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fcc-core

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Fusion communication center.

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import eventAnalysis from './eventAnalysis' /******************************************************************************* * Copyright (c) 2013 IBM Corp. * * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * and Eclipse Distribution License v1.0 which accompany this distribution. * * The Eclipse Public License is available at * http://www.eclipse.org/legal/epl-v10.html * and the Eclipse Distribution License is available at * http://www.eclipse.org/org/documents/edl-v10.php. * * Contributors: * Andrew Banks - initial API and implementation and initial documentation *******************************************************************************/ // Only expose a single object name in the global namespace. // Everything must go through this module. Global Paho.MQTT module // only has a single public function, client, which returns // a Paho.MQTT client object given connection details. /** * Send and receive messages using web browsers. * <p> * This programming interface lets a JavaScript client application use the MQTT V3.1 or * V3.1.1 protocol to connect to an MQTT-supporting messaging server. * * The function supported includes: * <ol> * <li>Connecting to and disconnecting from a server. The server is identified by its host name and port number. * <li>Specifying options that relate to the communications link with the server, * for example the frequency of keep-alive heartbeats, and whether SSL/TLS is required. * <li>Subscribing to and receiving messages from MQTT Topics. * <li>Publishing messages to MQTT Topics. * </ol> * <p> * The API consists of two main objects: * <dl> * <dt><b>{@link Paho.MQTT.Client}</b></dt> * <dd>This contains methods that provide the functionality of the API, * including provision of callbacks that notify the application when a message * arrives from or is delivered to the messaging server, * or when the status of its connection to the messaging server changes.</dd> * <dt><b>{@link Paho.MQTT.Message}</b></dt> * <dd>This encapsulates the payload of the message along with various attributes * associated with its delivery, in particular the destination to which it has * been (or is about to be) sent.</dd> * </dl> * <p> * The programming interface validates parameters passed to it, and will throw * an Error containing an error message intended for developer use, if it detects * an error with any parameter. * <p> * Example: * * <code><pre> client = new Paho.MQTT.Client(location.hostname, Number(location.port), "clientId"); client.onConnectionLost = onConnectionLost; client.onMessageArrived = onMessageArrived; client.connect({onSuccess:onConnect}); function onConnect() { // Once a connection has been made, make a subscription and send a message. console.log("onConnect"); client.subscribe("/World"); message = new Paho.MQTT.Message("Hello"); message.destinationName = "/World"; client.send(message); }; function onConnectionLost(responseObject) { if (responseObject.errorCode !== 0) console.log("onConnectionLost:"+responseObject.errorMessage); }; function onMessageArrived(message) { console.log("onMessageArrived:"+message.payloadString); client.disconnect(); }; * </pre></code> * @namespace Paho.MQTT */ var Paho if (typeof Paho === 'undefined') { Paho = {} } Paho.MQTT = (function (global) { // Private variables below, these are only visible inside the function closure // which is used to define the module. var version = '@VERSION@' var buildLevel = '@BUILDLEVEL@' /** * Unique message type identifiers, with associated * associated integer values. * @private */ var MESSAGE_TYPE = { CONNECT: 1, CONNACK: 2, PUBLISH: 3, PUBACK: 4, PUBREC: 5, PUBREL: 6, PUBCOMP: 7, SUBSCRIBE: 8, SUBACK: 9, UNSUBSCRIBE: 10, UNSUBACK: 11, PINGREQ: 12, PINGRESP: 13, DISCONNECT: 14 } // Collection of utility methods used to simplify module code // and promote the DRY pattern. /** * Validate an object's parameter names to ensure they * match a list of expected variables name for this option * type. Used to ensure option object passed into the API don't * contain erroneous parameters. * @param {Object} obj - User options object * @param {Object} keys - valid keys and types that may exist in obj. * @throws {Error} Invalid option parameter found. * @private */ var validate = function (obj, keys) { for (var key in obj) { if (obj.hasOwnProperty(key)) { if (keys.hasOwnProperty(key)) { if (typeof obj[key] !