farming-weight
Version:
Tools for calculating farming weight and fortune in Hypixel Skyblock
33 lines (32 loc) • 1.55 kB
TypeScript
import type { Rarity } from '../constants/reforges.js';
import { Stat } from '../constants/stats.js';
import type { FortuneSourceProgress } from '../constants/upgrades.js';
import type { Effect, EffectEnvironment } from '../effects/types.js';
import { type FarmingAccessoryInfo } from '../items/accessories.js';
import type { PlayerOptions } from '../player/playeroptions.js';
import type { EliteItemDto } from './item.js';
import type { UpgradeableInfo } from './upgradeable.js';
import { UpgradeableBase } from './upgradeablebase.js';
export declare class FarmingAccessory extends UpgradeableBase {
readonly item: EliteItemDto;
readonly info: FarmingAccessoryInfo;
readonly rarity: Rarity;
readonly recombobulated: boolean;
fortune: number;
fortuneBreakdown: Record<string, number>;
options?: PlayerOptions;
constructor(item: EliteItemDto, options?: PlayerOptions);
getProgress(stats?: Stat[], zeroed?: boolean): FortuneSourceProgress[];
setOptions(options: PlayerOptions): void;
getStat(stat: Stat): number;
/**
* Returns the declarative `Effect[]` representation of every contribution
* this accessory makes. Base stats, computed stats, and (halved) gem
* stats.
*/
getEffects(_env: EffectEnvironment): Effect[];
getFortune(): number;
static isValid(item: EliteItemDto): boolean;
static fromArray(items: EliteItemDto[], options?: PlayerOptions): FarmingAccessory[];
static fakeItem(info: UpgradeableInfo, options?: PlayerOptions): FarmingAccessory | undefined;
}