fabric
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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.
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text/typescript
import type { TRGBAColorSource } from './typedefs';
/**
* @param {Number} p
* @param {Number} q
* @param {Number} t
* @return {Number}
*/
export const hue2rgb = (p: number, q: number, t: number): number => {
if (t < 0) {
t += 1;
}
if (t > 1) {
t -= 1;
}
if (t < 1 / 6) {
return p + (q - p) * 6 * t;
}
if (t < 1 / 2) {
return q;
}
if (t < 2 / 3) {
return p + (q - p) * (2 / 3 - t) * 6;
}
return p;
};
/**
* Adapted from {@link https://gist.github.com/mjackson/5311256 https://gist.github.com/mjackson}
* @param {Number} r Red color value
* @param {Number} g Green color value
* @param {Number} b Blue color value
* @param {Number} a Alpha color value pass through
* @return {TRGBColorSource} Hsl color
*/
export const rgb2Hsl = (
r: number,
g: number,
b: number,
a: number,
): TRGBAColorSource => {
r /= 255;
g /= 255;
b /= 255;
const maxValue = Math.max(r, g, b),
minValue = Math.min(r, g, b);
let h!: number, s: number;
const l = (maxValue + minValue) / 2;
if (maxValue === minValue) {
h = s = 0; // achromatic
} else {
const d = maxValue - minValue;
s = l > 0.5 ? d / (2 - maxValue - minValue) : d / (maxValue + minValue);
switch (maxValue) {
case r:
h = (g - b) / d + (g < b ? 6 : 0);
break;
case g:
h = (b - r) / d + 2;
break;
case b:
h = (r - g) / d + 4;
break;
}
h /= 6;
}
return [Math.round(h * 360), Math.round(s * 100), Math.round(l * 100), a];
};
export const fromAlphaToFloat = (value = '1') =>
parseFloat(value) / (value.endsWith('%') ? 100 : 1);
/**
* Convert a value in the inclusive range [0, 255] to hex
*/
export const hexify = (value: number) =>
Math.min(Math.round(value), 255).toString(16).toUpperCase().padStart(2, '0');
/**
* Calculate the grey average value for rgb and pass through alpha
*/
export const greyAverage = ([
r,
g,
b,
a = 1,
]: TRGBAColorSource): TRGBAColorSource => {
const avg = Math.round(r * 0.3 + g * 0.59 + b * 0.11);
return [avg, avg, avg, a];
};