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fily-publish-gridstack

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TypeScript/JS lib for dashboard layout and creation, responsive, mobile support, no external dependencies, with many wrappers (React, Angular, Vue, Ember, knockout...)

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"use strict"; /** * dd-draggable.ts 7.1.0-dev * Copyright (c) 2021-2022 Alain Dumesny - see GridStack root license */ var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.DDDraggable = void 0; var dd_manager_1 = require("./dd-manager"); var utils_1 = require("./utils"); var dd_base_impl_1 = require("./dd-base-impl"); var dd_touch_1 = require("./dd-touch"); // let count = 0; // TEST var DDDraggable = /** @class */ (function (_super) { __extends(DDDraggable, _super); function DDDraggable(el, option) { if (option === void 0) { option = {}; } var _this = _super.call(this) || this; _this.el = el; _this.option = option; // get the element that is actually supposed to be dragged by var className = option.handle.substring(1); _this.dragEl = el.classList.contains(className) ? el : el.querySelector(option.handle) || el; // create var event binding so we can easily remove and still look like TS methods (unlike anonymous functions) _this._mouseDown = _this._mouseDown.bind(_this); _this._mouseMove = _this._mouseMove.bind(_this); _this._mouseUp = _this._mouseUp.bind(_this); _this.enable(); return _this; } DDDraggable.prototype.on = function (event, callback) { _super.prototype.on.call(this, event, callback); }; DDDraggable.prototype.off = function (event) { _super.prototype.off.call(this, event); }; DDDraggable.prototype.enable = function () { if (this.disabled === false) return; _super.prototype.enable.call(this); this.dragEl.addEventListener('mousedown', this._mouseDown); if (dd_touch_1.isTouch) { this.dragEl.addEventListener('touchstart', dd_touch_1.touchstart); this.dragEl.addEventListener('pointerdown', dd_touch_1.pointerdown); // this.dragEl.style.touchAction = 'none'; // not needed unlike pointerdown doc comment } this.el.classList.remove('ui-draggable-disabled'); this.el.classList.add('ui-draggable'); }; DDDraggable.prototype.disable = function (forDestroy) { if (forDestroy === void 0) { forDestroy = false; } if (this.disabled === true) return; _super.prototype.disable.call(this); this.dragEl.removeEventListener('mousedown', this._mouseDown); if (dd_touch_1.isTouch) { this.dragEl.removeEventListener('touchstart', dd_touch_1.touchstart); this.dragEl.removeEventListener('pointerdown', dd_touch_1.pointerdown); } this.el.classList.remove('ui-draggable'); if (!forDestroy) this.el.classList.add('ui-draggable-disabled'); }; DDDraggable.prototype.destroy = function () { if (this.dragTimeout) window.clearTimeout(this.dragTimeout); delete this.dragTimeout; if (this.dragging) this._mouseUp(this.mouseDownEvent); this.disable(true); delete this.el; delete this.helper; delete this.option; _super.prototype.destroy.call(this); }; DDDraggable.prototype.updateOption = function (opts) { var _this = this; Object.keys(opts).forEach(function (key) { return _this.option[key] = opts[key]; }); return this; }; /** @internal call when mouse goes down before a dragstart happens */ DDDraggable.prototype._mouseDown = function (e) { // don't let more than one widget handle mouseStart if (dd_manager_1.DDManager.mouseHandled) return; if (e.button !== 0) return true; // only left click // make sure we are not clicking on known object that handles mouseDown (TODO: make this extensible ?) #2054 var skipMouseDown = ['input', 'textarea', 'button', 'select', 'option']; var name = e.target.nodeName.toLowerCase(); if (skipMouseDown.find(function (skip) { return skip === name; })) return true; // make sure we are clicking on a drag handle or child of it... // Note: we don't need to check that's handle is an immediate child, as mouseHandled will prevent parents from also handling it (lowest wins) // // REMOVE: why would we get the event if it wasn't for us or child ? // let className = this.option.handle.substring(1); // let el = e.target as HTMLElement; // while (el && !el.classList.contains(className)) { el = el.parentElement; } // if (!el) return; this.mouseDownEvent = e; delete this.dragging; delete dd_manager_1.DDManager.dragElement; delete dd_manager_1.DDManager.dropElement; // document handler so we can continue receiving moves as the item is 'fixed' position, and capture=true so WE get a first crack document.addEventListener('mousemove', this._mouseMove, true); // true=capture, not bubble document.addEventListener('mouseup', this._mouseUp, true); if (dd_touch_1.isTouch) { this.dragEl.addEventListener('touchmove', dd_touch_1.touchmove); this.dragEl.addEventListener('touchend', dd_touch_1.touchend); } e.preventDefault(); dd_manager_1.DDManager.mouseHandled = true; return true; }; /** @internal method to call actual drag event */ DDDraggable.prototype._callDrag = function (e) { if (!this.dragging) return; var ev = utils_1.Utils.initEvent(e, { target: this.el, type: 'drag' }); if (this.option.drag) { this.option.drag(ev, this.ui()); } this.triggerEvent('drag', ev); }; /** @internal called when the main page (after successful mousedown) receives a move event to drag the item around the screen */ DDDraggable.prototype._mouseMove = function (e) { var _this = this; var _a; // console.log(`${count++} move ${e.x},${e.y}`) var s = this.mouseDownEvent; if (this.dragging) { this._dragFollow(e); // delay actual grid handling drag until we pause for a while if set if (dd_manager_1.DDManager.pauseDrag) { var pause = Number.isInteger(dd_manager_1.DDManager.pauseDrag) ? dd_manager_1.DDManager.pauseDrag : 100; if (this.dragTimeout) window.clearTimeout(this.dragTimeout); this.dragTimeout = window.setTimeout(function () { return _this._callDrag(e); }, pause); } else { this._callDrag(e); } } else if (Math.abs(e.x - s.x) + Math.abs(e.y - s.y) > 3) { /** * don't start unless we've moved at least 3 pixels */ this.dragging = true; dd_manager_1.DDManager.dragElement = this; // if we're dragging an actual grid item, set the current drop as the grid (to detect enter/leave) var grid = (_a = this.el.gridstackNode) === null || _a === void 0 ? void 0 : _a.grid; if (grid) { dd_manager_1.DDManager.dropElement = grid.el.ddElement.ddDroppable; } else { delete dd_manager_1.DDManager.dropElement; } this.helper = this._createHelper(e); this._setupHelperContainmentStyle(); this.dragOffset = this._getDragOffset(e, this.el, this.helperContainment); var ev = utils_1.Utils.initEvent(e, { target: this.el, type: 'dragstart' }); this._setupHelperStyle(e); if (this.option.start) { this.option.start(ev, this.ui()); } this.triggerEvent('dragstart', ev); } e.preventDefault(); // needed otherwise we get text sweep text selection as we drag around return true; }; /** @internal call when the mouse gets released to drop the item at current location */ DDDraggable.prototype._mouseUp = function (e) { var _a; document.removeEventListener('mousemove', this._mouseMove, true); document.removeEventListener('mouseup', this._mouseUp, true); if (dd_touch_1.isTouch) { this.dragEl.removeEventListener('touchmove', dd_touch_1.touchmove, true); this.dragEl.removeEventListener('touchend', dd_touch_1.touchend, true); } if (this.dragging) { delete this.dragging; // reset the drop target if dragging over ourself (already parented, just moving during stop callback below) if (((_a = dd_manager_1.DDManager.dropElement) === null || _a === void 0 ? void 0 : _a.el) === this.el.parentElement) { delete dd_manager_1.DDManager.dropElement; } this.helperContainment.style.position = this.parentOriginStylePosition || null; if (this.helper === this.el) { this._removeHelperStyle(); } else { this.helper.remove(); } var ev = utils_1.Utils.initEvent(e, { target: this.el, type: 'dragstop' }); if (this.option.stop) { this.option.stop(ev); // NOTE: destroy() will be called when removing item, so expect NULL ptr after! } this.triggerEvent('dragstop', ev); // call the droppable method to receive the item if (dd_manager_1.DDManager.dropElement) { dd_manager_1.DDManager.dropElement.drop(e); } } delete this.helper; delete this.mouseDownEvent; delete dd_manager_1.DDManager.dragElement; delete dd_manager_1.DDManager.dropElement; delete dd_manager_1.DDManager.mouseHandled; e.preventDefault(); }; /** @internal create a clone copy (or user defined method) of the original drag item if set */ DDDraggable.prototype._createHelper = function (event) { var _this = this; var helper = this.el; if (typeof this.option.helper === 'function') { helper = this.option.helper(event); } else if (this.option.helper === 'clone') { helper = utils_1.Utils.cloneNode(this.el); } if (!document.body.contains(helper)) { utils_1.Utils.appendTo(helper, this.option.appendTo === 'parent' ? this.el.parentNode : this.option.appendTo); } if (helper === this.el) { this.dragElementOriginStyle = DDDraggable.originStyleProp.map(function (prop) { return _this.el.style[prop]; }); } return helper; }; /** @internal set the fix position of the dragged item */ DDDraggable.prototype._setupHelperStyle = function (e) { var _this = this; this.helper.classList.add('ui-draggable-dragging'); // TODO: set all at once with style.cssText += ... ? https://stackoverflow.com/questions/3968593 var style = this.helper.style; style.pointerEvents = 'none'; // needed for over items to get enter/leave // style.cursor = 'move'; // TODO: can't set with pointerEvents=none ! (done in CSS as well) style['min-width'] = 0; // since we no longer relative to our parent and we don't resize anyway (normally 100/#column %) style.width = this.dragOffset.width + 'px'; style.height = this.dragOffset.height + 'px'; style.willChange = 'left, top'; style.position = 'fixed'; // let us drag between grids by not clipping as parent .grid-stack is position: 'relative' this._dragFollow(e); // now position it style.transition = 'none'; // show up instantly setTimeout(function () { if (_this.helper) { style.transition = null; // recover animation } }, 0); return this; }; /** @internal restore back the original style before dragging */ DDDraggable.prototype._removeHelperStyle = function () { var _this = this; var _a; this.helper.classList.remove('ui-draggable-dragging'); var node = (_a = this.helper) === null || _a === void 0 ? void 0 : _a.gridstackNode; // don't bother restoring styles if we're gonna remove anyway... if (this.dragElementOriginStyle && (!node || !node._isAboutToRemove)) { var helper_1 = this.helper; // don't animate, otherwise we animate offseted when switching back to 'absolute' from 'fixed' var transition_1 = this.dragElementOriginStyle['transition'] || null; helper_1.style.transition = this.dragElementOriginStyle['transition'] = 'none'; DDDraggable.originStyleProp.forEach(function (prop) { return helper_1.style[prop] = _this.dragElementOriginStyle[prop] || null; }); setTimeout(function () { return helper_1.style.transition = transition_1; }, 50); // recover animation from saved vars after a pause (0 isn't enough #1973) } delete this.dragElementOriginStyle; return this; }; /** @internal updates the top/left position to follow the mouse */ DDDraggable.prototype._dragFollow = function (e) { var containmentRect = { left: 0, top: 0 }; // if (this.helper.style.position === 'absolute') { // we use 'fixed' // const { left, top } = this.helperContainment.getBoundingClientRect(); // containmentRect = { left, top }; // } var style = this.helper.style; var offset = this.dragOffset; style.left = e.clientX + offset.offsetLeft - containmentRect.left + 'px'; style.top = e.clientY + offset.offsetTop - containmentRect.top + 'px'; }; /** @internal */ DDDraggable.prototype._setupHelperContainmentStyle = function () { this.helperContainment = this.helper.parentElement; if (this.helper.style.position !== 'fixed') { this.parentOriginStylePosition = this.helperContainment.style.position; if (window.getComputedStyle(this.helperContainment).position.match(/static/)) { this.helperContainment.style.position = 'relative'; } } return this; }; /** @internal */ DDDraggable.prototype._getDragOffset = function (event, el, parent) { // in case ancestor has transform/perspective css properties that change the viewpoint var xformOffsetX = 0; var xformOffsetY = 0; if (parent) { var testEl = document.createElement('div'); utils_1.Utils.addElStyles(testEl, { opacity: '0', position: 'fixed', top: 0 + 'px', left: 0 + 'px', width: '1px', height: '1px', zIndex: '-999999', }); parent.appendChild(testEl); var testElPosition = testEl.getBoundingClientRect(); parent.removeChild(testEl); xformOffsetX = testElPosition.left; xformOffsetY = testElPosition.top; // TODO: scale ? } var targetOffset = el.getBoundingClientRect(); return { left: targetOffset.left, top: targetOffset.top, offsetLeft: -event.clientX + targetOffset.left - xformOffsetX, offsetTop: -event.clientY + targetOffset.top - xformOffsetY, width: targetOffset.width, height: targetOffset.height }; }; /** @internal TODO: set to public as called by DDDroppable! */ DDDraggable.prototype.ui = function () { var containmentEl = this.el.parentElement; var containmentRect = containmentEl.getBoundingClientRect(); var offset = this.helper.getBoundingClientRect(); return { position: { top: offset.top - containmentRect.top, left: offset.left - containmentRect.left } /* not used by GridStack for now... helper: [this.helper], //The object arr representing the helper that's being dragged. offset: { top: offset.top, left: offset.left } // Current offset position of the helper as { top, left } object. */ }; }; /** @internal properties we change during dragging, and restore back */ DDDraggable.originStyleProp = ['transition', 'pointerEvents', 'position', 'left', 'top']; return DDDraggable; }(dd_base_impl_1.DDBaseImplement)); exports.DDDraggable = DDDraggable; //# sourceMappingURL=dd-draggable.js.map