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fabric

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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

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const e=` precision highp float; uniform sampler2D uTexture; uniform float uSaturation; varying vec2 vTexCoord; void main() { vec4 color = texture2D(uTexture, vTexCoord); float rgMax = max(color.r, color.g); float rgbMax = max(rgMax, color.b); color.r += rgbMax != color.r ? (rgbMax - color.r) * uSaturation : 0.00; color.g += rgbMax != color.g ? (rgbMax - color.g) * uSaturation : 0.00; color.b += rgbMax != color.b ? (rgbMax - color.b) * uSaturation : 0.00; gl_FragColor = color; } `;export{e as fragmentSource}; //# sourceMappingURL=saturation.min.mjs.map