fcc-core
Version:
Fusion communication center.
1,536 lines (1,391 loc) • 102 kB
JavaScript
import eventAnalysis from './eventAnalysis'
/*******************************************************************************
* Copyright (c) 2013 IBM Corp.
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* and Eclipse Distribution License v1.0 which accompany this distribution.
*
* The Eclipse Public License is available at
* http://www.eclipse.org/legal/epl-v10.html
* and the Eclipse Distribution License is available at
* http://www.eclipse.org/org/documents/edl-v10.php.
*
* Contributors:
* Andrew Banks - initial API and implementation and initial documentation
*******************************************************************************/
// Only expose a single object name in the global namespace.
// Everything must go through this module. Global Paho.MQTT module
// only has a single public function, client, which returns
// a Paho.MQTT client object given connection details.
/**
* Send and receive messages using web browsers.
* <p>
* This programming interface lets a JavaScript client application use the MQTT V3.1 or
* V3.1.1 protocol to connect to an MQTT-supporting messaging server.
*
* The function supported includes:
* <ol>
* <li>Connecting to and disconnecting from a server. The server is identified by its host name and port number.
* <li>Specifying options that relate to the communications link with the server,
* for example the frequency of keep-alive heartbeats, and whether SSL/TLS is required.
* <li>Subscribing to and receiving messages from MQTT Topics.
* <li>Publishing messages to MQTT Topics.
* </ol>
* <p>
* The API consists of two main objects:
* <dl>
* <dt><b>{@link Paho.MQTT.Client}</b></dt>
* <dd>This contains methods that provide the functionality of the API,
* including provision of callbacks that notify the application when a message
* arrives from or is delivered to the messaging server,
* or when the status of its connection to the messaging server changes.</dd>
* <dt><b>{@link Paho.MQTT.Message}</b></dt>
* <dd>This encapsulates the payload of the message along with various attributes
* associated with its delivery, in particular the destination to which it has
* been (or is about to be) sent.</dd>
* </dl>
* <p>
* The programming interface validates parameters passed to it, and will throw
* an Error containing an error message intended for developer use, if it detects
* an error with any parameter.
* <p>
* Example:
*
* <code><pre>
client = new Paho.MQTT.Client(location.hostname, Number(location.port), "clientId");
client.onConnectionLost = onConnectionLost;
client.onMessageArrived = onMessageArrived;
client.connect({onSuccess:onConnect});
function onConnect() {
// Once a connection has been made, make a subscription and send a message.
console.log("onConnect");
client.subscribe("/World");
message = new Paho.MQTT.Message("Hello");
message.destinationName = "/World";
client.send(message);
};
function onConnectionLost(responseObject) {
if (responseObject.errorCode !== 0)
console.log("onConnectionLost:"+responseObject.errorMessage);
};
function onMessageArrived(message) {
console.log("onMessageArrived:"+message.payloadString);
client.disconnect();
};
* </pre></code>
* @namespace Paho.MQTT
*/
var Paho
if (typeof Paho === 'undefined') {
Paho = {}
}
Paho.MQTT = (function (global) {
// Private variables below, these are only visible inside the function closure
// which is used to define the module.
var version = '@VERSION@'
var buildLevel = '@BUILDLEVEL@'
/**
* Unique message type identifiers, with associated
* associated integer values.
* @private
*/
var MESSAGE_TYPE = {
CONNECT: 1,
CONNACK: 2,
PUBLISH: 3,
PUBACK: 4,
PUBREC: 5,
PUBREL: 6,
PUBCOMP: 7,
SUBSCRIBE: 8,
SUBACK: 9,
UNSUBSCRIBE: 10,
UNSUBACK: 11,
PINGREQ: 12,
PINGRESP: 13,
DISCONNECT: 14
}
// Collection of utility methods used to simplify module code
// and promote the DRY pattern.
/**
* Validate an object's parameter names to ensure they
* match a list of expected variables name for this option
* type. Used to ensure option object passed into the API don't
* contain erroneous parameters.
* @param {Object} obj - User options object
* @param {Object} keys - valid keys and types that may exist in obj.
* @throws {Error} Invalid option parameter found.
* @private
*/
var validate = function (obj, keys) {
for (var key in obj) {
if (obj.hasOwnProperty(key)) {
if (keys.hasOwnProperty(key)) {
if (typeof obj[key] !== keys[key]) {
throw new Error(format(ERROR.INVALID_TYPE, [typeof obj[key], key]))
}
} else {
var errorStr = 'Unknown property, ' + key + '. Valid properties are:'
for (var key in keys) {
if (keys.hasOwnProperty(key)) {
errorStr = errorStr + ' ' + key
}
}
throw new Error(errorStr)
}
}
}
}
/**
* Return a new function which runs the user function bound
* to a fixed scope.
* @param {function} User function
* @param {object} Function scope
* @return {function} User function bound to another scope
* @private
*/
var scope = function (f, scope) {
return function () {
return f.apply(scope, arguments)
}
}
/**
* Unique message type identifiers, with associated
* associated integer values.
* @private
*/
var ERROR = {
OK: { code: 0, text: 'AMQJSC0000I OK.' },
CONNECT_TIMEOUT: { code: 1, text: 'AMQJSC0001E Connect timed out.' },
SUBSCRIBE_TIMEOUT: { code: 2, text: 'AMQJS0002E Subscribe timed out.' },
UNSUBSCRIBE_TIMEOUT: { code: 3, text: 'AMQJS0003E Unsubscribe timed out.' },
PING_TIMEOUT: { code: 4, text: 'AMQJS0004E Ping timed out.' },
INTERNAL_ERROR: {
code: 5,
text: 'AMQJS0005E Internal error. Error Message: {0}, Stack trace: {1}'
},
CONNACK_RETURNCODE: {
code: 6,
text: 'AMQJS0006E Bad Connack return code:{0} {1}.'
