fabric
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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
20 lines (19 loc) • 578 B
text/typescript
export const fragmentSource = `
precision highp float;
uniform sampler2D uTexture;
uniform float uBlocksize;
uniform float uStepW;
uniform float uStepH;
varying vec2 vTexCoord;
void main() {
float blockW = uBlocksize * uStepW;
float blockH = uBlocksize * uStepH;
int posX = int(vTexCoord.x / blockW);
int posY = int(vTexCoord.y / blockH);
float fposX = float(posX);
float fposY = float(posY);
vec2 squareCoords = vec2(fposX * blockW, fposY * blockH);
vec4 color = texture2D(uTexture, squareCoords);
gl_FragColor = color;
}
`;