== keys[key]) { throw new Error(format(ERROR.INVALID_TYPE, [typeof obj[key], key])) } } else { var errorStr = 'Unknown property, ' + key + '. Valid properties are:' for (var key in keys) { if (keys.hasOwnProperty(key)) { errorStr = errorStr + ' ' + key } } throw new Error(errorStr) } } } } /** * Return a new function which runs the user function bound * to a fixed scope. * @param {function} User function * @param {object} Function scope * @return {function} User function bound to another scope * @private */ var scope = function (f, scope) { return function () { return f.apply(scope, arguments) } } /** * Unique message type identifiers, with associated * associated integer values. * @private */ var ERROR = { OK: { code: 0, text: 'AMQJSC0000I OK.' }, CONNECT_TIMEOUT: { code: 1, text: 'AMQJSC0001E Connect timed out.' }, SUBSCRIBE_TIMEOUT: { code: 2, text: 'AMQJS0002E Subscribe timed out.' }, UNSUBSCRIBE_TIMEOUT: { code: 3, text: 'AMQJS0003E Unsubscribe timed out.' }, PING_TIMEOUT: { code: 4, text: 'AMQJS0004E Ping timed out.' }, INTERNAL_ERROR: { code: 5, text: 'AMQJS0005E Internal error. Error Message: {0}, Stack trace: {1}' }, CONNACK_RETURNCODE: { code: 6, text: 'AMQJS0006E Bad Connack return code:{0} {1}.' }, SOCKET_ERROR: { code: 7, text: 'AMQJS0007E Socket error:{0}.' }, SOCKET_CLOSE: { code: 8, text: 'AMQJS0008I Socket closed.' }, MALFORMED_UTF: { code: 9, text: 'AMQJS0009E Malformed UTF data:{0} {1} {2}.' }, UNSUPPORTED: { code: 10, text: 'AMQJS0010E {0} is not supported by this browser.' }, INVALID_STATE: { code: 11, text: 'AMQJS0011E Invalid state {0}.' }, INVALID_TYPE: { code: 12, text: 'AMQJS0012E Invalid type {0} for {1}.' }, INVALID_ARGUMENT: { code: 13, text: 'AMQJS0013E Invalid argument {0} for {1}.' }, UNSUPPORTED_OPERATION: { code: 14, text: 'AMQJS0014E Unsupported operation.' }, INVALID_STORED_DATA: { code: 15, text: 'AMQJS0015E Invalid data in local storage key={0} value={1}.' }, INVALID_MQTT_MESSAGE_TYPE: { code: 16, text: 'AMQJS0016E Invalid MQTT message type {0}.' }, MALFORMED_UNICODE: { code: 17, text: 'AMQJS0017E Malformed Unicode string:{0} {1}.' }, BUFFER_FULL: { code: 18, text: 'AMQJS0018E Message buffer is full, maximum buffer size: {0}.' } } /** CONNACK RC Meaning. */ var CONNACK_RC = { 0: 'Connection Accepted', 1: 'Connection Refused: unacceptable protocol version', 2: 'Connection Refused: identifier rejected', 3: 'Connection Refused: server unavailable', 4: 'Connection Refused: bad user name or password', 5: 'Connection Refused: not authorized' } /** * Format an error message text. * @private * @param {error} ERROR.KEY value above. * @param {substitutions} [array] substituted into the text. * @return the text with the substitutions made. */ var format = function (error, substitutions) { var text = error.text if (substitutions) { var field, start for (var i = 0; i < substitutions.length; i++) { field = '{' + i + '}' start = text.indexOf(field) if (start > 0) { var part1 = text.substring(0, start) var part2 = text.substring(start + field.length) text = part1 + substitutions[i] + part2 } } } return text } // MQTT protocol and version 6 M Q I s d p 3 var MqttProtoIdentifierv3 = [ 0x00, 0x06, 0x4d, 0x51, 0x49, 0x73, 0x64, 0x70, 0x03 ] // MQTT proto/version for 311 4 M Q T T 4 var MqttProtoIdentifierv4 = [0x00, 0x04, 0x4d, 0x51, 0x54, 0x54, 0x04] /** * Construct an MQTT wire protocol message. * @param type MQTT packet type. * @param options optional wire message attributes. * * Optional properties * * messageIdentifier: message ID in the range [0..65535] * payloadMessage: Application Message - PUBLISH only * connectStrings: array of 0 or more Strings to be put into the CONNECT payload * topics: array of strings (SUBSCRIBE, UNSUBSCRIBE) * requestQoS: array of QoS values [0..2] * * "Flag" properties * cleanSession: true if present / false if absent (CONNECT) * willMessage: true if present / false if absent (CONNECT) * isRetained: true if present / false if absent (CONNECT) * userName: true if present / false if absent (CONNECT) * password: true if present / false if absent (CONNECT) * keepAliveInterval: integer [0..65535] (CONNECT) * * @private * @ignore */ var WireMessage = function (type, options = {}) { this.type = type for (var name in options) { if (options.hasOwnProperty(name)) { this[name] = options[name] } } } WireMessage.prototype.encode = function () { // Compute the first byte of the fixed header var first = (this.type & 0x0f) << 4 /* * Now calculate the length of the variable header + payload by adding up the lengths * of all the component parts */ var remLength = 0 var topicStrLength = new Array() var destinationNameLength = 0 // if the message contains a messageIdentifier then we need two bytes for that if (this.messageIdentifier != undefined) { remLength += 2 } switch (this.type) { // If this a Connect then we need to include 12 bytes for its header case MESSAGE_TYPE.CONNECT: switch (this.mqttVersion) { case 3: remLength += MqttProtoIdentifierv3.length + 3 break case 4: remLength += MqttProtoIdentifierv4.length + 3 break } remLength += UTF8Length(this.clientId) + 2 if (this.willMessage != undefined) { remLength += UTF8Length(this.willMessage.destinationName) + 2 // Will message is always a string, sent as UTF-8 characters with a preceding length. var willMessagePayloadBytes = this.willMessage.payloadBytes if (!