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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

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import { _defineProperty } from "../../_virtual/_@oxc-project_runtime@0.122.0/helpers/defineProperty.mjs"; import { classRegistry } from "../ClassRegistry.mjs"; import { BaseFilter } from "./BaseFilter.mjs"; import { fragmentSource } from "./shaders/grayscale.mjs"; //#region src/filters/Grayscale.ts const grayscaleDefaultValues = { mode: "average" }; /** * Grayscale image filter class * @example * const filter = new Grayscale(); * object.filters.push(filter); * object.applyFilters(); */ var Grayscale = class extends BaseFilter { /** * Apply the Grayscale operation to a Uint8Array representing the pixels of an image. * * @param {Object} options * @param {ImageData} options.imageData The Uint8Array to be filtered. */ applyTo2d({ imageData: { data } }) { for (let i = 0, value; i < data.length; i += 4) { const r = data[i]; const g = data[i + 1]; const b = data[i + 2]; switch (this.mode) { case "average": value = (r + g + b) / 3; break; case "lightness": value = (Math.min(r, g, b) + Math.max(r, g, b)) / 2; break; case "luminosity": value = .21 * r + .72 * g + .07 * b; break; } data[i + 2] = data[i + 1] = data[i] = value; } } getCacheKey() { return `${this.type}_${this.mode}`; } getFragmentSource() { return fragmentSource[this.mode]; } /** * Send data from this filter to its shader program's uniforms. * * @param {WebGLRenderingContext} gl The GL canvas context used to compile this filter's shader. * @param {Object} uniformLocations A map of string uniform names to WebGLUniformLocation objects */ sendUniformData(gl, uniformLocations) { gl.uniform1i(uniformLocations.uMode, 1); } /** * Grayscale filter isNeutralState implementation * The filter is never neutral * on the image **/ isNeutralState() { return false; } }; _defineProperty(Grayscale, "type", "Grayscale"); _defineProperty(Grayscale, "defaults", grayscaleDefaultValues); _defineProperty(Grayscale, "uniformLocations", ["uMode"]); classRegistry.setClass(Grayscale); //#endregion export { Grayscale }; //# sourceMappingURL=Grayscale.mjs.map