fisk-engine
Version:
Typescript based HTML5 game engine
9 lines (8 loc) • 424 B
TypeScript
import StaticImageConfig from "./StaticImage.config";
import FiskGame from "../classes/Game";
export default interface InteractiveImageConfig extends StaticImageConfig {
onClick?: (event: MouseEvent, game: FiskGame) => void;
onTouch?: (event: TouchEvent, game: FiskGame) => void;
onKeydown?: (event: KeyboardEvent, game: FiskGame) => void;
onKeyup?: (event: KeyboardEvent, game: FiskGame) => void;
}