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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

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import { defineProperty as _defineProperty, objectSpread2 as _objectSpread2, objectWithoutProperties as _objectWithoutProperties } from '../../../_virtual/_rollupPluginBabelHelpers.mjs'; import { cache } from '../../cache.mjs'; import { STROKE, BOTTOM, TOP, CENTER, RIGHT, FILL, LEFT, DEFAULT_SVG_FONT_SIZE } from '../../constants.mjs'; import { StyledText } from './StyledText.mjs'; import { SHARED_ATTRIBUTES } from '../../parser/attributes.mjs'; import { parseAttributes } from '../../parser/parseAttributes.mjs'; import { classRegistry } from '../../ClassRegistry.mjs'; import { graphemeSplit } from '../../util/lang_string.mjs'; import { createCanvasElementFor } from '../../util/misc/dom.mjs'; import { hasStyleChanged, stylesToArray, stylesFromArray } from '../../util/misc/textStyles.mjs'; import { getPathSegmentsInfo, getPointOnPath } from '../../util/path/index.mjs'; import '../Object/FabricObject.mjs'; import { TextSVGExportMixin } from './TextSVGExportMixin.mjs'; import { applyMixins } from '../../util/applyMixins.mjs'; import { JUSTIFY, JUSTIFY_CENTER, JUSTIFY_RIGHT, JUSTIFY_LEFT, TEXT_DECORATION_THICKNESS, additionalProps, textLayoutProperties, textDefaultValues } from './constants.mjs'; import { isFiller } from '../../util/typeAssertions.mjs'; import { cacheProperties } from '../Object/defaultValues.mjs'; const _excluded = ["textAnchor", "textDecoration", "dx", "dy", "top", "left", "fontSize", "strokeWidth"]; let measuringContext; /** * Return a context for measurement of text string. * if created it gets stored for reuse */ function getMeasuringContext() { if (!measuringContext) { const canvas = createCanvasElementFor({ width: 0, height: 0 }); measuringContext = canvas.getContext('2d'); } return measuringContext; } /** * Measure and return the info of a single grapheme. * needs the the info of previous graphemes already filled * Override to customize measuring */ // @TODO this is not complete /** * Text class * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#text} */ class FabricText extends StyledText { static getDefaults() { return _objectSpread2(_objectSpread2({}, super.getDefaults()), FabricText.ownDefaults); } constructor(text, options) { super(); /** * contains characters bounding boxes * This variable is considered to be protected. * But for how mixins are implemented right now, we can't leave it private * @protected */ _defineProperty(this, "__charBounds", []); Object.assign(this, FabricText.ownDefaults); this.setOptions(options); if (!this.styles) { this.styles = {}; } this.text = text; this.initialized = true; if (this.path) { this.setPathInfo(); } this.initDimensions(); this.setCoords(); } /** * If text has a path, it will add the extra information needed * for path and text calculations */ setPathInfo() { const path = this.path; if (path) { path.segmentsInfo = getPathSegmentsInfo(path.path); } } /** * @private * Divides text into lines of text and lines of graphemes. */ _splitText() { const newLines = this._splitTextIntoLines(this.text); this.textLines = newLines.lines; this._textLines = newLines.graphemeLines; this._unwrappedTextLines = newLines._unwrappedLines; this._text = newLines.graphemeText; return newLines; } /** * Initialize or update text dimensions. * Updates this.width and this.height with the proper values. * Does not return dimensions. */ initDimensions() { this._splitText(); this._clearCache(); this.dirty = true; if (this.path) { this.width = this.path.width; this.height = this.path.height; } else { this.width = this.calcTextWidth() || this.cursorWidth || this.MIN_TEXT_WIDTH; this.height = this.calcTextHeight(); } if (this.textAlign.includes(JUSTIFY)) { // once text is measured we need to make space fatter to make justified text. this.enlargeSpaces(); } } /** * Enlarge space boxes and shift the others */ enlargeSpaces() { let diffSpace, currentLineWidth, numberOfSpaces, accumulatedSpace, line, charBound, spaces; for (let i = 0, len = this._textLines.length; i < len; i++) { if (this.textAlign !== JUSTIFY && (i === len - 1 || this.isEndOfWrapping(i))) { continue; } accumulatedSpace = 0; line = this._textLines[i]; currentLineWidth = this.getLineWidth(i); if (currentLineWidth < this.width && (spaces = this.textLines[i].match(this._reSpacesAndTabs))) { numberOfSpaces = spaces.length; diffSpace = (this.width - currentLineWidth) / numberOfSpaces; for (let j = 0; j <= line.length; j++) { charBound = this.