},
SOCKET_ERROR: { code: 7, text: 'AMQJS0007E Socket error:{0}.' },
SOCKET_CLOSE: { code: 8, text: 'AMQJS0008I Socket closed.' },
MALFORMED_UTF: {
code: 9,
text: 'AMQJS0009E Malformed UTF data:{0} {1} {2}.'
},
UNSUPPORTED: {
code: 10,
text: 'AMQJS0010E {0} is not supported by this browser.'
},
INVALID_STATE: { code: 11, text: 'AMQJS0011E Invalid state {0}.' },
INVALID_TYPE: { code: 12, text: 'AMQJS0012E Invalid type {0} for {1}.' },
INVALID_ARGUMENT: {
code: 13,
text: 'AMQJS0013E Invalid argument {0} for {1}.'
},
UNSUPPORTED_OPERATION: {
code: 14,
text: 'AMQJS0014E Unsupported operation.'
},
INVALID_STORED_DATA: {
code: 15,
text: 'AMQJS0015E Invalid data in local storage key={0} value={1}.'
},
INVALID_MQTT_MESSAGE_TYPE: {
code: 16,
text: 'AMQJS0016E Invalid MQTT message type {0}.'
},
MALFORMED_UNICODE: {
code: 17,
text: 'AMQJS0017E Malformed Unicode string:{0} {1}.'
},
BUFFER_FULL: {
code: 18,
text: 'AMQJS0018E Message buffer is full, maximum buffer size: {0}.'
}
}
/** CONNACK RC Meaning. */
var CONNACK_RC = {
0: 'Connection Accepted',
1: 'Connection Refused: unacceptable protocol version',
2: 'Connection Refused: identifier rejected',
3: 'Connection Refused: server unavailable',
4: 'Connection Refused: bad user name or password',
5: 'Connection Refused: not authorized'
}
/**
* Format an error message text.
* @private
* @param {error} ERROR.KEY value above.
* @param {substitutions} [array] substituted into the text.
* @return the text with the substitutions made.
*/
var format = function (error, substitutions) {
var text = error.text
if (substitutions) {
var field, start
for (var i = 0; i < substitutions.length; i++) {
field = '{' + i + '}'
start = text.indexOf(field)
if (start > 0) {
var part1 = text.substring(0, start)
var part2 = text.substring(start + field.length)
text = part1 + substitutions[i] + part2
}
}
}
return text
}
// MQTT protocol and version 6 M Q I s d p 3
var MqttProtoIdentifierv3 = [
0x00,
0x06,
0x4d,
0x51,
0x49,
0x73,
0x64,
0x70,
0x03
]
// MQTT proto/version for 311 4 M Q T T 4
var MqttProtoIdentifierv4 = [0x00, 0x04, 0x4d, 0x51, 0x54, 0x54, 0x04]
/**
* Construct an MQTT wire protocol message.
* @param type MQTT packet type.
* @param options optional wire message attributes.
*
* Optional properties
*
* messageIdentifier: message ID in the range [0..65535]
* payloadMessage: Application Message - PUBLISH only
* connectStrings: array of 0 or more Strings to be put into the CONNECT payload
* topics: array of strings (SUBSCRIBE, UNSUBSCRIBE)
* requestQoS: array of QoS values [0..2]
*
* "Flag" properties
* cleanSession: true if present / false if absent (CONNECT)
* willMessage: true if present / false if absent (CONNECT)
* isRetained: true if present / false if absent (CONNECT)
* userName: true if present / false if absent (CONNECT)
* password: true if present / false if absent (CONNECT)
* keepAliveInterval: integer [0..65535] (CONNECT)
*
* @private
* @ignore
*/
var WireMessage = function (type, options = {}) {
this.type = type
for (var name in options) {
if (options.hasOwnProperty(name)) {
this[name] = options[name]
}
}
}
WireMessage.prototype.encode = function () {
// Compute the first byte of the fixed header
var first = (this.type & 0x0f) << 4
/*
* Now calculate the length of the variable header + payload by adding up the lengths
* of all the component parts
*/
var remLength = 0
var topicStrLength = new Array()
var destinationNameLength = 0
// if the message contains a messageIdentifier then we need two bytes for that
if (this.messageIdentifier != undefined) {
remLength += 2
}
switch (this.type) {
// If this a Connect then we need to include 12 bytes for its header
case MESSAGE_TYPE.CONNECT:
switch (this.mqttVersion) {
case 3:
remLength += MqttProtoIdentifierv3.length + 3
break
case 4:
remLength += MqttProtoIdentifierv4.length + 3
break
}
remLength += UTF8Length(this.clientId) + 2
if (this.willMessage != undefined) {
remLength += UTF8Length(this.willMessage.destinationName) + 2
// Will message is always a string, sent as UTF-8 characters with a preceding length.
