fabric
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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
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text/typescript
import { BaseFilter } from './BaseFilter';
import type { T2DPipelineState, TWebGLUniformLocationMap } from './typedefs';
type MyFilterOwnProps = {
myParameter: number;
};
export const myFilterDefaultValues: MyFilterOwnProps = {
myParameter: 0,
};
/**
* MyFilter filter class
* @example
* const filter = new MyFilter({
* add here an example of how to use your filter
* });
* object.filters.push(filter);
* object.applyFilters();
*/
export class MyFilter extends BaseFilter<'MyFilter', MyFilterOwnProps> {
/**
* MyFilter value, from -1 to 1.
* translated to -255 to 255 for 2d
* 0.0039215686 is the part of 1 that get translated to 1 in 2d
* @param {Number} myParameter
* @default
*/
declare myParameter: MyFilterOwnProps['myParameter'];
static type = 'MyFilter';
static defaults = myFilterDefaultValues;
static uniformLocations = ['uMyParameter'];
getFragmentSource() {
return `
precision highp float;
uniform sampler2D uTexture;
uniform float uMyParameter;
varying vec2 vTexCoord;
void main() {
vec4 color = texture2D(uTexture, vTexCoord);
// add your gl code here
gl_FragColor = color;
}
`;
}
/**
* Apply the MyFilter operation to a Uint8ClampedArray representing the pixels of an image.
*
* @param {Object} options
* @param {ImageData} options.imageData The Uint8ClampedArray to be filtered.
*/
applyTo2d(options: T2DPipelineState) {
if (this.myParameter === 0) {
// early return if the parameter value has a neutral value
return;
}
for (let i = 0; i < options.imageData.data.length; i += 4) {
// insert here your code to modify data[i]
}
}
/**
* Send data from this filter to its shader program's uniforms.
*
* @param {WebGLRenderingContext} gl The GL canvas context used to compile this filter's shader.
* @param {Object} uniformLocations A map of string uniform names to WebGLUniformLocation objects
*/
sendUniformData(
gl: WebGLRenderingContext,
uniformLocations: TWebGLUniformLocationMap,
) {
gl.uniform1f(uniformLocations.uMyParameter, this.myParameter);
}
static async fromObject(object: any): Promise<MyFilter> {
// or overide with custom logic if your filter needs to
// deserialize something that is not a plain value
return new this(object);
}
}