__charBounds[i][j]; if (this._reSpaceAndTab.test(line[j])) { charBound.width += diffSpace; charBound.kernedWidth += diffSpace; charBound.left += accumulatedSpace; accumulatedSpace += diffSpace; } else { charBound.left += accumulatedSpace; } } } } } /** * Detect if the text line is ended with an hard break * text and itext do not have wrapping, return false * @return {Boolean} */ isEndOfWrapping(lineIndex) { return lineIndex === this._textLines.length - 1; } /** * Detect if a line has a linebreak and so we need to account for it when moving * and counting style. * It return always 1 for text and Itext. Textbox has its own implementation * @return Number */ missingNewlineOffset(_lineIndex) { return 1; } /** * Returns 2d representation (lineIndex and charIndex) of cursor * @param {Number} selectionStart * @param {Boolean} [skipWrapping] consider the location for unwrapped lines. useful to manage styles. */ get2DCursorLocation(selectionStart, skipWrapping) { const lines = skipWrapping ? this._unwrappedTextLines : this._textLines; let i; for (i = 0; i < lines.length; i++) { if (selectionStart <= lines[i].length) { return { lineIndex: i, charIndex: selectionStart }; } selectionStart -= lines[i].length + this.missingNewlineOffset(i, skipWrapping); } return { lineIndex: i - 1, charIndex: lines[i - 1].length < selectionStart ? lines[i - 1].length : selectionStart }; } /** * Returns string representation of an instance * @return {String} String representation of text object */ toString() { return "#<Text (".concat(this.complexity(), "): { \"text\": \"").concat(this.text, "\", \"fontFamily\": \"").concat(this.fontFamily, "\" }>"); } /** * Return the dimension and the zoom level needed to create a cache canvas * big enough to host the object to be cached. * @private * @param {Object} dim.x width of object to be cached * @param {Object} dim.y height of object to be cached * @return {Object}.width width of canvas * @return {Object}.height height of canvas * @return {Object}.zoomX zoomX zoom value to unscale the canvas before drawing cache * @return {Object}.zoomY zoomY zoom value to unscale the canvas before drawing cache */ _getCacheCanvasDimensions() { const dims = super._getCacheCanvasDimensions(); const fontSize = this.fontSize; dims.width += fontSize * dims.zoomX; dims.height += fontSize * dims.zoomY; return dims; } /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _render(ctx) { const path = this.path; path && !path.isNotVisible() && path._render(ctx); this._setTextStyles(ctx); this._renderTextLinesBackground(ctx); this._renderTextDecoration(ctx, 'underline'); this._renderText(ctx); this._renderTextDecoration(ctx, 'overline'); this._renderTextDecoration(ctx, 'linethrough'); } /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _renderText(ctx) { if (this.paintFirst === STROKE) { this._renderTextStroke(ctx); this._renderTextFill(ctx); } else { this._renderTextFill(ctx); this._renderTextStroke(ctx); } } /** * Set the font parameter of the context with the object properties or with charStyle * @private * @param {CanvasRenderingContext2D} ctx Context to render on * @param {Object} [charStyle] object with font style properties * @param {String} [charStyle.fontFamily] Font Family * @param {Number} [charStyle.fontSize] Font size in pixels. ( without px suffix ) * @param {String} [charStyle.fontWeight] Font weight * @param {String} [charStyle.fontStyle] Font style (italic|normal) */ _setTextStyles(ctx, charStyle, forMeasuring) { ctx.textBaseline = 'alphabetic'; if (this.path) { switch (this.pathAlign) { case CENTER: ctx.textBaseline = 'middle'; break; case 'ascender': ctx.textBaseline = TOP; break; case 'descender': ctx.textBaseline = BOTTOM; break; } } ctx.font = this._getFontDeclaration(charStyle, forMeasuring); } /** * calculate and return the text Width measuring each line. * @private * @param {CanvasRenderingContext2D} ctx Context to render on * @return {Number} Maximum width of Text object */ calcTextWidth() { let maxWidth = this.getLineWidth(0); for (let i = 1, len = this._textLines.length; i < len; i++) { const currentLineWidth = this.getLineWidth(i); if (currentLineWidth > maxWidth) { maxWidth = currentLineWidth; } } return maxWidth; } /** * @private * @param {String} method Method name ("fillText" or "strokeText") * @param {CanvasRenderingContext2D} ctx Context to render on * @param {String} line Text to render * @param {Number} left Left position of text * @param {Number} top Top position of text * @param {Number} lineIndex Index of a line in a text */ _renderTextLine(method, ctx, line, left, top, lineIndex) { this._renderChars(method, ctx, line, left, top, lineIndex); } /** * Renders the text background for lines, taking care of style * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _renderTextLinesBackground(ctx) { if (!this.textBackgroundColor && !this.styleHas('textBackgroundColor')) { return; } const originalFill = ctx.fillStyle, leftOffset = this._getLeftOffset(); let lineTopOffset = this._getTopOffset(); for (let i = 0, len = this._textLines.length; i < len; i++) { const heightOfLine = this.getHeightOfLine(i); if (!this.textBackgroundColor && !this.styleHas('textBackgroundColor', i)) { lineTopOffset += heightOfLine; continue; } const jlen = this._textLines[i].length; const lineLeftOffset = this._getLineLeftOffset(i); let boxWidth = 0; let boxStart = 0; let drawStart; let currentColor; let lastColor = this.getValueOfPropertyAt(i, 0, 'textBackgroundColor'); for (let j = 0; j < jlen; j++) { // at this point charbox are either standard or full with pathInfo if there is a path. const charBox = this.