farming-weight
Version:
Tools for calculating farming weight and fortune in Hypixel Skyblock
111 lines • 2.65 kB
JavaScript
import { Rarity } from '../../constants/reforges.js';
import { Skill } from '../../constants/skills.js';
import { Stat } from '../../constants/stats.js';
import { UpgradeReason } from '../../constants/upgrades.js';
import { BaseItem } from '../base-item.js';
import { GearSlot } from '../definitions.js';
export class MushroomHelmet extends BaseItem {
get skyblockId() {
return 'MUSHROOM_HELMET';
}
get name() {
return 'Mushroom Helmet';
}
get wiki() {
return 'https://w.elitesb.gg/Mushroom_Armor';
}
get maxRarity() {
return Rarity.Epic;
}
family = 'MUSHROOM_ARMOR';
slot = GearSlot.Helmet;
upgrade = {
id: 'BIOHAZARD_HELMET',
reason: UpgradeReason.NextTier,
};
baseStats = {
[]: 16.5,
};
skillReq = {
[]: 7,
};
}
export class MushroomChestplate extends BaseItem {
get skyblockId() {
return 'MUSHROOM_CHESTPLATE';
}
get name() {
return 'Mushroom Chestplate';
}
get wiki() {
return 'https://w.elitesb.gg/Mushroom_Armor';
}
get maxRarity() {
return Rarity.Epic;
}
family = 'MUSHROOM_ARMOR';
slot = GearSlot.Chestplate;
upgrade = {
id: 'BIOHAZARD_CHESTPLATE',
reason: UpgradeReason.NextTier,
};
baseStats = {
[]: 16.5,
};
skillReq = {
[]: 7,
};
}
export class MushroomLeggings extends BaseItem {
get skyblockId() {
return 'MUSHROOM_LEGGINGS';
}
get name() {
return 'Mushroom Leggings';
}
get wiki() {
return 'https://w.elitesb.gg/Mushroom_Armor';
}
get maxRarity() {
return Rarity.Epic;
}
family = 'MUSHROOM_ARMOR';
slot = GearSlot.Leggings;
upgrade = {
id: 'BIOHAZARD_LEGGINGS',
reason: UpgradeReason.NextTier,
};
baseStats = {
[]: 16.5,
};
skillReq = {
[]: 7,
};
}
export class MushroomBoots extends BaseItem {
get skyblockId() {
return 'MUSHROOM_BOOTS';
}
get name() {
return 'Mushroom Boots';
}
get wiki() {
return 'https://w.elitesb.gg/Mushroom_Armor';
}
get maxRarity() {
return Rarity.Epic;
}
family = 'MUSHROOM_ARMOR';
slot = GearSlot.Boots;
upgrade = {
id: 'BIOHAZARD_BOOTS',
reason: UpgradeReason.NextTier,
};
baseStats = {
[]: 16.5,
};
skillReq = {
[]: 7,
};
}
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