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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
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{"version":3,"file":"textStyles.mjs","names":[],"sources":["../../../../src/util/misc/textStyles.ts"],"sourcesContent":["import { reNewline } from '../../constants';\nimport type {\n TextStyle,\n TextStyleDeclaration,\n} from '../../shapes/Text/StyledText';\nimport { cloneStyles } from '../internals/cloneStyles';\nimport { graphemeSplit } from '../lang_string';\n\nexport type TextStyleArray = {\n start: number;\n end: number;\n style: TextStyleDeclaration;\n}[];\n\n/**\n * @param {Object} prevStyle first style to compare\n * @param {Object} thisStyle second style to compare\n * @param {boolean} forTextSpans whether to check overline, underline, and line-through properties\n * @return {boolean} true if the style changed\n */\nexport const hasStyleChanged = (\n prevStyle: TextStyleDeclaration,\n thisStyle: TextStyleDeclaration,\n forTextSpans = false,\n) =>\n prevStyle.fill !== thisStyle.fill ||\n prevStyle.stroke !== thisStyle.stroke ||\n prevStyle.strokeWidth !== thisStyle.strokeWidth ||\n prevStyle.fontSize !== thisStyle.fontSize ||\n prevStyle.fontFamily !== thisStyle.fontFamily ||\n prevStyle.fontWeight !== thisStyle.fontWeight ||\n prevStyle.fontStyle !== thisStyle.fontStyle ||\n prevStyle.textDecorationThickness !== thisStyle.textDecorationThickness ||\n prevStyle.textDecorationColor !== thisStyle.textDecorationColor ||\n prevStyle.textBackgroundColor !== thisStyle.textBackgroundColor ||\n prevStyle.deltaY !== thisStyle.deltaY ||\n (forTextSpans &&\n (prevStyle.overline !== thisStyle.overline ||\n prevStyle.underline !== thisStyle.underline ||\n prevStyle.linethrough !== thisStyle.linethrough));\n\n/**\n * Returns the array form of a text object's inline styles property with styles grouped in ranges\n * rather than per character. This format is less verbose, and is better suited for storage\n * so it is used in serialization (not during runtime).\n * @param {object} styles per character styles for a text object\n * @param {String} text the text string that the styles are applied to\n * @return {{start: number, end: number, style: object}[]}\n */\nexport const stylesToArray = (\n styles: TextStyle,\n text: string,\n): TextStyleArray => {\n const textLines = text.split('\\n'),\n stylesArray = [];\n let charIndex = -1,\n prevStyle = {};\n // clone style structure to prevent mutation\n styles = cloneStyles(styles);\n\n //loop through each textLine\n for (let i = 0; i < textLines.length; i++) {\n const chars = graphemeSplit(textLines[i]);\n if (!styles[i]) {\n //no styles exist for this line, so add the line's length to the charIndex total and reset prevStyle\n charIndex += chars.length;\n prevStyle = {};\n continue;\n }\n //loop through each character of the current line\n for (let c = 0; c < chars.length; c++) {\n charIndex++;\n const thisStyle = styles[i][c];\n //check if style exists for this character\n if (thisStyle && Object.keys(thisStyle).length > 0) {\n if (hasStyleChanged(prevStyle, thisStyle, true)) {\n stylesArray.push({\n start: charIndex,\n