fabric
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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
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text/typescript
import type { Shadow } from '../../../Shadow';
import type { BaseProps } from './BaseProps';
import type { FillStrokeProps } from './FillStrokeProps';
export interface SerializedObjectProps extends BaseProps, FillStrokeProps {
/**
* Opacity of an object
* @type Number
* @default 1
*/
opacity: number;
/**
* Composite rule used for canvas globalCompositeOperation
* @type String
* @default
*/
globalCompositeOperation: GlobalCompositeOperation;
/**
* Background color of an object.
* takes css colors https://www.w3.org/TR/css-color-3/
* @type String
* @default
*/
backgroundColor: string;
/**
* Shadow object representing shadow of this shape
* @type Shadow
* @default null
*/
shadow: ReturnType<Shadow['toObject']> | null;
/**
* When set to `false`, an object is not rendered on canvas
* @type Boolean
* @default
*/
visible: boolean;
/**
* a fabricObject that, without stroke define a clipping area with their shape. filled in black
* the clipPath object gets used when the object has rendered, and the context is placed in the center
* of the object cacheCanvas.
* If you want 0,0 of a clipPath to align with an object center, use clipPath.originX/Y to 'center'
* @type FabricObject
*/
clipPath?: Partial<SerializedObjectProps & ClipPathProps>;
}
export interface ClipPathProps {
/**
* Meaningful ONLY when the object is used as clipPath.
* if true, the clipPath will make the object clip to the outside of the clipPath
* since 2.4.0
* @type boolean
* @default false
*/
inverted: boolean;
/**
* Meaningful ONLY when the object is used as clipPath.
* if true, the clipPath will have its top and left relative to canvas, and will
* not be influenced by the object transform. This will make the clipPath relative
* to the canvas, but clipping just a particular object.
* WARNING this is beta, this feature may change or be renamed.
* since 2.4.0
* @type boolean
* @default false
*/
absolutePositioned: boolean;
}