fisk-engine
Version:
Typescript based HTML5 game engine
14 lines (13 loc) • 405 B
TypeScript
import GameEntity from "../interfaces/GameEntity";
import FiskGame from "../classes/Game";
export default interface GameConfig {
height: number;
width: number;
images?: string[];
sounds?: any[];
selector: string;
imageSmoothing?: boolean;
customCollision?: (a: GameEntity, b: GameEntity) => any;
stageData?: string[];
onReady?: (game: FiskGame) => void;
}