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fabric

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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

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import { _defineProperty } from "../../_virtual/_@oxc-project_runtime@0.122.0/helpers/defineProperty.mjs"; import { classRegistry } from "../ClassRegistry.mjs"; import { FabricObject } from "./Object/FabricObject.mjs"; //#region src/shapes/Triangle.ts const triangleDefaultValues = { width: 100, height: 100 }; var Triangle = class Triangle extends FabricObject { static getDefaults() { return { ...super.getDefaults(), ...Triangle.ownDefaults }; } /** * Constructor * @param {Object} [options] Options object */ constructor(options) { super(); Object.assign(this, Triangle.ownDefaults); this.setOptions(options); } /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _render(ctx) { const widthBy2 = this.width / 2, heightBy2 = this.height / 2; ctx.beginPath(); ctx.moveTo(-widthBy2, heightBy2); ctx.lineTo(0, -heightBy2); ctx.lineTo(widthBy2, heightBy2); ctx.closePath(); this._renderPaintInOrder(ctx); } /** * Returns svg representation of an instance * @return {Array} an array of strings with the specific svg representation * of the instance */ _toSVG() { const widthBy2 = this.width / 2, heightBy2 = this.height / 2; return [ "<polygon ", "COMMON_PARTS", "points=\"", `${-widthBy2} ${heightBy2},0 ${-heightBy2},${widthBy2} ${heightBy2}`, "\" />" ]; } }; _defineProperty(Triangle, "type", "Triangle"); _defineProperty(Triangle, "ownDefaults", triangleDefaultValues); classRegistry.setClass(Triangle); classRegistry.setSVGClass(Triangle); //#endregion export { Triangle }; //# sourceMappingURL=Triangle.mjs.map