factorio-blueprint
Version:
Factorio Blueprints API
36 lines (30 loc) • 763 B
text/typescript
import Victor from 'victor';
import entityData from './defaultentities';
import Blueprint from './index';
export default class Tile {
id: number;
bp: Blueprint;
name: string;
position: Victor;
constructor(data: any, bp: Blueprint) {
this.id = -1;
this.bp = bp;
this.name = this.bp.checkName(data.name);
if (
!data.position ||
data.position.x == undefined ||
data.position.y == undefined
)
throw new Error('Invalid position provided: ' + data.position);
this.position = Victor.fromObject(data.position);
}
remove() {
return this.bp.removeTile(this);
}
getData() {
return {
name: this.bp.fixName(this.name),
position: this.position as { x: number; y: number },
};
}
}