var willMessagePayloadBytes = this.willMessage.payloadBytes
if (!(willMessagePayloadBytes instanceof Uint8Array)) {
willMessagePayloadBytes = new Uint8Array(payloadBytes)
}
remLength += willMessagePayloadBytes.byteLength + 2
}
if (this.userName != undefined) {
remLength += UTF8Length(this.userName) + 2
}
if (this.password != undefined) {
remLength += UTF8Length(this.password) + 2
}
break
// Subscribe, Unsubscribe can both contain topic strings
case MESSAGE_TYPE.SUBSCRIBE:
first |= 0x02 // Qos = 1;
for (var i = 0; i < this.topics.length; i++) {
topicStrLength[i] = UTF8Length(this.topics[i])
remLength += topicStrLength[i] + 2
}
remLength += this.requestedQos.length // 1 byte for each topic's Qos
// QoS on Subscribe only
break
case MESSAGE_TYPE.UNSUBSCRIBE:
first |= 0x02 // Qos = 1;
for (var i = 0; i < this.topics.length; i++) {
topicStrLength[i] = UTF8Length(this.topics[i])
remLength += topicStrLength[i] + 2
}
break
case MESSAGE_TYPE.PUBREL:
first |= 0x02 // Qos = 1;
break
case MESSAGE_TYPE.PUBLISH:
if (this.payloadMessage.duplicate) first |= 0x08
first = first |= this.payloadMessage.qos << 1
if (this.payloadMessage.retained) first |= 0x01
destinationNameLength = UTF8Length(this.payloadMessage.destinationName)
remLength += destinationNameLength + 2
var payloadBytes = this.payloadMessage.payloadBytes
remLength += payloadBytes.byteLength
if (payloadBytes instanceof ArrayBuffer) {
payloadBytes = new Uint8Array(payloadBytes)
} else if (!(payloadBytes instanceof Uint8Array)) {
payloadBytes = new Uint8Array(payloadBytes.buffer)
}
break
case MESSAGE_TYPE.DISCONNECT:
break
default:
}
// Now we can allocate a buffer for the message
var mbi = encodeMBI(remLength) // Convert the length to MQTT MBI format
var pos = mbi.length + 1 // Offset of start of variable header
var buffer = new ArrayBuffer(remLength + pos)
var byteStream = new Uint8Array(buffer) // view it as a sequence of bytes
// Write the fixed header into the buffer
byteStream[0] = first
byteStream.set(mbi, 1)
// If this is a PUBLISH then the variable header starts with a topic
if (this.type == MESSAGE_TYPE.PUBLISH) {
pos = writeString(
this.payloadMessage.destinationName,
destinationNameLength,
byteStream,
pos
)
}
// If this is a CONNECT then the variable header contains the protocol name/version, flags and keepalive time
else if (this.type == MESSAGE_TYPE.CONNECT) {
switch (this.mqttVersion) {
case 3:
byteStream.set(MqttProtoIdentifierv3, pos)
pos += MqttProtoIdentifierv3.length
break
case 4:
byteStream.set(MqttProtoIdentifierv4, pos)
pos += MqttProtoIdentifierv4.length
break
}
var connectFlags = 0
if (this.cleanSession) {
connectFlags = 0x02
}
if (this.willMessage != undefined) {
connectFlags |= 0x04
connectFlags |= this.willMessage.qos << 3
if (this.willMessage.retained) {
connectFlags |= 0x20
}
}
if (this.userName != undefined) {
connectFlags |= 0x80
}
if (this.password != undefined) {
connectFlags |= 0x40
}
byteStream[pos++] = connectFlags
pos = writeUint16(this.keepAliveInterval, byteStream, pos)
}
// Output the messageIdentifier - if there is one
if (this.messageIdentifier != undefined) {
pos = writeUint16(this.messageIdentifier, byteStream, pos)
}
switch (this.type) {
case MESSAGE_TYPE.CONNECT:
pos = writeString(
this.clientId,
UTF8Length(this.clientId),
byteStream,
pos
)
if (this.willMessage != undefined) {
pos = writeString(
this.willMessage.destinationName,
UTF8Length(this.willMessage.destinationName),
byteStream,
pos
)
pos = writeUint16(
willMessagePayloadBytes.byteLength,
byteStream,
pos
)
byteStream.set(willMessagePayloadBytes, pos)
pos += willMessagePayloadBytes.byteLength
}
if (this.userName != undefined) {
pos = writeString(
this.userName,
UTF8Length(this.userName),
byteStream,
pos
)
}
if (this.password != undefined) {
pos = writeString(
this.password,
UTF8Length(this.password),
byteStream,
pos
)
}
break
case MESSAGE_TYPE.PUBLISH:
// PUBLISH has a text or binary payload, if text do not add a 2 byte length field, just the UTF characters.
byteStream.set(payloadBytes, pos)
break
// case MESSAGE_TYPE.PUBREC:
// case MESSAGE_TYPE.PUBREL:
// case MESSAGE_TYPE.PUBCOMP:
// break;
case MESSAGE_TYPE.SUBSCRIBE:
// SUBSCRIBE has a list of topic strings and request QoS
for (var i = 0; i < this.topics.length; i++) {
pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos)
byteStream[pos++] = this.requestedQos[i]
}
break
case MESSAGE_TYPE.UNSUBSCRIBE:
// UNSUBSCRIBE has a list of topic strings
for (var i = 0; i < this.topics.length; i++) {
pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos)
}
break
default:
// Do nothing.