(willMessagePayloadBytes instanceof Uint8Array)) { willMessagePayloadBytes = new Uint8Array(payloadBytes) } remLength += willMessagePayloadBytes.byteLength + 2 } if (this.userName != undefined) { remLength += UTF8Length(this.userName) + 2 } if (this.password != undefined) { remLength += UTF8Length(this.password) + 2 } break // Subscribe, Unsubscribe can both contain topic strings case MESSAGE_TYPE.SUBSCRIBE: first |= 0x02 // Qos = 1; for (var i = 0; i < this.topics.length; i++) { topicStrLength[i] = UTF8Length(this.topics[i]) remLength += topicStrLength[i] + 2 } remLength += this.requestedQos.length // 1 byte for each topic's Qos // QoS on Subscribe only break case MESSAGE_TYPE.UNSUBSCRIBE: first |= 0x02 // Qos = 1; for (var i = 0; i < this.topics.length; i++) { topicStrLength[i] = UTF8Length(this.topics[i]) remLength += topicStrLength[i] + 2 } break case MESSAGE_TYPE.PUBREL: first |= 0x02 // Qos = 1; break case MESSAGE_TYPE.PUBLISH: if (this.payloadMessage.duplicate) first |= 0x08 first = first |= this.payloadMessage.qos << 1 if (this.payloadMessage.retained) first |= 0x01 destinationNameLength = UTF8Length(this.payloadMessage.destinationName) remLength += destinationNameLength + 2 var payloadBytes = this.payloadMessage.payloadBytes remLength += payloadBytes.byteLength if (payloadBytes instanceof ArrayBuffer) { payloadBytes = new Uint8Array(payloadBytes) } else if (!(payloadBytes instanceof Uint8Array)) { payloadBytes = new Uint8Array(payloadBytes.buffer) } break case MESSAGE_TYPE.DISCONNECT: break default: } // Now we can allocate a buffer for the message var mbi = encodeMBI(remLength) // Convert the length to MQTT MBI format var pos = mbi.length + 1 // Offset of start of variable header var buffer = new ArrayBuffer(remLength + pos) var byteStream = new Uint8Array(buffer) // view it as a sequence of bytes // Write the fixed header into the buffer byteStream[0] = first byteStream.set(mbi, 1) // If this is a PUBLISH then the variable header starts with a topic if (this.type == MESSAGE_TYPE.PUBLISH) { pos = writeString( this.payloadMessage.destinationName, destinationNameLength, byteStream, pos ) } // If this is a CONNECT then the variable header contains the protocol name/version, flags and keepalive time else if (this.type == MESSAGE_TYPE.CONNECT) { switch (this.mqttVersion) { case 3: byteStream.set(MqttProtoIdentifierv3, pos) pos += MqttProtoIdentifierv3.length break case 4: byteStream.set(MqttProtoIdentifierv4, pos) pos += MqttProtoIdentifierv4.length break } var connectFlags = 0 if (this.cleanSession) { connectFlags = 0x02 } if (this.willMessage != undefined) { connectFlags |= 0x04 connectFlags |= this.willMessage.qos << 3 if (this.willMessage.retained) { connectFlags |= 0x20 } } if (this.userName != undefined) { connectFlags |= 0x80 } if (this.password != undefined) { connectFlags |= 0x40 } byteStream[pos++] = connectFlags pos = writeUint16(this.keepAliveInterval, byteStream, pos) } // Output the messageIdentifier - if there is one if (this.messageIdentifier != undefined) { pos = writeUint16(this.messageIdentifier, byteStream, pos) } switch (this.type) { case MESSAGE_TYPE.CONNECT: pos = writeString( this.clientId, UTF8Length(this.clientId), byteStream, pos ) if (this.willMessage != undefined) { pos = writeString( this.willMessage.destinationName, UTF8Length(this.willMessage.destinationName), byteStream, pos ) pos = writeUint16( willMessagePayloadBytes.byteLength, byteStream, pos ) byteStream.set(willMessagePayloadBytes, pos) pos += willMessagePayloadBytes.byteLength } if (this.userName != undefined) { pos = writeString( this.userName, UTF8Length(this.userName), byteStream, pos ) } if (this.password != undefined) { pos = writeString( this.password, UTF8Length(this.password), byteStream, pos ) } break case MESSAGE_TYPE.PUBLISH: // PUBLISH has a text or binary payload, if text do not add a 2 byte length field, just the UTF characters. byteStream.set(payloadBytes, pos) break // case MESSAGE_TYPE.PUBREC: // case MESSAGE_TYPE.PUBREL: // case MESSAGE_TYPE.PUBCOMP: // break; case MESSAGE_TYPE.SUBSCRIBE: // SUBSCRIBE has a list of topic strings and request QoS for (var i = 0; i < this.topics.length; i++) { pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos) byteStream[pos++] = this.requestedQos[i] } break case MESSAGE_TYPE.UNSUBSCRIBE: // UNSUBSCRIBE has a list of topic strings for (var i = 0; i < this.topics.length; i++) { pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos) } break default: // Do nothing. } return buffer } function decodeMessage (input, pos) { var startingPos = pos var first = input[pos] var type = first >> 4 var messageInfo = (first &= 0x0f) pos += 1 // Decode the remaining length (MBI format) var digit var remLength = 0 var multiplier = 1 do { if (pos == input.length) { return [null, startingPos] } digit = input[pos++] remLength += (digit & 0x7f) * multiplier multiplier *= 128 } while ((digit & 0x80) != 0) var endPos = pos + remLength if (endPos > input.length) { return [null, startingPos] } var wireMessage = new WireMessage(type) switch (type) { case MESSAGE_TYPE.CONNACK: var connectAcknowledgeFlags = input[pos++] if (connectAcknowledgeFlags & 0x01) { wireMessage.sessionPresent = true } wireMessage.returnCode = input[pos++] break case MESSAGE_TYPE.PUBLISH: var qos = (messageInfo >> 1) & 0x03 var len = readUint16(input, pos) pos += 2 var topicName = parseUTF8(input, pos, len) pos += len // If QoS 1 or 2 there will be a messageIdentifier if (qos > 0) { wireMessage.messageIdentifier = readUint16(input, pos) pos += 2 } var message = new Paho.MQTT.Message(input.subarray(pos, endPos)) if ((messageInfo & 0x01) == 0x01) { message.retained = true } if ((messageInfo & 0x08) == 0x08) { message.duplicate = true } message.qos = qos message.destinationName = topicName wireMessage.payloadMessage = message break case MESSAGE_TYPE.PUBACK: case MESSAGE_TYPE.PUBREC: case MESSAGE_TYPE.PUBREL: case MESSAGE_TYPE.PUBCOMP: case MESSAGE_TYPE.UNSUBACK: wireMessage.messageIdentifier = readUint16(input, pos) break case MESSAGE_TYPE.SUBACK: wireMessage.messageIdentifier = readUint16(input, pos) pos += 2 wireMessage.returnCode = input.subarray(pos, endPos) break default: } return [wireMessage, endPos] } function writeUint16 (input, buffer, offset) { buffer[offset++] = input >> 8 // MSB buffer[offset++] = input % 256 // LSB return offset } function writeString (input, utf8Length, buffer, offset) { offset = writeUint16(utf8Length, buffer, offset) stringToUTF8(input, buffer, offset) return offset + utf8Length } function readUint16 (buffer, offset) { return 256 * buffer[offset] + buffer[offset + 1] } /** * Encodes an MQTT Multi-Byte Integer * @private */ function encodeMBI (number) { var output = new Array(1) var numBytes = 0 do { var digit = number % 128 number = number >> 7 if (number > 0) { digit |= 0x80 } output[numBytes++] = digit } while (number > 0 && numBytes < 4) return output } /** * Takes a String and calculates its length in bytes when encoded in UTF8. * @private */ function UTF8Length (input) { var output = 0 for (var i = 0; i < input.length; i++) { var charCode = input.charCodeAt(i) if (charCode > 0x7ff) { // Surrogate pair means its a 4 byte character if (charCode >= 0xd800 && charCode <= 0xdbff) { i++ output++ } output += 3 } else if (charCode > 0x7f) { output += 2 } else { output++ } } return output } /** * Takes a String and writes it into an array as UTF8 encoded bytes. * @private */ function stringToUTF8 (input, output, start) { var pos = start for (var i = 0; i < input.length; i++) { var charCode = input.charCodeAt(i) // Check for a surrogate pair. if (charCode >= 0xd800 && charCode <= 0xdbff) { var lowCharCode = input.charCodeAt(++i) if (isNaN(lowCharCode)) { throw new Error( format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode]) ) } charCode = ((charCode - 0xd800) << 10) + (lowCharCode - 0xdc00) + 0x10000 } if (charCode <= 0x7f) { output[pos++] = charCode } else if (charCode <= 0x7ff) { output[pos++] = ((charCode >> 6) & 0x1f) | 0xc0 output[pos++] = (charCode & 0x3f) | 0x80 } else if (charCode <= 0xffff) { output[pos++] = ((charCode >> 12) & 0x0f) | 0xe0 output[pos++] = ((charCode >> 6) & 0x3f) | 0x80 output[pos++] = (charCode & 0x3f) | 0x80 } else { output[pos++] = ((charCode >> 18) & 0x07) | 0xf0 output[pos++] = ((charCode >> 12) & 0x3f) | 0x80 output[pos++] = ((charCode >> 6) & 0x3f) | 0x80 output[pos++] = (charCode & 0x3f) | 0x80 } } return output } function parseUTF8 (input, offset, length) { var output = '' var utf16 var pos = offset while (pos < offset + length) { var byte1 = input[pos++] if (byte1 < 128) { utf16 = byte1 } else { var byte2 = input[pos++] - 128 if (byte2 < 0) { throw new Error( format(ERROR.MALFORMED_UTF, [ byte1.toString(16), byte2.toString(16), '' ]) ) } if (byte1 < 0xe0) { // 2 byte character utf16 = 64 * (byte1 - 0xc0) + byte2 } else { var byte3 = input[pos++] - 128 if (byte3 < 0) { throw new Error( format(ERROR.MALFORMED_UTF, [ byte1.toString(16), byte2.toString(16), byte3.toString(16) ]) ) } if (byte1 < 0xf0) { // 3 byte character utf16 = 4096 * (byte1 - 0xe0) + 64 * byte2 + byte3 } else { var byte4 = input[pos++] - 128 if (byte4 < 0) { throw new Error( format(ERROR.MALFORMED_UTF, [ byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16) ]) ) } if (byte1 < 0xf8) { // 4 byte character utf16 = 262144 * (byte1 - 0xf0) + 4096 * byte2 + 64 * byte3 + byte4 } // longer encodings are not supported else { throw new Error( format(ERROR.MALFORMED_UTF, [ byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16) ]) ) } } } } if (utf16 > 0xffff) { // 4 byte character - express as a surrogate pair utf16 -= 0x10000 output += String.fromCharCode(0xd800 + (utf16 >> 10)) // lead character utf16 = 0xdc00 + (utf16 & 0x3ff) // trail character } output += String.fromCharCode(utf16) } return output } /** * Repeat keepalive requests, monitor responses. * @ignore */ var Pinger = function (client, window, keepAliveInterval) { this._client = client this._window = window this._keepAliveInterval = keepAliveInterval * 1000 this.isReset = false var pingReq = new WireMessage(MESSAGE_TYPE.PINGREQ).encode() var doTimeout = function (pinger) { return