__charBounds[i][j]; currentColor = this.getValueOfPropertyAt(i, j, 'textBackgroundColor'); if (this.path) { ctx.save(); ctx.translate(charBox.renderLeft, charBox.renderTop); ctx.rotate(charBox.angle); ctx.fillStyle = currentColor; currentColor && ctx.fillRect(-charBox.width / 2, -heightOfLine / this.lineHeight * (1 - this._fontSizeFraction), charBox.width, heightOfLine / this.lineHeight); ctx.restore(); } else if (currentColor !== lastColor) { drawStart = leftOffset + lineLeftOffset + boxStart; if (this.direction === 'rtl') { drawStart = this.width - drawStart - boxWidth; } ctx.fillStyle = lastColor; lastColor && ctx.fillRect(drawStart, lineTopOffset, boxWidth, heightOfLine / this.lineHeight); boxStart = charBox.left; boxWidth = charBox.width; lastColor = currentColor; } else { boxWidth += charBox.kernedWidth; } } if (currentColor && !this.path) { drawStart = leftOffset + lineLeftOffset + boxStart; if (this.direction === 'rtl') { drawStart = this.width - drawStart - boxWidth; } ctx.fillStyle = currentColor; ctx.fillRect(drawStart, lineTopOffset, boxWidth, heightOfLine / this.lineHeight); } lineTopOffset += heightOfLine; } ctx.fillStyle = originalFill; // if there is text background color no // other shadows should be casted this._removeShadow(ctx); } /** * measure and return the width of a single character. * possibly overridden to accommodate different measure logic or * to hook some external lib for character measurement * @private * @param {String} _char, char to be measured * @param {Object} charStyle style of char to be measured * @param {String} [previousChar] previous char * @param {Object} [prevCharStyle] style of previous char */ _measureChar(_char, charStyle, previousChar, prevCharStyle) { const fontCache = cache.getFontCache(charStyle), fontDeclaration = this._getFontDeclaration(charStyle), couple = previousChar + _char, stylesAreEqual = previousChar && fontDeclaration === this._getFontDeclaration(prevCharStyle), fontMultiplier = charStyle.fontSize / this.CACHE_FONT_SIZE; let width, coupleWidth, previousWidth, kernedWidth; if (previousChar && fontCache[previousChar] !== undefined) { previousWidth = fontCache[previousChar]; } if (fontCache[_char] !== undefined) { kernedWidth = width = fontCache[_char]; } if (stylesAreEqual && fontCache[couple] !== undefined) { coupleWidth = fontCache[couple]; kernedWidth = coupleWidth - previousWidth; } if (width === undefined || previousWidth === undefined || coupleWidth === undefined) { const ctx = getMeasuringContext(); // send a TRUE to specify measuring font size CACHE_FONT_SIZE this._setTextStyles(ctx, charStyle, true); if (width === undefined) { kernedWidth = width = ctx.measureText(_char).width; fontCache[_char] = width; } if (previousWidth === undefined && stylesAreEqual && previousChar) { previousWidth = ctx.measureText(previousChar).width; fontCache[previousChar] = previousWidth; } if (stylesAreEqual && coupleWidth === undefined) { // we can measure the kerning couple and subtract the width of the previous character coupleWidth = ctx.measureText(couple).width; fontCache[couple] = coupleWidth; // safe to use the non-null since if undefined we defined it before. kernedWidth = coupleWidth - previousWidth; } } return { width: width * fontMultiplier, kernedWidth: kernedWidth * fontMultiplier }; } /** * Computes height of character at given position * @param {Number} line the line index number * @param {Number} _char the character index number * @return {Number} fontSize of the character */ getHeightOfChar(line, _char) { return this.getValueOfPropertyAt(line, _char, 'fontSize'); } /** * measure a text line measuring all characters. * @param {Number} lineIndex line number */ measureLine(lineIndex) { const lineInfo = this._measureLine(lineIndex); if (this.charSpacing !== 0) { lineInfo.width -= this._getWidthOfCharSpacing(); } if (lineInfo.width < 0) { lineInfo.width = 0; } return lineInfo; } /** * measure every grapheme of a line, populating __charBounds * @param {Number} lineIndex * @return {Object} object.width total width of characters * @return {Object} object.numOfSpaces length of chars that match this._reSpacesAndTabs */ _measureLine(lineIndex) { let width = 0, prevGrapheme, graphemeInfo; const reverse = this.pathSide === RIGHT, path = this.path, line = this._textLines[lineIndex], llength = line.length, lineBounds = new Array(llength); this.