3-2-javascript-typescript-wrapper-now-with-menu-class-nativeui/268640">Forum</a>
-
<a href="https://discord.d0p3t.nl">Discord</a>
</p>
Functionality of this wrapper is **based on the FiveM C
- One dependency [@citizenfx/client](https://www.npmjs.com/package/@citizenfx/client)
- Abstracts common used FiveM practices
- Entity management through class objects (i.e. `Vehicle` and `Ped` entities)
- UI elements such as `scaleforms` and loading `prompts`
- Audio, Blips, Cameras and more...
In other words, whatever the FiveM C# wrapper can do, this package can as well and more!
## Download & Install
`npm i fivem-js`
https://www.npmjs.com/package/fivem-js
## Simple Usage
See [here](https://github.com/d0p3t/fivem-js/tree/master/examples) for example projects.
### Typescript
```typescript
import * as Cfx from 'fivem-js';
RegisterCommand(
'adder',
async (source: number, args: string[]) => {
const vehicle = await Cfx.World.createVehicle(
new Cfx.Model('adder'),
new Cfx.Vector3(1, 2, 3),
4,
);
Cfx.Game.PlayerPed.setIntoVehicle(vehicle, Cfx.VehicleSeat.Driver);
},
false,
);
```
You can also individually import classes.
```typescript
import { World } from 'fivem-js/lib/World';
```
```js
/// <reference path="node_modules/fivem-js/lib/index.d.ts"/>
/// <reference path="node_modules/@citizenfx/client/natives_universal.d.ts"/>
const Cfx = require('fivem-js');
RegisterCommand(
'adder',
async (source, args) => {
const vehicle = await Cfx.World.createVehicle(
new Cfx.Model('adder'),
new Cfx.Vector3(1, 2, 3),
4,
);
Cfx.Game.PlayerPed.setIntoVehicle(vehicle, Cfx.VehicleSeat.Driver);
},
false,
);
```
You can join our public help Discord [here](https://discord.d0p3t.nl)
You are more than welcome to contribute to this project by submitting a pull request and creating issues.
Please checkout [CONTRIBUTING.md](./CONTRIBUTING.md) for our contributing guidelines.
MIT with customization. See [LICENSE](https://github.com/d0p3t/fivem-js/blob/master/LICENSE)