function () { return doPing.apply(pinger) } } /** @ignore */ var doPing = function () { if (!this.isReset) { this._client._trace('Pinger.doPing', 'Timed out') this._client._disconnected( ERROR.PING_TIMEOUT.code, format(ERROR.PING_TIMEOUT) ) } else { this.isReset = false this._client._trace('Pinger.doPing', 'send PINGREQ') this._client.socket.send(pingReq) this.timeout = this._window.setTimeout( doTimeout(this), this._keepAliveInterval ) } } this.reset = function () { this.isReset = true this._window.clearTimeout(this.timeout) if (this._keepAliveInterval > 0) { this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval) } } this.cancel = function () { this._window.clearTimeout(this.timeout) } } /** * Monitor request completion. * @ignore */ var Timeout = function (client, window, timeoutSeconds, action, args) { this._window = window if (!timeoutSeconds) { timeoutSeconds = 30 } var doTimeout = function (action, client, args) { return function () { return action.apply(client, args) } } this.timeout = setTimeout( doTimeout(action, client, args), timeoutSeconds * 1000 ) this.cancel = function () { this._window.clearTimeout(this.timeout) } } /* * Internal implementation of the Websockets MQTT V3.1 client. * * @name Paho.MQTT.ClientImpl @constructor * @param {String} host the DNS nameof the webSocket host. * @param {Number} port the port number for that host. * @param {String} clientId the MQ client identifier. */ var ClientImpl = function (uri, host, port, path, clientId) { // Check dependencies are satisfied in this browser. if (!('WebSocket' in global && global['WebSocket'] !== null)) { throw new Error(format(ERROR.UNSUPPORTED, ['WebSocket'])) } if (!('localStorage' in global && global['localStorage'] !== null)) { throw new Error(format(ERROR.UNSUPPORTED, ['localStorage'])) } if (!('ArrayBuffer' in global && global['ArrayBuffer'] !== null)) { throw new Error(format(ERROR.UNSUPPORTED, ['ArrayBuffer'])) } this._trace('Paho.MQTT.Client', uri, host, port, path, clientId) this.host = host this.port = port this.path = path this.uri = uri this.clientId = clientId this._wsuri = null // Local storagekeys are qualified with the following string. // The conditional inclusion of path in the key is for backward // compatibility to when the path was not configurable and assumed to // be /mqtt this._localKey = host + ':' + port + (path != '/mqtt' ? ':' + path : '') + ':' + clientId + ':' // Create private instance-only message queue // Internal queue of messages to be sent, in sending order. this._msg_queue = [] this._buffered_msg_queue = [] // Messages we have sent and are expecting a response for, indexed by their respective message ids. this._sentMessages = {} // Messages we have received and acknowleged and are expecting a confirm message for // indexed by their respective message ids. this._receivedMessages = {} // Internal list of callbacks to be executed when messages // have been successfully sent over web socket, e.g. disconnect // when it doesn't have to wait for ACK, just message is dispatched. this._notify_msg_sent = {} // Unique identifier for SEND messages, incrementing // counter as messages are sent. this._message_identifier = 1 // Used to determine the transmission sequence of stored sent messages. this._sequence = 0 // Load the local state, if any, from the saved version, only restore state relevant to this client. for (var key in localStorage) { if ( key.indexOf('Sent:' + this._localKey) == 0 || key.indexOf('Received:' + this._localKey) == 0 ) { this.restore(key) } } } // Messaging Client public instance members. ClientImpl.prototype.host ClientImpl.prototype.port ClientImpl.prototype.path ClientImpl.prototype.uri ClientImpl.prototype.clientId // Messaging Client private instance members. ClientImpl.prototype.socket /* true once we have received an acknowledgement to a CONNECT packet. */ ClientImpl.prototype.connected = false /* The largest message identifier allowed, may not be larger than 2**16 but * if set smaller reduces the maximum number of outbound messages allowed. */ ClientImpl.prototype.maxMessageIdentifier = 65536 ClientImpl.prototype.connectOptions ClientImpl.prototype.hostIndex ClientImpl.prototype.onConnected ClientImpl.prototype.onConnectionLost ClientImpl.prototype.onMessageDelivered ClientImpl.prototype.onMessageArrived ClientImpl.prototype.traceFunction ClientImpl.prototype._msg_queue = null ClientImpl.prototype._buffered_msg_queue = null ClientImpl.prototype._connectTimeout /* The sendPinger monitors how long we allow before we send data to prove to the server that we are alive. */ ClientImpl.prototype.sendPinger = null /* The receivePinger monitors how long we allow before we require evidence that the server is alive. */ ClientImpl.prototype.receivePinger = null ClientImpl.prototype._reconnectInterval = 0 ClientImpl.prototype._reconnecting = false ClientImpl.prototype._reconnectTimeout = null ClientImpl.prototype.disconnectedPublishing = false ClientImpl.prototype.disconnectedBufferSize = 5000 ClientImpl.prototype.receiveBuffer = null ClientImpl.prototype._traceBuffer = null ClientImpl.prototype._MAX_TRACE_ENTRIES = 100 ClientImpl.prototype.connect = function (connectOptions) { var connectOptionsMasked = this._traceMask(connectOptions, 'password') this._trace( 'Client.connect', connectOptionsMasked, this.socket, this.connected ) if (this.connected) { throw new Error(format(ERROR.INVALID_STATE, ['already connected'])) } if (this.socket) { throw new Error(format(ERROR.INVALID_STATE, ['already connected'])) } if (this._reconnecting) { // connect() function is called while reconnect is in progress. // Terminate the auto reconnect process to use new connect options. this._reconnectTimeout.cancel() this._reconnectTimeout = null this._reconnecting = false } this.connectOptions = connectOptions this._reconnectInterval = 0 this._reconnecting = false if (connectOptions.uris) { this.hostIndex = 0 this._doConnect(connectOptions.uris[0]) } else { this._doConnect(this.uri) } } ClientImpl.prototype.subscribe = function (filter, subscribeOptions) { this._trace('Client.subscribe', filter, subscribeOptions) if (!this.connected) { throw new Error(format(ERROR.INVALID_STATE, ['not connected'])) } var wireMessage = new WireMessage(MESSAGE_TYPE.SUBSCRIBE) wireMessage.topics = [filter] if (subscribeOptions.qos != undefined) { wireMessage.requestedQos = [subscribeOptions.qos] } else { wireMessage.requestedQos = [0] } if (subscribeOptions.onSuccess) { wireMessage.onSuccess = function (grantedQos) { subscribeOptions.onSuccess({ invocationContext: subscribeOptions.invocationContext, grantedQos: grantedQos }) } } if (subscribeOptions.onFailure) { wireMessage.onFailure = function (errorCode) { subscribeOptions.onFailure({ invocationContext: subscribeOptions.invocationContext, errorCode: errorCode }) } } if (subscribeOptions.timeout) { wireMessage.timeOut = new Timeout( this, window, subscribeOptions.timeout, subscribeOptions.onFailure, [ { invocationContext: subscribeOptions.invocationContext, errorCode: ERROR.SUBSCRIBE_TIMEOUT.code, errorMessage: format(ERROR.SUBSCRIBE_TIMEOUT) } ] ) } // All subscriptions return a SUBACK. this._requires_ack(wireMessage) this._schedule_message(wireMessage) } /** @ignore */ ClientImpl.prototype.unsubscribe = function (filter, unsubscribeOptions) { this._trace('Client.unsubscribe', filter, unsubscribeOptions) if (!this.connected) { throw new Error(format(ERROR.INVALID_STATE, ['not connected'])) } var wireMessage = new WireMessage(MESSAGE_TYPE.UNSUBSCRIBE) wireMessage.topics = [filter] if (unsubscribeOptions.onSuccess) { wireMessage.callback = function () { unsubscribeOptions.onSuccess({ invocationContext: unsubscribeOptions.invocationContext }) } } if (unsubscribeOptions.timeout) { wireMessage.timeOut = new Timeout( this, window, unsubscribeOptions.timeout, unsubscribeOptions.onFailure, [ { invocationContext: unsubscribeOptions.invocationContext, errorCode: ERROR.UNSUBSCRIBE_TIMEOUT.code, errorMessage: format(ERROR.UNSUBSCRIBE_TIMEOUT) } ] ) } // All unsubscribes return a SUBACK. this._requires_ack(wireMessage) this._schedule_message(wireMessage) } ClientImpl.prototype.send = function (message) { this._trace('Client.send', message) wireMessage = new WireMessage(MESSAGE_TYPE.PUBLISH) wireMessage.payloadMessage = message if (this.connected) { // Mark qos 1 & 2 message as "ACK required" // For qos 0 message, invoke onMessageDelivered callback if there is one. // Then schedule the message. if (message.qos > 0) { this._requires_ack(wireMessage) } else if (this.onMessageDelivered) { this._notify_msg_sent[wireMessage] = this.onMessageDelivered( wireMessage.payloadMessage ) } this._schedule_message(wireMessage) } else { // Currently disconnected, will not schedule this message // Check if reconnecting is in progress and disconnected publish is enabled. if (this._reconnecting && this.disconnectedPublishing) { // Check the limit which include the "required ACK" messages var messageCount = Object.keys(this._sentMessages).length + this._buffered_msg_queue.length if (messageCount > this.disconnectedBufferSize) { throw new Error( format(ERROR.BUFFER_FULL, [this.disconnectedBufferSize]) ) } else { if (message.qos > 0) { // Mark this message as "ACK required" this._requires_ack(wireMessage) } else { wireMessage.sequence = ++this._sequence this._buffered_msg_queue.push(wireMessage) } } } else { throw new Error(format(ERROR.INVALID_STATE, ['not connected'])) } } } ClientImpl.prototype.disconnect = function () { this._trace('Client.disconnect') if (this._reconnecting) { // disconnect() function is called while reconnect is in progress. // Terminate the auto reconnect process. this._reconnectTimeout.cancel() this._reconnectTimeout = null this._reconnecting = false } if (!this.socket) { throw new Error( format(ERROR.INVALID_STATE, ['not connecting or connected']) ) } var wireMessage = new WireMessage(MESSAGE_TYPE.DISCONNECT) // Run the disconnected call back as soon as the message has been sent, // in case of a failure later on in the disconnect processing. // as a consequence, the _disconected call back may be run several times. this._notify_msg_sent[wireMessage] = scope(this._disconnected, this) this._schedule_message(wireMessage) } ClientImpl.prototype.getTraceLog = function () { if (this._traceBuffer !