__charBounds[lineIndex] = lineBounds; for (let i = 0; i < llength; i++) { const grapheme = line[i]; graphemeInfo = this._getGraphemeBox(grapheme, lineIndex, i, prevGrapheme); lineBounds[i] = graphemeInfo; width += graphemeInfo.kernedWidth; prevGrapheme = grapheme; } // this latest bound box represent the last character of the line // to simplify cursor handling in interactive mode. lineBounds[llength] = { left: graphemeInfo ? graphemeInfo.left + graphemeInfo.width : 0, width: 0, kernedWidth: 0, height: this.fontSize, deltaY: 0 }; if (path && path.segmentsInfo) { let positionInPath = 0; const totalPathLength = path.segmentsInfo[path.segmentsInfo.length - 1].length; switch (this.textAlign) { case LEFT: positionInPath = reverse ? totalPathLength - width : 0; break; case CENTER: positionInPath = (totalPathLength - width) / 2; break; case RIGHT: positionInPath = reverse ? 0 : totalPathLength - width; break; //todo - add support for justify } positionInPath += this.pathStartOffset * (reverse ? -1 : 1); for (let i = reverse ? llength - 1 : 0; reverse ? i >= 0 : i < llength; reverse ? i-- : i++) { graphemeInfo = lineBounds[i]; if (positionInPath > totalPathLength) { positionInPath %= totalPathLength; } else if (positionInPath < 0) { positionInPath += totalPathLength; } // it would probably much faster to send all the grapheme position for a line // and calculate path position/angle at once. this._setGraphemeOnPath(positionInPath, graphemeInfo); positionInPath += graphemeInfo.kernedWidth; } } return { width: width, numOfSpaces: 0 }; } /** * Calculate the angle and the left,top position of the char that follow a path. * It appends it to graphemeInfo to be reused later at rendering * @private * @param {Number} positionInPath to be measured * @param {GraphemeBBox} graphemeInfo current grapheme box information * @param {Object} startingPoint position of the point */ _setGraphemeOnPath(positionInPath, graphemeInfo) { const centerPosition = positionInPath + graphemeInfo.kernedWidth / 2, path = this.path; // we are at currentPositionOnPath. we want to know what point on the path is. const info = getPointOnPath(path.path, centerPosition, path.segmentsInfo); graphemeInfo.renderLeft = info.x - path.pathOffset.x; graphemeInfo.renderTop = info.y - path.pathOffset.y; graphemeInfo.angle = info.angle + (this.pathSide === RIGHT ? Math.PI : 0); } /** * * @param {String} grapheme to be measured * @param {Number} lineIndex index of the line where the char is * @param {Number} charIndex position in the line * @param {String} [prevGrapheme] character preceding the one to be measured * @returns {GraphemeBBox} grapheme bbox */ _getGraphemeBox(grapheme, lineIndex, charIndex, prevGrapheme, skipLeft) { const style = this.getCompleteStyleDeclaration(lineIndex, charIndex), prevStyle = prevGrapheme ? this.getCompleteStyleDeclaration(lineIndex, charIndex - 1) : {}, info = this._measureChar(grapheme, style, prevGrapheme, prevStyle); let kernedWidth = info.kernedWidth, width = info.width, charSpacing; if (this.charSpacing !== 0) { charSpacing = this._getWidthOfCharSpacing(); width += charSpacing; kernedWidth += charSpacing; } const box = { width, left: 0, height: style.fontSize, kernedWidth, deltaY: style.deltaY }; if (charIndex > 0 && !skipLeft) { const previousBox = this.__charBounds[lineIndex][charIndex - 1]; box.left = previousBox.left + previousBox.width + info.kernedWidth - info.width; } return box; } /** * Calculate height of line at 'lineIndex' * @param {Number} lineIndex index of line to calculate * @return {Number} */ getHeightOfLine(lineIndex) { if (this.__lineHeights[lineIndex]) { return this.__lineHeights[lineIndex]; } // char 0 is measured before the line cycle because it needs to char // emptylines let maxHeight = this.getHeightOfChar(lineIndex, 0); for (let i = 1, len = this._textLines[lineIndex].length; i < len; i++) { maxHeight = Math.max(this.getHeightOfChar(lineIndex, i), maxHeight); } return this.__lineHeights[lineIndex] = maxHeight * this.lineHeight * this._fontSizeMult; } /** * Calculate text box height */ calcTextHeight() { let lineHeight, height = 0; for (let i = 0, len = this._textLines.length; i < len; i++) { lineHeight = this.getHeightOfLine(i); height += i === len - 1 ? lineHeight / this.lineHeight : lineHeight; } return height; } /** * @private * @return {Number} Left offset */ _getLeftOffset() { return this.direction === 'ltr' ? -this.width / 2 : this.width / 2; } /** * @private * @return {Number} Top offset */ _getTopOffset() { return -this.height / 2; } /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on * @param {String} method Method name ("fillText" or "strokeText") */ _renderTextCommon(ctx, method) { ctx.save(); let lineHeights = 0; const left = this._getLeftOffset(), top = this._getTopOffset(); for (let i = 0, len = this._textLines.length; i < len; i++) { const heightOfLine = this.getHeightOfLine(i), maxHeight = heightOfLine / this.lineHeight, leftOffset = this._getLineLeftOffset(i); this._renderTextLine(method, ctx, this._textLines[i], left + leftOffset, top + lineHeights + maxHeight, i); lineHeights += heightOfLine; } ctx.restore(); } /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _renderTextFill(ctx) { if (!this.fill && !this.styleHas(FILL)) { return; } this._renderTextCommon(ctx, 'fillText'); } /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _renderTextStroke(ctx) { if ((!this.stroke || this.strokeWidth === 0) && this.isEmptyStyles()) { return; } if (this.shadow && !this.shadow.affectStroke) { this._removeShadow(ctx); } ctx.save(); this._setLineDash(ctx, this.strokeDashArray); ctx.beginPath(); this._renderTextCommon(ctx, 'strokeText'); ctx.closePath(); ctx.restore(); } /** * @private * @param {String} method fillText or strokeText. * @param {CanvasRenderingContext2D} ctx Context to render on * @param {Array} line Content of the line, splitted in an array by grapheme * @param {Number} left * @param {Number} top * @param {Number} lineIndex */ _renderChars(method, ctx, line, left, top, lineIndex) { const lineHeight = this.getHeightOfLine(lineIndex), isJustify = this.textAlign.includes(JUSTIFY), path = this.path, shortCut = !isJustify && this.charSpacing === 0 && this.isEmptyStyles(lineIndex) && !path, isLtr = this.direction === 'ltr', sign = this.direction === 'ltr' ? 1 : -1, // this was changed in the PR #7674 // currentDirection = ctx.canvas.getAttribute('dir'); currentDirection = ctx.direction; let actualStyle, nextStyle, charsToRender = '', charBox, boxWidth = 0, timeToRender, drawingLeft; ctx.save(); if (currentDirection !== this.direction) { ctx.canvas.setAttribute('dir', isLtr ? 'ltr' : 'rtl'); ctx.direction = isLtr ? 'ltr' : 'rtl'; ctx.textAlign = isLtr ? LEFT : RIGHT; } top -= lineHeight * this._fontSizeFraction / this.lineHeight; if (shortCut) { // render all the line in one pass without checking // drawingLeft = isLtr ? left : left - this.getLineWidth(lineIndex); this._renderChar(method, ctx, lineIndex, 0, line.join(''), left, top); ctx.restore(); return; } for (let i = 0, len = line.length - 1; i <= len; i++) { timeToRender = i === len || this.charSpacing || path; charsToRender += line[i]; charBox = this.__charBounds[lineIndex][i]; if (boxWidth === 0) { left += sign * (charBox.kernedWidth - charBox.width); boxWidth += charBox.width; } else { boxWidth += charBox.kernedWidth; } if (isJustify && !timeToRender) { if (this._reSpaceAndTab.test(line[i])) { timeToRender = true; } } if (!timeToRender) { // if we have charSpacing, we render char by char actualStyle = actualStyle || this.getCompleteStyleDeclaration(lineIndex, i); nextStyle = this.getCompleteStyleDeclaration(lineIndex, i + 1); timeToRender = hasStyleChanged(actualStyle, nextStyle, false); } if (timeToRender) { if (path) { ctx.save(); ctx.translate(charBox.renderLeft, charBox.renderTop); ctx.rotate(charBox.angle); this._renderChar(method, ctx, lineIndex, i, charsToRender, -boxWidth / 2, 0); ctx.restore(); } else { drawingLeft = left; this._renderChar(method, ctx, lineIndex, i, charsToRender, drawingLeft, top); } charsToRender = ''; actualStyle = nextStyle; left += sign * boxWidth; boxWidth = 0; } } ctx.restore(); } /** * This function try to patch the missing gradientTransform on canvas gradients. * transforming a context to transform the gradient, is going to transform the stroke too. * we want to transform the gradient but not the stroke operation, so we create * a transformed gradient on a pattern and then we use the pattern instead of the gradient. * this method has drawbacks: is slow, is in low resolution, needs a patch for when the size * is limited. * @private * @param {TFiller} filler a fabric gradient instance * @return {CanvasPattern} a pattern to use as fill/stroke style */ _applyPatternGradientTransformText(filler) { // TODO: verify compatibility with strokeUniform const width = this.width + this.strokeWidth, height = this.height + this.strokeWidth, pCanvas = createCanvasElementFor({ width, height }), pCtx = pCanvas.getContext('2d'); pCanvas.width = width; pCanvas.height = height; pCtx.beginPath(); pCtx.moveTo(0, 0); pCtx.lineTo(width, 0); pCtx.lineTo(width, height); pCtx.lineTo(0, height); pCtx.closePath(); pCtx.translate(width / 2, height / 2); pCtx.fillStyle = filler.toLive(pCtx); this._applyPatternGradientTransform(pCtx, filler); pCtx.fill(); return pCtx.createPattern(pCanvas, 'no-repeat'); } handleFiller(ctx, property, filler) { let offsetX, offsetY; if (isFiller(filler)) { if (filler.gradientUnits === 'percentage' || filler.gradientTransform || filler.patternTransform) { // need to transform gradient in a pattern. // this is a slow process. If you are hitting this codepath, and the object // is not using caching, you should consider switching it on. // we need a canvas as big as the current object caching canvas. offsetX = -this.width / 2; offsetY = -this.height / 