fabric
Version:
Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
20 lines (19 loc) • 510 B
text/typescript
export const fragmentSource = `
precision highp float;
uniform sampler2D uTexture;
uniform int uInvert;
uniform int uAlpha;
varying vec2 vTexCoord;
void main() {
vec4 color = texture2D(uTexture, vTexCoord);
if (uInvert == 1) {
if (uAlpha == 1) {
gl_FragColor = vec4(1.0 - color.r,1.0 -color.g,1.0 -color.b,1.0 -color.a);
} else {
gl_FragColor = vec4(1.0 - color.r,1.0 -color.g,1.0 -color.b,color.a);
}
} else {
gl_FragColor = color;
}
}
`;