farming-weight
Version:
Tools for calculating farming weight and fortune in Hypixel Skyblock
46 lines (45 loc) • 2.16 kB
TypeScript
import type { Crop } from '../constants/crops.js';
import { type Rarity, type Reforge, ReforgeTarget, type ReforgeTier } from '../constants/reforges.js';
import { Stat } from '../constants/stats.js';
import type { FortuneSourceProgress } from '../constants/upgrades.js';
import type { Effect, EffectEnvironment } from '../effects/types.js';
import type { FarmingArmorInfo } from '../items/armor.js';
import { type PlayerOptions } from '../player/playeroptions.js';
import type { EliteItemDto } from './item.js';
import type { UpgradeableInfo } from './upgradeable.js';
import { UpgradeableBase } from './upgradeablebase.js';
export declare class FarmingEquipment extends UpgradeableBase {
item: EliteItemDto;
info: FarmingArmorInfo;
get type(): ReforgeTarget;
get slot(): import("../items/definitions.js").GearSlot | undefined;
rarity: Rarity;
reforge: Reforge | undefined;
reforgeStats: ReforgeTier | undefined;
recombobulated: boolean;
fortune: number;
fortuneBreakdown: Record<string, number>;
options?: PlayerOptions;
constructor(item: EliteItemDto, options?: PlayerOptions);
getProgress(stats?: Stat[], zeroed?: boolean): FortuneSourceProgress[];
setOptions(options: PlayerOptions): void;
getStat(stat: Stat, crop?: Crop): number;
/**
* Returns the declarative `Effect[]` representation of every contribution
* this equipment piece makes: base stats, reforge, gems, enchants. Set
* bonuses are emitted at the {@link ArmorSet} level.
*/
getEffects(env: EffectEnvironment): Effect[];
getFortune(): number;
private getFortuneFromVisitors;
/**
* Get the bonus from the Salesperson lotus piece
* @returns {number} Fortune from the Salesperson lotus piece
*/
getPieceBonus(): number;
applyTierUpgradeStateTo(newItem: FarmingEquipment): void;
static isValid(item: EliteItemDto): boolean;
static fromArray(items: EliteItemDto[], options?: PlayerOptions): FarmingEquipment[];
static fakeItem(info: UpgradeableInfo, options?: PlayerOptions): FarmingEquipment | undefined;
}
export declare const LotusGear: typeof FarmingEquipment;