2; ctx.translate(offsetX, offsetY); ctx[property] = this._applyPatternGradientTransformText(filler); return { offsetX, offsetY }; } else { // is a simple gradient or pattern ctx[property] = filler.toLive(ctx); return this._applyPatternGradientTransform(ctx, filler); } } else { // is a color ctx[property] = filler; } return { offsetX: 0, offsetY: 0 }; } /** * This function prepare the canvas for a stroke style, and stroke and strokeWidth * need to be sent in as defined * @param {CanvasRenderingContext2D} ctx * @param {CompleteTextStyleDeclaration} style with stroke and strokeWidth defined * @returns */ _setStrokeStyles(ctx, _ref) { let { stroke, strokeWidth } = _ref; ctx.lineWidth = strokeWidth; ctx.lineCap = this.strokeLineCap; ctx.lineDashOffset = this.strokeDashOffset; ctx.lineJoin = this.strokeLineJoin; ctx.miterLimit = this.strokeMiterLimit; return this.handleFiller(ctx, 'strokeStyle', stroke); } /** * This function prepare the canvas for a ill style, and fill * need to be sent in as defined * @param {CanvasRenderingContext2D} ctx * @param {CompleteTextStyleDeclaration} style with ill defined * @returns */ _setFillStyles(ctx, _ref2) { let { fill } = _ref2; return this.handleFiller(ctx, 'fillStyle', fill); } /** * @private * @param {String} method * @param {CanvasRenderingContext2D} ctx Context to render on * @param {Number} lineIndex * @param {Number} charIndex * @param {String} _char * @param {Number} left Left coordinate * @param {Number} top Top coordinate * @param {Number} lineHeight Height of the line */ _renderChar(method, ctx, lineIndex, charIndex, _char, left, top) { const decl = this._getStyleDeclaration(lineIndex, charIndex), fullDecl = this.getCompleteStyleDeclaration(lineIndex, charIndex), shouldFill = method === 'fillText' && fullDecl.fill, shouldStroke = method === 'strokeText' && fullDecl.stroke && fullDecl.strokeWidth; if (!shouldStroke && !shouldFill) { return; } ctx.save(); ctx.font = this._getFontDeclaration(fullDecl); if (decl.textBackgroundColor) { this._removeShadow(ctx); } if (decl.deltaY) { top += decl.deltaY; } if (shouldFill) { const fillOffsets = this._setFillStyles(ctx, fullDecl); ctx.fillText(_char, left - fillOffsets.offsetX, top - fillOffsets.offsetY); } if (shouldStroke) { const strokeOffsets = this._setStrokeStyles(ctx, fullDecl); ctx.strokeText(_char, left - strokeOffsets.offsetX, top - strokeOffsets.offsetY); } ctx.restore(); } /** * Turns the character into a 'superior figure' (i.e. 'superscript') * @param {Number} start selection start * @param {Number} end selection end */ setSuperscript(start, end) { this._setScript(start, end, this.superscript); } /** * Turns the character into an 'inferior figure' (i.e. 'subscript') * @param {Number} start selection start * @param {Number} end selection end */ setSubscript(start, end) { this._setScript(start, end, this.subscript); } /** * Applies 'schema' at given position * @private * @param {Number} start selection start * @param {Number} end selection end * @param {Number} schema */ _setScript(start, end, schema) { const loc = this.get2DCursorLocation(start, true), fontSize = this.getValueOfPropertyAt(loc.lineIndex, loc.charIndex, 'fontSize'), dy = this.getValueOfPropertyAt(loc.lineIndex, loc.charIndex, 'deltaY'), style = { fontSize: fontSize * schema.size, deltaY: dy + fontSize * schema.baseline }; this.setSelectionStyles(style, start, end); } /** * @private * @param {Number} lineIndex index text line * @return {Number} Line left offset */ _getLineLeftOffset(lineIndex) { const lineWidth = this.getLineWidth(lineIndex), lineDiff = this.width - lineWidth, textAlign = this.textAlign, direction = this.direction, isEndOfWrapping = this.isEndOfWrapping(lineIndex); let leftOffset = 0; if (textAlign === JUSTIFY || textAlign === JUSTIFY_CENTER && !isEndOfWrapping || textAlign === JUSTIFY_RIGHT && !isEndOfWrapping || textAlign === JUSTIFY_LEFT && !isEndOfWrapping) { return 0; } if (textAlign === CENTER) { leftOffset = lineDiff / 2; } if (textAlign === RIGHT) { leftOffset = lineDiff; } if (textAlign === JUSTIFY_CENTER) { leftOffset = lineDiff / 2; } if (textAlign === JUSTIFY_RIGHT) { leftOffset = lineDiff; } if (direction === 'rtl') { if (textAlign === RIGHT || textAlign === JUSTIFY || textAlign === JUSTIFY_RIGHT) { leftOffset = 0; } else if (textAlign === LEFT || textAlign === JUSTIFY_LEFT) { leftOffset = -lineDiff; } else if (textAlign === CENTER || textAlign === JUSTIFY_CENTER) { leftOffset = -lineDiff / 2; } } return leftOffset; } /** * @private */ _clearCache() { this._forceClearCache = false; this.__lineWidths = []; this.__lineHeights = []; this.__charBounds = []; } /** * Measure a single line given its index. Used to calculate the initial * text bounding box. The values are calculated and stored in __lineWidths cache. * @private * @param {Number} lineIndex line number * @return {Number} Line width */ getLineWidth(lineIndex) { if (this.