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falling

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A customizable falling flowers animation

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import React, { Component } from "react"; import * as THREE from "three"; interface FallingProps { flowerCount?: number; flowerImage?: string; fallSpeed?: number; spreadWidth?: number; spreadHeight?: number; colors?: string[]; } declare class FlowerParticle { sprite: THREE.Sprite; velocity: THREE.Vector3; constructor(material: THREE.SpriteMaterial, fallSpeed: number); update(spreadWidth: number, spreadHeight: number): void; } declare class Falling extends Component<FallingProps> { containerRef: React.RefObject<HTMLDivElement | null>; scene: THREE.Scene | null; camera: THREE.PerspectiveCamera | null; renderer: THREE.WebGLRenderer | null; particles: FlowerParticle[]; animationId: number | null; static defaultProps: FallingProps; componentDidMount(): void; componentWillUnmount(): void; initScene(): void; createFlowers(): void; animate: () => void; cleanup(): void; render(): import("react/jsx-runtime").JSX.Element; } export default Falling;