}
return buffer
}
function decodeMessage (input, pos) {
var startingPos = pos
var first = input[pos]
var type = first >> 4
var messageInfo = (first &= 0x0f)
pos += 1
// Decode the remaining length (MBI format)
var digit
var remLength = 0
var multiplier = 1
do {
if (pos == input.length) {
return [null, startingPos]
}
digit = input[pos++]
remLength += (digit & 0x7f) * multiplier
multiplier *= 128
} while ((digit & 0x80) != 0)
var endPos = pos + remLength
if (endPos > input.length) {
return [null, startingPos]
}
var wireMessage = new WireMessage(type)
switch (type) {
case MESSAGE_TYPE.CONNACK:
var connectAcknowledgeFlags = input[pos++]
if (connectAcknowledgeFlags & 0x01) {
wireMessage.sessionPresent = true
}
wireMessage.returnCode = input[pos++]
break
case MESSAGE_TYPE.PUBLISH:
var qos = (messageInfo >> 1) & 0x03
var len = readUint16(input, pos)
pos += 2
var topicName = parseUTF8(input, pos, len)
pos += len
// If QoS 1 or 2 there will be a messageIdentifier
if (qos > 0) {
wireMessage.messageIdentifier = readUint16(input, pos)
pos += 2
}
var message = new Paho.MQTT.Message(input.subarray(pos, endPos))
if ((messageInfo & 0x01) == 0x01) {
message.retained = true
}
if ((messageInfo & 0x08) == 0x08) {
message.duplicate = true
}
message.qos = qos
message.destinationName = topicName
wireMessage.payloadMessage = message
break
case MESSAGE_TYPE.PUBACK:
case MESSAGE_TYPE.PUBREC:
case MESSAGE_TYPE.PUBREL:
case MESSAGE_TYPE.PUBCOMP:
case MESSAGE_TYPE.UNSUBACK:
wireMessage.messageIdentifier = readUint16(input, pos)
break
case MESSAGE_TYPE.SUBACK:
wireMessage.messageIdentifier = readUint16(input, pos)
pos += 2
wireMessage.returnCode = input.subarray(pos, endPos)
break
default:
}
return [wireMessage, endPos]
}
function writeUint16 (input, buffer, offset) {
buffer[offset++] = input >> 8 // MSB
buffer[offset++] = input % 256 // LSB
return offset
}
function writeString (input, utf8Length, buffer, offset) {
offset = writeUint16(utf8Length, buffer, offset)
stringToUTF8(input, buffer, offset)
return offset + utf8Length
}
function readUint16 (buffer, offset) {
return 256 * buffer[offset] + buffer[offset + 1]
}
/**
* Encodes an MQTT Multi-Byte Integer
* @private
*/
function encodeMBI (number) {
var output = new Array(1)
var numBytes = 0
do {
var digit = number % 128
number = number >> 7
if (number > 0) {
digit |= 0x80
}
output[numBytes++] = digit
} while (number > 0 && numBytes < 4)
return output
}
/**
* Takes a String and calculates its length in bytes when encoded in UTF8.
* @private
*/
function UTF8Length (input) {
var output = 0
for (var i = 0; i < input.length; i++) {
var charCode = input.charCodeAt(i)
if (charCode > 0x7ff) {
// Surrogate pair means its a 4 byte character
if (charCode >= 0xd800 && charCode <= 0xdbff) {
i++
output++
}
output += 3
} else if (charCode > 0x7f) {
output += 2
} else {
output++
}
}
return output
}
/**
* Takes a String and writes it into an array as UTF8 encoded bytes.
* @private
*/
function stringToUTF8 (input, output, start) {
var pos = start
for (var i = 0; i < input.length; i++) {
var charCode = input.charCodeAt(i)
// Check for a surrogate pair.
if (charCode >= 0xd800 && charCode <= 0xdbff) {
var lowCharCode = input.charCodeAt(++i)
if (isNaN(lowCharCode)) {
throw new Error(
format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode])
)
}
charCode =
((charCode - 0xd800) << 10) + (lowCharCode - 0xdc00) + 0x10000
}
if (charCode <= 0x7f) {
output[pos++] = charCode
} else if (charCode <= 0x7ff) {
output[pos++] = ((charCode >> 6) & 0x1f) | 0xc0
output[pos++] = (charCode & 0x3f) | 0x80
} else if (charCode <= 0xffff) {
output[pos++] = ((charCode >> 12) & 0x0f) | 0xe0
output[pos++] = ((charCode >> 6) & 0x3f) | 0x80
output[pos++] = (charCode & 0x3f) | 0x80
} else {
output[pos++] = ((charCode >> 18) & 0x07) | 0xf0
output[pos++] = ((charCode >> 12) & 0x3f) | 0x80
output[pos++] = ((charCode >> 6) & 0x3f) | 0x80
output[pos++] = (charCode & 0x3f) | 0x80
}
}
return output
}
function parseUTF8 (input, offset, length) {
var output = ''
var utf16
var pos = offset
while (pos < offset + length) {
var byte1 = input[pos++]
if (byte1 < 128) {
utf16 = byte1
} else {
var byte2 = input[pos++] - 128
if (byte2 < 0) {
throw new Error(
format(ERROR.MALFORMED_UTF, [
byte1.toString(16),
byte2.toString(16),
''
])
)
}
if (byte1 < 0xe0) {
// 2 byte character
utf16 = 64 * (byte1 - 0xc0) + byte2
} else {
var byte3 = input[pos++] - 128
if (byte3 < 0) {
throw new Error(
format(ERROR.MALFORMED_UTF, [
byte1.toString(16),
byte2.toString(16),
byte3.toString(16)
])
)
}
if (byte1 < 0xf0) {
// 3 byte character
utf16 = 4096 * (byte1 - 0xe0) + 64 * byte2 + byte3
} else {
var byte4 = input[pos++] - 128
if (byte4 < 0) {
throw new Error(
format(ERROR.MALFORMED_UTF, [
byte1.toString(16),
byte2.toString(16),
byte3.toString(16),
byte4.toString(16)
])
)
}
if (byte1 < 0xf8) {
// 4 byte character
utf16 =
262144 * (byte1 - 0xf0) + 4096 * byte2 + 64 * byte3 + byte4
} // longer encodings are not supported
else {
throw new Error(
format(ERROR.MALFORMED_UTF, [
byte1.toString(16),
byte2.toString(16),
byte3.toString(16),
byte4.toString(16)
])
)
}
}
}
}
if (utf16 > 0xffff) {
// 4 byte character - express as a surrogate pair
utf16 -= 0x10000
output += String.fromCharCode(0xd800 + (utf16 >> 10)) // lead character
utf16 = 0xdc00 + (utf16 & 0x3ff) // trail character
}
output += String.fromCharCode(utf16)
}
return output
}
/**
* Repeat keepalive requests, monitor responses.
