ffpr
Version:
Save editor for games of Final Fantasy Pixel Remaster
15 lines (14 loc) • 596 B
TypeScript
/// <reference types="node" />
/// <reference types="node" />
import { save } from './types';
export declare function unpack(source: Buffer, type?: save.Type): Promise<save.Data>;
export declare function pack(data: save.Data, type?: save.Type): Promise<Buffer>;
export declare function load(filename: string, type?: save.Type): Promise<save.Data>;
export declare function save(filename: string, data: save.Data, type?: save.Type): Promise<void>;
declare const _default: {
pack: typeof pack;
unpack: typeof unpack;
load: typeof load;
save: typeof save;
};
export default _default;