UNPKG

fabric

Version:

Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

77 lines (65 loc) 2.09 kB
import { BaseFilter } from './BaseFilter'; import type { T2DPipelineState, TWebGLUniformLocationMap } from './typedefs'; import { classRegistry } from '../ClassRegistry'; import { fragmentSource } from './shaders/brightness'; type BrightnessOwnProps = { brightness: number; }; export const brightnessDefaultValues: BrightnessOwnProps = { brightness: 0, }; /** * Brightness filter class * @example * const filter = new Brightness({ * brightness: 0.05 * }); * object.filters.push(filter); * object.applyFilters(); */ export class Brightness extends BaseFilter<'Brightness', BrightnessOwnProps> { /** * Brightness value, from -1 to 1. * translated to -255 to 255 for 2d * 0.0039215686 is the part of 1 that get translated to 1 in 2d * @param {Number} brightness * @default */ declare brightness: BrightnessOwnProps['brightness']; static type = 'Brightness'; static defaults = brightnessDefaultValues; static uniformLocations = ['uBrightness']; getFragmentSource() { return fragmentSource; } /** * Apply the Brightness operation to a Uint8ClampedArray representing the pixels of an image. * * @param {Object} options * @param {ImageData} options.imageData The Uint8ClampedArray to be filtered. */ applyTo2d({ imageData: { data } }: T2DPipelineState) { const brightness = Math.round(this.brightness * 255); for (let i = 0; i < data.length; i += 4) { data[i] += brightness; data[i + 1] += brightness; data[i + 2] += brightness; } } isNeutralState() { return this.brightness === 0; } /** * Send data from this filter to its shader program's uniforms. * * @param {WebGLRenderingContext} gl The GL canvas context used to compile this filter's shader. * @param {Object} uniformLocations A map of string uniform names to WebGLUniformLocation objects */ sendUniformData( gl: WebGLRenderingContext, uniformLocations: TWebGLUniformLocationMap, ) { gl.uniform1f(uniformLocations.uBrightness, this.brightness); } } classRegistry.setClass(Brightness);