* @ignore
*/
var Pinger = function (client, window, keepAliveInterval) {
this._client = client
this._window = window
this._keepAliveInterval = keepAliveInterval * 1000
this.isReset = false
var pingReq = new WireMessage(MESSAGE_TYPE.PINGREQ).encode()
var doTimeout = function (pinger) {
return function () {
return doPing.apply(pinger)
}
}
/** @ignore */
var doPing = function () {
if (!this.isReset) {
this._client._trace('Pinger.doPing', 'Timed out')
this._client._disconnected(
ERROR.PING_TIMEOUT.code,
format(ERROR.PING_TIMEOUT)
)
} else {
this.isReset = false
this._client._trace('Pinger.doPing', 'send PINGREQ')
this._client.socket.send(pingReq)
this.timeout = this._window.setTimeout(
doTimeout(this),
this._keepAliveInterval
)
}
}
this.reset = function () {
this.isReset = true
this._window.clearTimeout(this.timeout)
if (this._keepAliveInterval > 0) {
this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval)
}
}
this.cancel = function () {
this._window.clearTimeout(this.timeout)
}
}
/**
* Monitor request completion.
* @ignore
*/
var Timeout = function (client, window, timeoutSeconds, action, args) {
this._window = window
if (!timeoutSeconds) {
timeoutSeconds = 30
}
var doTimeout = function (action, client, args) {
return function () {
return action.apply(client, args)
}
}
this.timeout = setTimeout(
doTimeout(action, client, args),
timeoutSeconds * 1000
)
this.cancel = function () {
this._window.clearTimeout(this.timeout)
}
}
/*
* Internal implementation of the Websockets MQTT V3.1 client.
*
* @name Paho.MQTT.ClientImpl @constructor
* @param {String} host the DNS nameof the webSocket host.
* @param {Number} port the port number for that host.
* @param {String} clientId the MQ client identifier.
*/
var ClientImpl = function (uri, host, port, path, clientId) {
// Check dependencies are satisfied in this browser.
if (!('WebSocket' in global && global['WebSocket'] !== null)) {
throw new Error(format(ERROR.UNSUPPORTED, ['WebSocket']))
}
if (!('localStorage' in global && global['localStorage'] !== null)) {
throw new Error(format(ERROR.UNSUPPORTED, ['localStorage']))
}
if (!('ArrayBuffer' in global && global['ArrayBuffer'] !== null)) {
throw new Error(format(ERROR.UNSUPPORTED, ['ArrayBuffer']))
}
this._trace('Paho.MQTT.Client', uri, host, port, path, clientId)
this.host = host
this.port = port
this.path = path
this.uri = uri
this.clientId = clientId
this._wsuri = null
// Local storagekeys are qualified with the following string.
// The conditional inclusion of path in the key is for backward
// compatibility to when the path was not configurable and assumed to
// be /mqtt
this._localKey =
host +
':' +
port +
(path != '/mqtt' ? ':' + path : '') +
':' +
clientId +
':'
// Create private instance-only message queue
// Internal queue of messages to be sent, in sending order.
this._msg_queue = []
this._buffered_msg_queue = []
// Messages we have sent and are expecting a response for, indexed by their respective message ids.
this._sentMessages = {}
// Messages we have received and acknowleged and are expecting a confirm message for
// indexed by their respective message ids.
this._receivedMessages = {}
// Internal list of callbacks to be executed when messages
// have been successfully sent over web socket, e.g. disconnect
// when it doesn't have to wait for ACK, just message is dispatched.
this._notify_msg_sent = {}
// Unique identifier for SEND messages, incrementing
// counter as messages are sent.
this._message_identifier = 1
// Used to determine the transmission sequence of stored sent messages.
this._sequence = 0
// Load the local state, if any, from the saved version, only restore state relevant to this client.
for (var key in localStorage) {
if (
key.indexOf('Sent:' + this._localKey) == 0 ||
key.indexOf('Received:' + this._localKey) == 0
) {
this.restore(key)
}
}
}
// Messaging Client public instance members.
ClientImpl.prototype.host
ClientImpl.prototype.port
ClientImpl.prototype.path
ClientImpl.prototype.uri
ClientImpl.prototype.clientId
// Messaging Client private instance members.
ClientImpl.prototype.socket
/* true once we have received an acknowledgement to a CONNECT packet. */
ClientImpl.prototype.connected = false
/* The largest message identifier allowed, may not be larger than 2**16 but
* if set smaller reduces the maximum number of outbound messages allowed.
*/
ClientImpl.prototype.maxMessageIdentifier = 65536
ClientImpl.prototype.connectOptions
ClientImpl.prototype.hostIndex
ClientImpl.prototype.onConnected
ClientImpl.prototype.onConnectionLost
ClientImpl.prototype.onMessageDelivered
ClientImpl.prototype.onMessageArrived
ClientImpl.prototype.traceFunction
ClientImpl.prototype._msg_queue = null
ClientImpl.prototype._buffered_msg_queue = null
ClientImpl.prototype._connectTimeout
/* The sendPinger monitors how long we allow before we send data to prove to the server that we are alive. */
ClientImpl.prototype.sendPinger = null
/* The receivePinger monitors how long we allow before we require evidence that the server is alive. */
ClientImpl.prototype.receivePinger = null
ClientImpl.prototype._reconnectInterval = 0
ClientImpl.prototype._reconnecting = false
ClientImpl.prototype._reconnectTimeout = null
ClientImpl.prototype.disconnectedPublishing = false
ClientImpl.prototype.disconnectedBufferSize = 5000
ClientImpl.prototype.receiveBuffer = null
ClientImpl.prototype._traceBuffer = null
ClientImpl.prototype._MAX_TRACE_ENTRIES = 100
ClientImpl.prototype.connect = function (connectOptions) {
var connectOptionsMasked = this._traceMask(connectOptions, 'password')
this._trace(
'Client.connect',
connectOptionsMasked,
this.socket,
this.connected
)
if (this.connected) {
throw new Error(format(ERROR.INVALID_STATE, ['already connected']))
}
if (this.socket) {
throw new Error(format(ERROR.INVALID_STATE, ['already connected']))
}
if (this._reconnecting) {
// connect() function is called while reconnect is in progress.