== null) { this._trace('Client.getTraceLog', new Date()) this._trace( 'Client.getTraceLog in flight messages', this._sentMessages.length ) for (var key in this._sentMessages) { this._trace('_sentMessages ', key, this._sentMessages[key]) } for (var key in this._receivedMessages) { this._trace('_receivedMessages ', key, this._receivedMessages[key]) } return this._traceBuffer } } ClientImpl.prototype.startTrace = function () { if (this._traceBuffer === null) { this._traceBuffer = [] } this._trace('Client.startTrace', new Date(), version) } ClientImpl.prototype.stopTrace = function () { delete this._traceBuffer } ClientImpl.prototype._doConnect = function (wsurl) { // When the socket is open, this client will send the CONNECT WireMessage using the saved parameters. if (this.connectOptions.useSSL) { var uriParts = wsurl.split(':') uriParts[0] = 'wss' wsurl = uriParts.join(':') } if (this.connectOptions.onSuccess) { this.connectOptions.onSuccess() } this._wsuri = wsurl this.connected = false if (this._reconnecting) { this._reconnectTimeout = new Timeout( this, window, this._reconnectInterval, this._reconnect ) } /* let nats let sub_ids = [] let subscribe = 'callcenter.agentEvent.'+window.app.$store.getters.g_user.AGENT_ID+'.>' // if (this.connectOptions.mqttVersion < 4) { // this.socket = new WebSocket(wsurl, ['mqttv3.1']) nats = NATS.connect(wsurl) console.log('connect nats') let sid = nats.subscribe(subscribe, function (response) { console.log(subscribe + ' :' + response) let res = JSON.parse(response) let event_name = res['eventType'] console.log('收到事件:' + event_name, JSON.stringify(res, null, 2)) // uiControl.printEvent('收到事件:' + event_name, JSON.stringify(res, null, 2)) eventAnalysis.analysis(res) }) sub_ids.push(sid) console.log('subscribe:' + subscribe + ' sid:' + sid) */ // uiControl.printLog("connect_ws","连接websocket成功") // } else { // nats = NATS.connect(wsurl) // // this.socket = new WebSocket(wsurl, ['mqtt']) // } // this.socket.binaryType = 'arraybuffer' // this.socket.onopen = scope(this._on_socket_open, this) // this.socket.onmessage = scope(this._on_socket_message, this) // this.socket.onerror = scope(this._on_socket_error, this) // this.socket.onclose = scope(this._on_socket_close, this) this.sendPinger = new Pinger( this, window, this.connectOptions.keepAliveInterval ) this.receivePinger = new Pinger( this, window, this.connectOptions.keepAliveInterval ) if (this._connectTimeout) { this._connectTimeout.cancel() this._connectTimeout = null } this._connectTimeout = new Timeout( this, window, this.connectOptions.timeout, this._disconnected, [ERROR.CONNECT_TIMEOUT.code, format(ERROR.CONNECT_TIMEOUT)] ) } // Schedule a new message to be sent over the WebSockets // connection. CONNECT messages cause WebSocket connection // to be started. All other messages are queued internally // until this has happened. When WS connection starts, process // all outstanding messages. ClientImpl.prototype._schedule_message = function (message) { this._msg_queue.push(message) // Process outstanding messages in the queue if we have an open socket, and have received CONNACK. if (this.connected) { this._process_queue() } } ClientImpl.prototype.store = function (prefix, wireMessage) { var storedMessage = { type: wireMessage.type, messageIdentifier: wireMessage.messageIdentifier, version: 1 } switch (wireMessage.type) { case MESSAGE_TYPE.PUBLISH: if (wireMessage.pubRecReceived) { storedMessage.pubRecReceived = true } // Convert the payload to a hex string. storedMessage.payloadMessage = {} var hex = '' var messageBytes = wireMessage.payloadMessage.payloadBytes for (var i = 0; i < messageBytes.length; i++) { if (messageBytes[i] <= 0xf) { hex = hex + '0' + messageBytes[i].toString(16) } else { hex = hex + messageBytes[i].toString(16) } } storedMessage.payloadMessage.payloadHex = hex storedMessage.payloadMessage.qos = wireMessage.payloadMessage.qos storedMessage.payloadMessage.destinationName = wireMessage.payloadMessage.destinationName if (wireMessage.payloadMessage.duplicate) { storedMessage.payloadMessage.duplicate = true } if (wireMessage.payloadMessage.retained) { storedMessage.payloadMessage.retained = true } // Add a sequence number to sent messages. if (prefix.indexOf('Sent:') == 0) { if (wireMessage.sequence === undefined) { wireMessage.sequence = ++this._sequence } storedMessage.sequence = wireMessage.sequence } break default: throw Error(format(ERROR.INVALID_STORED_DATA, [key, storedMessage])) } localStorage.setItem( prefix + this._localKey + wireMessage.messageIdentifier, JSON.stringify(storedMessage) ) } ClientImpl.prototype.restore = function (key) { var value = localStorage.getItem(key) var storedMessage = JSON.parse(value) var wireMessage = new WireMessage(storedMessage.type, storedMessage) switch (storedMessage.type) { case MESSAGE_TYPE.PUBLISH: // Replace the payload message with a Message object. var hex = storedMessage.payloadMessage.payloadHex var buffer = new ArrayBuffer(hex.length / 2) var byteStream = new Uint8Array(buffer) var i = 0 while (hex.length >= 2) { var x = parseInt(hex.substring(0, 2), 16) hex = hex.substring(2, hex.length) byteStream[i++] = x } var payloadMessage = new Paho.MQTT.Message(byteStream) payloadMessage.qos = storedMessage.payloadMessage.qos payloadMessage.destinationName = storedMessage.payloadMessage.destinationName if (storedMessage.payloadMessage.duplicate) { payloadMessage.duplicate = true } if (storedMessage.payloadMessage.retained) { payloadMessage.retained = true } wireMessage.payloadMessage = payloadMessage break default: throw Error(format(ERROR.INVALID_STORED_DATA, [key, value])) } if (key.indexOf('Sent:' + this._localKey) == 0) { wireMessage.payloadMessage.duplicate = true this._sentMessages[wireMessage.messageIdentifier] = wireMessage } else if (key.indexOf('Received:' + this._localKey) == 0) { this._receivedMessages[wireMessage.messageIdentifier] = wireMessage } } ClientImpl.prototype._process_queue = function () { var message = null // Process messages in order they were added var fifo = this._msg_queue.reverse() // Send all queued messages down socket connection while ((message = fifo.pop())) { this._socket_send(message) // Notify listeners that message was successfully sent if (this._notify_msg_sent[message]) { this._notify_msg_sent[message]() delete this._notify_msg_sent[message] } } } /** * Expect an ACK response for this message. Add message to the set of in progress * messages and set an unused identifier in this message. * @ignore */ ClientImpl.prototype._requires_ack = function (wireMessage) { var messageCount = Object.keys(this._sentMessages).length if (messageCount > this.maxMessageIdentifier) { throw Error('Too many messages:' + messageCount) } while (this._sentMessages[this._message_identifier] !== undefined) { this._message_identifier++ } wireMessage.messageIdentifier = this._message_identifier this._sentMessages[wireMessage.messageIdentifier] = wireMessage if (wireMessage.type === MESSAGE_TYPE.PUBLISH) { this.store('Sent:', wireMessage) } if (this._message_identifier === this.maxMessageIdentifier) { this._message_identifier = 1 } } /** * Called when the underlying websocket has been opened. * @ignore */ ClientImpl.prototype._on_socket_open = function () { // Create the CONNECT message object. var wireMessage = new WireMessage( MESSAGE_TYPE.CONNECT, this.connectOptions ) wireMessage.clientId = this.clientId this._socket_send(wireMessage) } /** * Called when the underlying websocket has received a complete packet. * @ignore */ ClientImpl.prototype._on_socket_message = function (event) { this._trace('Client._on_socket_message', event.data) var messages = this._deframeMessages(event.data) for (var i = 0; i < messages.length; i += 1) { this._handleMessage(messages[i]) } } ClientImpl.prototype._deframeMessages = function (data) { var byteArray = new Uint8Array(data) if (this.receiveBuffer) { var newData = new Uint8Array( this.receiveBuffer.length + byteArray.length ) newData.set(this.receiveBuffer) newData.set(byteArray, this.receiveBuffer.length) byteArray = newData delete this.receiveBuffer } try { var offset = 0 var messages = [] while (offset < byteArray.length) { var result = decodeMessage(byteArray, offset) var wireMessage = result[0] offset = result[1] if (wireMessage !== null) { messages.push(wireMessage) } else { break } } if (offset < byteArray.length) { this.receiveBuffer = byteArray.subarray(offset) } } catch (error) { this._disconnected( ERROR.INTERNAL_ERROR.code, format(ERROR.INTERNAL_ERROR, [error.message, error.stack.toString()]) ) return } return messages } ClientImpl.prototype._handleMessage = function (wireMessage) { this._trace('Client._handleMessage', wireMessage) try { switch (wireMessage.type) { case MESSAGE_TYPE.CONNACK: this._connectTimeout.cancel() if (this._reconnectTimeout) { this._reconnectTimeout.cancel() } // If we have started using clean session then clear up the local state. if (this.connectOptions.cleanSession) { for (var key in this._sentMessages) { var sentMessage = this._sentMessages[key] localStorage.removeItem( 'Sent:' + this._localKey + sentMessage.messageIdentifier ) } this._sentMessages = {} for (var key in this._receivedMessages) { var receivedMessage = this._receivedMessages[key] localStorage.removeItem( 'Received:' + this._localKey + receivedMessage.messageIdentifier ) } this._receivedMessages = {} } // Client connected and ready for business. if (wireMessage.returnCode === 0) { this.connected = true // Jump to the end of the list of uris and stop looking for a good host. if (this.connectOptions.uris) { this.hostIndex = this.connectOptions.uris.length } } else { this._disconnected( ERROR.CONNACK_RETURNCODE.code, format(ERROR.CONNACK_RETURNCODE, [ wireMessage.returnCode, CONNACK_RC[wireMessage.returnCode] ])