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figura-ts

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Lua Types for the Minecraft Mod Figura

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/// <reference path="chat.d.ts" /> /// <reference path="status.d.ts" /> declare interface FiguraHost { unlockCursor: boolean isHost(): boolean isCursorUnlocked(): boolean setUnlockCursor(boolean: boolean): this setTitleTimes(timesData: FiguraVec3): this setTitleTimes(fadeInTimes: number,stayTime: number,fadeOutTime: number): this titleTimes(timesData: FiguraVec3): this titleTimes(fadeInTimes: number,stayTime: number,fadeOutTime: number): this clearTitle(): this setTitle(text: string): this title(text: string): this setSubtitle(text: string): this subtitle(text: string): this setActionBar(text: string): this setActionBar(text: string,animated: boolean): this actionBar(text: string): this actionBar(text: string,animated: boolean): this sendChatMessage(message: string): this sendChatCommand(command: string): this appendChatHistory(message: string): this getChatMessage(index: number): FiguraChatMessage | undefined setChatMessage(index: number): this setChatMessage(index: number,newMessage: string): this setChatMessage(index: number,newMessage: string,backgroundColor: FiguraVec3): this swingArm(): this swingArm(offhand: boolean): this getSlot(slot: string): FiguraItemStack | undefined getSlot(slot: number): FiguraItemStack | undefined setSlot(slot: string): this setSlot(slot: number): this setSlot(slot: string,item: string): this setSlot(slot: number,item: FiguraItemStack): this setBadge(index: number,value: boolean,pride: boolean): this badge(index: number,value: boolean,pride: boolean): this getChatColor(): number | undefined setChatColor(color: FiguraVec3): this setChatColor(r: number,g: number,b: number): this chatColor(color: FiguraVec3): this chatColor(r: number,g: number,b: number): this getChatText(): string | undefined setChatText(text: string): this chatText(text: string): this getScreen(): string | undefined getScreenSlotCount(): number | undefined getScreenSlot(slot: string): FiguraItemStack | undefined getScreenSlot(slot: number): FiguraItemStack | undefined isChatOpen(): boolean isContainerOpen(): boolean screenshot(name: string): FiguraTexture isAvatarUploaded(): boolean getStatusEffects(): LuaTable<number,FiguraStatusEffect> getClipboard(): string | undefined setClipboard(text: string): this getAttackCharge(): number isJumping(): boolean isFlying(): boolean getReachDistance(): number getAir(): number getPickBlock(): LuaMultiReturn<[FiguraBlockState,FiguraVec3,string]> | undefined getPickEntity(): FiguraEntity | undefined isChatVerified(): boolean writeToLog(string: string): void warnToLog(string: string): void } declare const host: FiguraHost