// Terminate the auto reconnect process to use new connect options.
this._reconnectTimeout.cancel()
this._reconnectTimeout = null
this._reconnecting = false
}
this.connectOptions = connectOptions
this._reconnectInterval = 0
this._reconnecting = false
if (connectOptions.uris) {
this.hostIndex = 0
this._doConnect(connectOptions.uris[0])
} else {
this._doConnect(this.uri)
}
}
ClientImpl.prototype.subscribe = function (filter, subscribeOptions) {
this._trace('Client.subscribe', filter, subscribeOptions)
if (!this.connected) {
throw new Error(format(ERROR.INVALID_STATE, ['not connected']))
}
var wireMessage = new WireMessage(MESSAGE_TYPE.SUBSCRIBE)
wireMessage.topics = [filter]
if (subscribeOptions.qos != undefined) {
wireMessage.requestedQos = [subscribeOptions.qos]
} else {
wireMessage.requestedQos = [0]
}
if (subscribeOptions.onSuccess) {
wireMessage.onSuccess = function (grantedQos) {
subscribeOptions.onSuccess({
invocationContext: subscribeOptions.invocationContext,
grantedQos: grantedQos
})
}
}
if (subscribeOptions.onFailure) {
wireMessage.onFailure = function (errorCode) {
subscribeOptions.onFailure({
invocationContext: subscribeOptions.invocationContext,
errorCode: errorCode
})
}
}
if (subscribeOptions.timeout) {
wireMessage.timeOut = new Timeout(
this,
window,
subscribeOptions.timeout,
subscribeOptions.onFailure,
[
{
invocationContext: subscribeOptions.invocationContext,
errorCode: ERROR.SUBSCRIBE_TIMEOUT.code,
errorMessage: format(ERROR.SUBSCRIBE_TIMEOUT)
}
]
)
}
// All subscriptions return a SUBACK.
this._requires_ack(wireMessage)
this._schedule_message(wireMessage)
}
/** @ignore */
ClientImpl.prototype.unsubscribe = function (filter, unsubscribeOptions) {
this._trace('Client.unsubscribe', filter, unsubscribeOptions)
if (!this.connected) {
throw new Error(format(ERROR.INVALID_STATE, ['not connected']))
}
var wireMessage = new WireMessage(MESSAGE_TYPE.UNSUBSCRIBE)
wireMessage.topics = [filter]
if (unsubscribeOptions.onSuccess) {
wireMessage.callback = function () {
unsubscribeOptions.onSuccess({
invocationContext: unsubscribeOptions.invocationContext
})
}
}
if (unsubscribeOptions.timeout) {
wireMessage.timeOut = new Timeout(
this,
window,
unsubscribeOptions.timeout,
unsubscribeOptions.onFailure,
[
{
invocationContext: unsubscribeOptions.invocationContext,
errorCode: ERROR.UNSUBSCRIBE_TIMEOUT.code,
errorMessage: format(ERROR.UNSUBSCRIBE_TIMEOUT)
}
]
)
}
// All unsubscribes return a SUBACK.
this._requires_ack(wireMessage)
this._schedule_message(wireMessage)
}
ClientImpl.prototype.send = function (message) {
this._trace('Client.send', message)
wireMessage = new WireMessage(MESSAGE_TYPE.PUBLISH)
wireMessage.payloadMessage = message
if (this.connected) {
// Mark qos 1 & 2 message as "ACK required"
// For qos 0 message, invoke onMessageDelivered callback if there is one.
// Then schedule the message.
if (message.qos > 0) {
this._requires_ack(wireMessage)
} else if (this.onMessageDelivered) {
this._notify_msg_sent[wireMessage] = this.onMessageDelivered(
wireMessage.payloadMessage
)
}
this._schedule_message(wireMessage)
} else {
// Currently disconnected, will not schedule this message
// Check if reconnecting is in progress and disconnected publish is enabled.
if (this._reconnecting && this.disconnectedPublishing) {
// Check the limit which include the "required ACK" messages
var messageCount =
Object.keys(this._sentMessages).length +
this._buffered_msg_queue.length
if (messageCount > this.disconnectedBufferSize) {
throw new Error(
format(ERROR.BUFFER_FULL, [this.disconnectedBufferSize])
)
} else {
if (message.qos > 0) {
// Mark this message as "ACK required"
this._requires_ack(wireMessage)
} else {
wireMessage.sequence = ++this._sequence
this._buffered_msg_queue.push(wireMessage)
}
}
} else {
throw new Error(format(ERROR.INVALID_STATE, ['not connected']))
}
}
}
ClientImpl.prototype.disconnect = function () {
this._trace('Client.disconnect')
if (this._reconnecting) {
// disconnect() function is called while reconnect is in progress.
// Terminate the auto reconnect process.
this._reconnectTimeout.cancel()
this._reconnectTimeout = null
this._reconnecting = false
}
if (!this.socket) {
throw new Error(
format(ERROR.INVALID_STATE, ['not connecting or connected'])
)
}
var wireMessage = new WireMessage(MESSAGE_TYPE.DISCONNECT)
// Run the disconnected call back as soon as the message has been sent,
// in case of a failure later on in the disconnect processing.