end: charIndex + 1,\n style: thisStyle,\n });\n } else {\n //if style is the same as previous character, increase end index\n stylesArray[stylesArray.length - 1].end++;\n }\n }\n prevStyle = thisStyle || {};\n }\n }\n return stylesArray;\n};\n\n/**\n * Returns the object form of the styles property with styles that are assigned per\n * character rather than grouped by range. This format is more verbose, and is\n * only used during runtime (not for serialization/storage)\n * @param {Array} styles the serialized form of a text object's styles\n * @param {String} text the text string that the styles are applied to\n * @return {Object}\n */\nexport const stylesFromArray = (\n styles: TextStyleArray | TextStyle,\n text: string,\n): TextStyle => {\n if (!Array.isArray(styles)) {\n // clone to prevent mutation\n return cloneStyles(styles);\n }\n const textLines = text.split(reNewline),\n stylesObject: TextStyle = {};\n let charIndex = -1,\n styleIndex = 0;\n //loop through each textLine\n for (let i = 0; i < textLines.length; i++) {\n const chars = graphemeSplit(textLines[i]);\n\n //loop through each character of the current line\n for (let c = 0; c < chars.length; c++) {\n charIndex++;\n //check if there's a style collection that includes the current character\n if (\n styles[styleIndex] &&\n styles[styleIndex].start <= charIndex &&\n charIndex < styles[styleIndex].end\n ) {\n //create object for line index if it doesn't exist\n stylesObject[i] = stylesObject[i] || {};\n //assign a style at this character's index\n stylesObject[i][c] = { ...styles[styleIndex].style };\n //if character is at the end of the current style collection, move to the next\n if (charIndex === styles[styleIndex].end - 1) {\n styleIndex++;\n }\n }\n }\n }\n return stylesObject;\n};\n"],"mappings":";;;;;;;;;;AAoBA,MAAa,mBACX,WACA,WACA,eAAe,UAEf,UAAU,SAAS,UAAU,QAC7B,UAAU,WAAW,UAAU,UAC/B,UAAU,gBAAgB,UAAU,eACpC,UAAU,aAAa,UAAU,YACjC,UAAU,eAAe,UAAU,cACnC,UAAU,eAAe,UAAU,cACnC,UAAU,cAAc,UAAU,aAClC,UAAU,4BAA4B,UAAU,2BAChD,UAAU,wBAAwB,UAAU,uBAC5C,UAAU,wBAAwB,UAAU,uBAC5C,UAAU,WAAW,UAAU,UAC9B,iBACE,UAAU,aAAa,UAAU,YAChC,UAAU,cAAc,UAAU,aAClC,UAAU,gBAAgB,UAAU;;;;;;;;;AAU1C,MAAa,iBACX,QACA,SACmB;CACnB,MAAM,YAAY,KAAK,MAAM,KAAK,EAChC,cAAc,EAAE;CAClB,IAAI,YAAY,IACd,YAAY,EAAE;AAEhB,UAAS,YAAY,OAAO;AAG5B,MAAK,IAAI,IAAI,GAAG,IAAI,UAAU,QAAQ,KAAK;EACzC,MAAM,QAAQ,cAAc,UAAU,GAAG;AACzC,MAAI,CAAC,OAAO,IAAI;AAEd,gBAAa,MAAM;AACnB,eAAY,EAAE;AACd;;AAGF,OAAK,IAAI,IAAI,GAAG,IAAI,MAAM,QAAQ,KAAK;AACrC;GACA,MAAM,YAAY,OAAO,GAAG;AAE5B,OAAI,aAAa,OAAO,KAAK,UAAU,CAAC,SAAS,EAC/C,KAAI,gBAAgB,WAAW,WAAW,KAAK,CAC7C,aAAY,KAAK;IACf,OAAO;IACP,KAAK,YAAY;IACjB,OAAO;IACR,CAAC;OAGF,aAAY,YAAY,SAAS,GAAG;AAGxC,eAAY,aAAa,EAAE;;;AAG/B,QAAO;;;;;;;;;;AAWT,MAAa,mBACX,QACA,SACc;AACd,KAAI,CAAC,MAAM,QAAQ,OAAO,CAExB,QAAO,YAAY,OAAO;CAE5B,MAAM,YAAY,KAAK,MAAM,UAAU,EACrC,eAA0B,EAAE;CAC9B,IAAI,YAAY,IACd,aAAa;AAEf,MAAK,IAAI,IAAI,GAAG,IAAI,UAAU,QAAQ,KAAK;EACzC,MAAM,QAAQ,cAAc,UAAU,GAAG;AAGzC,OAAK,IAAI,IAAI,GAAG,IAAI,MAAM,QAAQ,KAAK;AACrC;AAEA,OACE,OAAO,eACP,OAAO,YAAY,SAAS,aAC5B,YAAY,OAAO,YAAY,KAC/B;AAEA,iBAAa,KAAK,aAAa,MAAM,EAAE;AAEvC,iBAAa,GAAG,KAAK,EAAE,GAAG,OAAO,YAAY,OAAO;AAEpD,QAAI,cAAc,OAAO,YAAY,MAAM,EACzC;;;;AAKR,QAAO"}