fabric
Version:
Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
147 lines (141 loc) • 3.97 kB
JavaScript
import { controlsUtils, Point, util } from 'fabric';
const {
wrapWithFixedAnchor,
wrapWithFireEvent
} = controlsUtils;
/**
* Wrap controlsUtils.changeObjectWidth with image constrains
*/
const changeImageWidth = (eventData, transform, x, y) => {
const {
target
} = transform;
const {
width
} = target;
const image = target;
const modified = controlsUtils.changeObjectWidth(eventData, transform, x, y);
const availableWidth = image._element.width - image.cropX;
if (modified) {
if (image.width > availableWidth) {
image.width = availableWidth;
}
if (image.width < 1) {
image.width = 1;
}
}
return width !== image.width;
};
const changeCropWidth = wrapWithFireEvent('CROPPING', wrapWithFixedAnchor(changeImageWidth));
/**
* Wrap controlsUtils.changeObjectHeight with image constrains
*/
const changeImageHeight = (eventData, transform, x, y) => {
const {
target
} = transform;
const {
height
} = target;
const image = target;
const modified = controlsUtils.changeObjectHeight(eventData, transform, x, y);
const availableHeight = image._element.height - image.cropY;
if (modified) {
if (image.height > availableHeight) {
image.height = availableHeight;
}
if (image.height < 1) {
image.height = 1;
}
}
return height !== image.height;
};
const changeCropHeight = wrapWithFireEvent('CROPPING', wrapWithFixedAnchor(changeImageHeight));
const changeImageCropX = (eventData, transform, x, y) => {
const {
target
} = transform;
const image = target;
const {
width,
cropX
} = image;
const modified = controlsUtils.changeObjectWidth(eventData, transform, x, y);
let newCropX = cropX + width - image.width;
image.width = width;
if (modified) {
if (newCropX < 0) {
newCropX = 0;
}
image.cropX = newCropX;
// calculate new width on the base of how much crop we have now
image.width += cropX - newCropX;
}
return newCropX !== cropX;
};
const changeImageCropY = (eventData, transform, x, y) => {
const {
target
} = transform;
const image = target;
const {
height,
cropY
} = image;
const modified = controlsUtils.changeObjectHeight(eventData, transform, x, y);
let newCropY = cropY + height - image.height;
image.height = height;
if (modified) {
if (newCropY < 0) {
newCropY = 0;
}
image.cropY = newCropY;
image.height += cropY - newCropY;
}
return newCropY !== cropY;
};
const changeCropX = wrapWithFireEvent('CROPPING', wrapWithFixedAnchor(changeImageCropX));
const changeCropY = wrapWithFireEvent('CROPPING', wrapWithFixedAnchor(changeImageCropY));
/**
* A function to counter the move action and change cropX/cropY of an image
* Keep the image steady, but moves it inside its own cropping rectangle
*/
const cropPanMoveHandler = _ref => {
let {
transform
} = _ref;
// this makes the image pan too fast.
const {
target,
original
} = transform;
const fabricImage = target;
const p = new Point(target.left - original.left, target.top - original.top).transform(util.invertTransform(util.createRotateMatrix({
angle: fabricImage.getTotalAngle()
})));
let cropX = original.cropX - p.x / fabricImage.scaleX;
let cropY = original.cropY - p.y / fabricImage.scaleY;
const {
width,
height,
_element
} = fabricImage;
if (cropX < 0) {
cropX = 0;
}
if (cropY < 0) {
cropY = 0;
}
if (cropX + width > _element.width) {
cropX = _element.width - width;
}
if (cropY + height > _element.height) {
cropY = _element.height - height;
}
fabricImage.cropX = cropX;
fabricImage.cropY = cropY;
fabricImage.left = original.left;
fabricImage.top = original.top;
};
export { changeCropHeight, changeCropWidth, changeCropX, changeCropY, changeImageCropX, changeImageCropY, changeImageHeight, changeImageWidth, cropPanMoveHandler };
//# sourceMappingURL=croppingHandlers.mjs.map