// as a consequence, the _disconected call back may be run several times.
this._notify_msg_sent[wireMessage] = scope(this._disconnected, this)
this._schedule_message(wireMessage)
}
ClientImpl.prototype.getTraceLog = function () {
if (this._traceBuffer !== null) {
this._trace('Client.getTraceLog', new Date())
this._trace(
'Client.getTraceLog in flight messages',
this._sentMessages.length
)
for (var key in this._sentMessages) {
this._trace('_sentMessages ', key, this._sentMessages[key])
}
for (var key in this._receivedMessages) {
this._trace('_receivedMessages ', key, this._receivedMessages[key])
}
return this._traceBuffer
}
}
ClientImpl.prototype.startTrace = function () {
if (this._traceBuffer === null) {
this._traceBuffer = []
}
this._trace('Client.startTrace', new Date(), version)
}
ClientImpl.prototype.stopTrace = function () {
delete this._traceBuffer
}
ClientImpl.prototype._doConnect = function (wsurl) {
// When the socket is open, this client will send the CONNECT WireMessage using the saved parameters.
if (this.connectOptions.useSSL) {
var uriParts = wsurl.split(':')
uriParts[0] = 'wss'
wsurl = uriParts.join(':')
}
if (this.connectOptions.onSuccess) {
this.connectOptions.onSuccess()
}
this._wsuri = wsurl
this.connected = false
if (this._reconnecting) {
this._reconnectTimeout = new Timeout(
this,
window,
this._reconnectInterval,
this._reconnect
)
}
/* let nats
let sub_ids = []
let subscribe = 'callcenter.agentEvent.'+window.app.$store.getters.g_user.AGENT_ID+'.>'
// if (this.connectOptions.mqttVersion < 4) {
// this.socket = new WebSocket(wsurl, ['mqttv3.1'])
nats = NATS.connect(wsurl)
console.log('connect nats')
let sid = nats.subscribe(subscribe, function (response) {
console.log(subscribe + ' :' + response)
let res = JSON.parse(response)
let event_name = res['eventType']
console.log('收到事件:' + event_name, JSON.stringify(res, null, 2))
// uiControl.printEvent('收到事件:' + event_name, JSON.stringify(res, null, 2))
eventAnalysis.analysis(res)
})
sub_ids.push(sid)
console.log('subscribe:' + subscribe + ' sid:' + sid) */
// uiControl.printLog("connect_ws","连接websocket成功")
// } else {
// nats = NATS.connect(wsurl)
// // this.socket = new WebSocket(wsurl, ['mqtt'])
// }
// this.socket.binaryType = 'arraybuffer'
// this.socket.onopen = scope(this._on_socket_open, this)
// this.socket.onmessage = scope(this._on_socket_message, this)
// this.socket.onerror = scope(this._on_socket_error, this)
// this.socket.onclose = scope(this._on_socket_close, this)
this.sendPinger = new Pinger(
this,
window,
this.connectOptions.keepAliveInterval
)
this.receivePinger = new Pinger(
this,
window,
this.connectOptions.keepAliveInterval
)
if (this._connectTimeout) {
this._connectTimeout.cancel()
this._connectTimeout = null
}
this._connectTimeout = new Timeout(
this,
window,
this.connectOptions.timeout,
this._disconnected,
[ERROR.CONNECT_TIMEOUT.code, format(ERROR.CONNECT_TIMEOUT)]
)
}
// Schedule a new message to be sent over the WebSockets
// connection. CONNECT messages cause WebSocket connection
// to be started. All other messages are queued internally
// until this has happened. When WS connection starts, process
// all outstanding messages.
ClientImpl.prototype._schedule_message = function (message) {
this._msg_queue.push(message)
// Process outstanding messages in the queue if we have an open socket, and have received CONNACK.
if (this.connected) {
this._process_queue()
}
}
ClientImpl.prototype.store = function (prefix, wireMessage) {
var storedMessage = {
type: wireMessage.type,
messageIdentifier: wireMessage.messageIdentifier,
version: 1
}
switch (wireMessage.type) {
case MESSAGE_TYPE.PUBLISH:
if (wireMessage.pubRecReceived) {
storedMessage.pubRecReceived = true
}
// Convert the payload to a hex string.
storedMessage.payloadMessage = {}
var hex = ''
var messageBytes = wireMessage.payloadMessage.payloadBytes
for (var i = 0; i < messageBytes.length; i++) {
if (messageBytes[i] <= 0xf) {
hex = hex + '0' + messageBytes[i].toString(16)
} else {
hex = hex + messageBytes[i].toString(16)
}
}
storedMessage.payloadMessage.payloadHex = hex
storedMessage.payloadMessage.qos = wireMessage.payloadMessage.qos
storedMessage.payloadMessage.destinationName =
wireMessage.payloadMessage.destinationName
if (wireMessage.payloadMessage.duplicate) {
storedMessage.payloadMessage.duplicate = true
}
if (wireMessage.payloadMessage.retained) {
storedMessage.payloadMessage.retained = true
}
// Add a sequence number to sent messages.
if (prefix.indexOf('Sent:') == 0) {
if (wireMessage.sequence === undefined) {
wireMessage.sequence = ++this._sequence
}
storedMessage.sequence = wireMessage.sequence
}
break
default:
throw Error(format(ERROR.INVALID_STORED_DATA, [key, storedMessage]))
}
localStorage.setItem(
prefix + this._localKey + wireMessage.messageIdentifier,
JSON.stringify(storedMessage)
)
}
ClientImpl.prototype.restore = function (key) {
var value = localStorage.getItem(key)
var storedMessage = JSON.parse(value)
var wireMessage = new WireMessage(storedMessage.type, storedMessage)
switch (storedMessage.type) {
case MESSAGE_TYPE.PUBLISH:
// Replace the payload message with a Message object.
