fabric
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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
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text/typescript
import { config } from './config';
import type { TRectBounds } from './typedefs';
type TextCouplesCache = Map</** char */ string, /** width */ number>;
type FamilyCache = Map</** fontStyleCacheKey */ string, TextCouplesCache>;
export class Cache {
/**
* Cache of widths of chars in text rendering.
*/
declare charWidthsCache: Map</** fontFamily */ string, FamilyCache>;
constructor() {
this.charWidthsCache = new Map();
}
/**
* @return {Object} reference to cache
*/
getFontCache({
fontFamily,
fontStyle,
fontWeight,
}: {
fontFamily: string;
fontStyle: string;
fontWeight: string | number;
}): TextCouplesCache {
fontFamily = fontFamily.toLowerCase();
const cache = this.charWidthsCache;
if (!cache.has(fontFamily)) {
cache.set(fontFamily, new Map<string, TextCouplesCache>());
}
const fontCache = cache.get(fontFamily)!;
const cacheKey = `${fontStyle.toLowerCase()}_${(
fontWeight + ''
).toLowerCase()}`;
if (!fontCache.has(cacheKey)) {
fontCache.set(cacheKey, new Map<string, number>());
}
return fontCache.get(cacheKey)!;
}
/**
* Clear char widths cache for the given font family or all the cache if no
* fontFamily is specified.
* Use it if you know you are loading fonts in a lazy way and you are not waiting
* for custom fonts to load properly when adding text objects to the canvas.
* If a text object is added when its own font is not loaded yet, you will get wrong
* measurement and so wrong bounding boxes.
* After the font cache is cleared, either change the textObject text content or call
* initDimensions() to trigger a recalculation
* @param {String} [fontFamily] font family to clear
*/
clearFontCache(fontFamily?: string) {
if (!fontFamily) {
this.charWidthsCache = new Map();
} else {
this.charWidthsCache.delete((fontFamily || '').toLowerCase());
}
}
/**
* Given current aspect ratio, determines the max width and height that can
* respect the total allowed area for the cache.
* @param {number} ar aspect ratio
* @return {number[]} Limited dimensions X and Y
*/
limitDimsByArea(ar: number) {
const { perfLimitSizeTotal } = config;
const roughWidth = Math.sqrt(perfLimitSizeTotal * ar);
// we are not returning a point on purpose, to avoid circular dependencies
// this is an internal utility
return [
Math.floor(roughWidth),
Math.floor(perfLimitSizeTotal / roughWidth),
];
}
/**
* This object keeps the results of the boundsOfCurve calculation mapped by the joined arguments necessary to calculate it.
* It does speed up calculation, if you parse and add always the same paths, but in case of heavy usage of freedrawing
* you do not get any speed benefit and you get a big object in memory.
* The object was a private variable before, while now is appended to the lib so that you have access to it and you
* can eventually clear it.
* It was an internal variable, is accessible since version 2.3.4
*/
boundsOfCurveCache: Record<string, TRectBounds> = {};
}
export const cache = new Cache();