var hex = storedMessage.payloadMessage.payloadHex
var buffer = new ArrayBuffer(hex.length / 2)
var byteStream = new Uint8Array(buffer)
var i = 0
while (hex.length >= 2) {
var x = parseInt(hex.substring(0, 2), 16)
hex = hex.substring(2, hex.length)
byteStream[i++] = x
}
var payloadMessage = new Paho.MQTT.Message(byteStream)
payloadMessage.qos = storedMessage.payloadMessage.qos
payloadMessage.destinationName =
storedMessage.payloadMessage.destinationName
if (storedMessage.payloadMessage.duplicate) {
payloadMessage.duplicate = true
}
if (storedMessage.payloadMessage.retained) {
payloadMessage.retained = true
}
wireMessage.payloadMessage = payloadMessage
break
default:
throw Error(format(ERROR.INVALID_STORED_DATA, [key, value]))
}
if (key.indexOf('Sent:' + this._localKey) == 0) {
wireMessage.payloadMessage.duplicate = true
this._sentMessages[wireMessage.messageIdentifier] = wireMessage
} else if (key.indexOf('Received:' + this._localKey) == 0) {
this._receivedMessages[wireMessage.messageIdentifier] = wireMessage
}
}
ClientImpl.prototype._process_queue = function () {
var message = null
// Process messages in order they were added
var fifo = this._msg_queue.reverse()
// Send all queued messages down socket connection
while ((message = fifo.pop())) {
this._socket_send(message)
// Notify listeners that message was successfully sent
if (this._notify_msg_sent[message]) {
this._notify_msg_sent[message]()
delete this._notify_msg_sent[message]
}
}
}
/**
* Expect an ACK response for this message. Add message to the set of in progress
* messages and set an unused identifier in this message.
* @ignore
*/
ClientImpl.prototype._requires_ack = function (wireMessage) {
var messageCount = Object.keys(this._sentMessages).length
if (messageCount > this.maxMessageIdentifier) {
throw Error('Too many messages:' + messageCount)
}
while (this._sentMessages[this._message_identifier] !== undefined) {
this._message_identifier++
}
wireMessage.messageIdentifier = this._message_identifier
this._sentMessages[wireMessage.messageIdentifier] = wireMessage
if (wireMessage.type === MESSAGE_TYPE.PUBLISH) {
this.store('Sent:', wireMessage)
}
if (this._message_identifier === this.maxMessageIdentifier) {
this._message_identifier = 1
}
}
/**
* Called when the underlying websocket has been opened.
* @ignore
*/
ClientImpl.prototype._on_socket_open = function () {
// Create the CONNECT message object.
var wireMessage = new WireMessage(
MESSAGE_TYPE.CONNECT,
this.connectOptions
)
wireMessage.clientId = this.clientId
this._socket_send(wireMessage)
}
/**
* Called when the underlying websocket has received a complete packet.
* @ignore
*/
ClientImpl.prototype._on_socket_message = function (event) {
this._trace('Client._on_socket_message', event.data)
var messages = this._deframeMessages(event.data)
for (var i = 0; i < messages.length; i += 1) {
this._handleMessage(messages[i])
}
}
ClientImpl.prototype._deframeMessages = function (data) {
var byteArray = new Uint8Array(data)
if (this.receiveBuffer) {
var newData = new Uint8Array(
this.receiveBuffer.length + byteArray.length
)
newData.set(this.receiveBuffer)
newData.set(byteArray, this.receiveBuffer.length)
byteArray = newData
delete this.receiveBuffer
}
try {
var offset = 0
var messages = []
while (offset < byteArray.length) {
var result = decodeMessage(byteArray, offset)
var wireMessage = result[0]
offset = result[1]
if (wireMessage !== null) {
messages.push(wireMessage)
} else {
break
}
}
if (offset < byteArray.length) {
this.receiveBuffer = byteArray.subarray(offset)
}
} catch (error) {
this._disconnected(
ERROR.INTERNAL_ERROR.code,
format(ERROR.INTERNAL_ERROR, [error.message, error.stack.toString()])
)
return
}
return messages
}
ClientImpl.prototype._handleMessage = function (wireMessage) {
this._trace('Client._handleMessage', wireMessage)
try {
switch (wireMessage.type) {
case MESSAGE_TYPE.CONNACK:
this._connectTimeout.cancel()
if (this._reconnectTimeout) {
this._reconnectTimeout.cancel()
}
// If we have started using clean session then clear up the local state.
if (this.connectOptions.cleanSession) {
for (var key in this._sentMessages) {
var sentMessage = this._sentMessages[key]
localStorage.removeItem(
'Sent:' + this._localKey + sentMessage.messageIdentifier
)
}
this._sentMessages = {}
for (var key in this._receivedMessages) {
var receivedMessage = this._receivedMessages[key]
localStorage.removeItem(
'Received:' + this._localKey + receivedMessage.messageIdentifier
)
}
this._receivedMessages = {}
}
// Client connected and ready for business.
if (wireMessage.returnCode === 0) {
this.connected = true
// Jump to the end of the list of uris and stop looking for a good host.
if (this.connectOptions.uris) {
this.hostIndex = this.connectOptions.uris.length
}
} else {
this._disconnected(
ERROR.CONNACK_RETURNCODE.code,
format(ERROR.CONNACK_RETURNCODE, [
wireMessage.returnCode,
CONNACK_RC[wireMessage.returnCode]
])