__lineWidths[lineIndex] !== undefined) { return this.__lineWidths[lineIndex]; } const { width } = this.measureLine(lineIndex); this.__lineWidths[lineIndex] = width; return width; } _getWidthOfCharSpacing() { if (this.charSpacing !== 0) { return this.fontSize * this.charSpacing / 1000; } return 0; } /** * Retrieves the value of property at given character position * @param {Number} lineIndex the line number * @param {Number} charIndex the character number * @param {String} property the property name * @returns the value of 'property' */ getValueOfPropertyAt(lineIndex, charIndex, property) { var _charStyle$property; const charStyle = this._getStyleDeclaration(lineIndex, charIndex); return (_charStyle$property = charStyle[property]) !== null && _charStyle$property !== void 0 ? _charStyle$property : this[property]; } /** * @private * @param {CanvasRenderingContext2D} ctx Context to render on */ _renderTextDecoration(ctx, type) { if (!this[type] && !this.styleHas(type)) { return; } let topOffset = this._getTopOffset(); const leftOffset = this._getLeftOffset(), path = this.path, charSpacing = this._getWidthOfCharSpacing(), offsetAligner = type === 'linethrough' ? 0.5 : type === 'overline' ? 1 : 0, offsetY = this.offsets[type]; for (let i = 0, len = this._textLines.length; i < len; i++) { const heightOfLine = this.getHeightOfLine(i); if (!this[type] && !this.styleHas(type, i)) { topOffset += heightOfLine; continue; } const line = this._textLines[i]; const maxHeight = heightOfLine / this.lineHeight; const lineLeftOffset = this._getLineLeftOffset(i); let boxStart = 0; let boxWidth = 0; let lastDecoration = this.getValueOfPropertyAt(i, 0, type); let lastFill = this.getValueOfPropertyAt(i, 0, FILL); let lastTickness = this.getValueOfPropertyAt(i, 0, TEXT_DECORATION_THICKNESS); let currentDecoration = lastDecoration; let currentFill = lastFill; let currentTickness = lastTickness; const top = topOffset + maxHeight * (1 - this._fontSizeFraction); let size = this.getHeightOfChar(i, 0); let dy = this.getValueOfPropertyAt(i, 0, 'deltaY'); for (let j = 0, jlen = line.length; j < jlen; j++) { const charBox = this.__charBounds[i][j]; currentDecoration = this.getValueOfPropertyAt(i, j, type); currentFill = this.getValueOfPropertyAt(i, j, FILL); currentTickness = this.getValueOfPropertyAt(i, j, TEXT_DECORATION_THICKNESS); const currentSize = this.getHeightOfChar(i, j); const currentDy = this.getValueOfPropertyAt(i, j, 'deltaY'); if (path && currentDecoration && currentFill) { const finalTickness = this.fontSize * currentTickness / 1000; ctx.save(); // bug? verify lastFill is a valid fill here. ctx.fillStyle = lastFill; ctx.translate(charBox.renderLeft, charBox.renderTop); ctx.rotate(charBox.angle); ctx.fillRect(-charBox.kernedWidth / 2, offsetY * currentSize + currentDy - offsetAligner * finalTickness, charBox.kernedWidth, finalTickness); ctx.restore(); } else if ((currentDecoration !== lastDecoration || currentFill !== lastFill || currentSize !== size || currentTickness !== lastTickness || currentDy !== dy) && boxWidth > 0) { const finalTickness = this.fontSize * lastTickness / 1000; let drawStart = leftOffset + lineLeftOffset + boxStart; if (this.direction === 'rtl') { drawStart = this.width - drawStart - boxWidth; } if (lastDecoration && lastFill && lastTickness) { // bug? verify lastFill is a valid fill here. ctx.fillStyle = lastFill; ctx.fillRect(drawStart, top + offsetY * size + dy - offsetAligner * finalTickness, boxWidth, finalTickness); } boxStart = charBox.left; boxWidth = charBox.width; lastDecoration = currentDecoration; lastTickness = currentTickness; lastFill = currentFill; size = currentSize; dy = currentDy; } else { boxWidth += charBox.kernedWidth; } } let drawStart = leftOffset + lineLeftOffset + boxStart; if (this.direction === 'rtl') { drawStart = this.width - drawStart - boxWidth; } ctx.fillStyle = currentFill; const finalTickness = this.fontSize * currentTickness / 1000; currentDecoration && currentFill && currentTickness && ctx.fillRect(drawStart, top + offsetY * size + dy - offsetAligner * finalTickness, boxWidth - charSpacing, finalTickness); topOffset += heightOfLine; } // if there is text background color no // other shadows should be casted this._removeShadow(ctx); } /** * return font declaration string for canvas context * @param {Object} [styleObject] object * @returns {String} font declaration formatted for canvas context. */ _getFontDeclaration() { let { fontFamily = this.fontFamily, fontStyle = this.fontStyle, fontWeight = this.fontWeight, fontSize = this.fontSize } = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; let forMeasuring = arguments.length > 1 ? arguments[1] : undefined; const parsedFontFamily = fontFamily.includes("'") || fontFamily.includes('"') || fontFamily.includes(',') || FabricText.genericFonts.includes(fontFamily.toLowerCase()) ? fontFamily : "\"".concat(fontFamily, "\""); return [fontStyle, fontWeight, "".concat(forMeasuring ? this.CACHE_FONT_SIZE : fontSize, "px"), parsedFontFamily].join(' '); } /** * Renders text instance on a specified context * @param {CanvasRenderingContext2D} ctx Context to render on */ render(ctx) { if (!this.visible) { return; } if (this.canvas && this.canvas.skipOffscreen && !this.group && !this.isOnScreen()) { return; } if (this._forceClearCache) { this.initDimensions(); } super.render(ctx); } /** * Override this method to customize grapheme splitting * @todo the util `graphemeSplit` needs to be injectable in some way. * is more comfortable to inject the correct util rather than having to override text * in the middle of the prototype chain * @param {string} value * @returns {string[]} array of graphemes */ graphemeSplit(value) { return graphemeSplit(value); } /** * Returns the text as an array of lines. * @param {String} text text to split * @returns Lines in the text */ _splitTextIntoLines(text) { const lines = text.split(this._reNewline), newLines = new Array(lines.length), newLine = ['\n']; let newText = []; for (let i = 0; i < lines.length; i++) { newLines[i] = this.graphemeSplit(lines[i]); newText = newText.concat(newLines[i], newLine); } newText.pop(); return { _unwrappedLines: newLines, lines: lines, graphemeText: newText, graphemeLines: newLines }; } /** * Returns object representation of an instance * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output * @return {Object} Object representation of an instance */ toObject() { let propertiesToInclude = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; return _objectSpread2(_objectSpread2({}, super.toObject([...additionalProps, ...propertiesToInclude])), {}, { styles: stylesToArray(this.styles, this.text) }, this.path ? { path: this.path.toObject() } : {}); } set(key, value) { const { textLayoutProperties } = this.constructor; super.set(key, value); let needsDims = false; let isAddingPath = false; if (typeof key === 'object') { for (const _key in key) { if (_key === 'path') { this.setPathInfo(); } needsDims = needsDims || textLayoutProperties.includes(_key); isAddingPath = isAddingPath || _key === 'path'; } } else { needsDims = textLayoutProperties.includes(key); isAddingPath = key === 'path'; } if (isAddingPath) { this.setPathInfo(); } if (needsDims && this.initialized) { this.initDimensions(); this.setCoords(); } return this; } /** * Returns complexity of an instance * @return {Number} complexity */ complexity() { return 1; } /** * List of generic font families * @see https://developer.mozilla.org/en-US/docs/Web/CSS/font-family#generic-name */ /** * Returns FabricText instance from an SVG element (<b>not yet implemented</b>) * @static * @memberOf Text * @param {HTMLElement} element Element to parse * @param {Object} [options] Options object */ static async fromElement(element, options, cssRules) { const parsedAttributes = parseAttributes(element, FabricText.ATTRIBUTE_NAMES, cssRules); const _options$parsedAttrib = _objectSpread2(_objectSpread2({}, options), parsedAttributes), { textAnchor = LEFT, textDecoration = '', dx = 0, dy = 0, top = 0, left = 0, fontSize = DEFAULT_SVG_FONT_SIZE, strokeWidth = 1 } = _options$parsedAttrib, restOfOptions = _objectWithoutProperties(_options$parsedAttrib, _excluded); const textContent = (element.textContent || '').replace(/^\s+|\s+$|\n+/g, '').replace(/\s+/g, ' '); // this code here is probably the usual issue for SVG center find // this can later looked at again and probably removed. const text = new this(textContent, _objectSpread2({ left: left + dx, top: top + dy, underline: textDecoration.includes('underline'), overline: textDecoration.includes('overline'), linethrough: textDecoration.includes('line-through'), // we initialize this as 0 strokeWidth: 0, fontSize }, restOfOptions)), textHeightScaleFactor = text.getScaledHeight() / text.height, lineHeightDiff = (text.height + text.strokeWidth) * text.lineHeight - text.height, scaledDiff = lineHeightDiff * textHeightScaleFactor, textHeight = text.getScaledHeight() + scaledDiff; let offX = 0; /* Adjust positioning: x/y attributes in SVG correspond to the bottom-left corner of text bounding box fabric output by default at top, left. */ if (textAnchor === CENTER) { offX = text.getScaledWidth() / 2; } if (textAnchor === RIGHT) { offX = text.getScaledWidth(); } text.set({ left: text.left - offX, top: text.top - (textHeight - text.fontSize * (0.07 + text._fontSizeFraction)) / text.lineHeight, strokeWidth }); return text; } /* _FROM_SVG_END_ */ /** * Returns FabricText instance from an object representation * @param {Object} object plain js Object to create an instance from * @returns {Promise<FabricText>} */ static fromObject(object) { return this._fromObject(_objectSpread2(_objectSpread2({}, object), {}, { styles: stylesFromArray(object.styles || {}, object.text) }), { extraParam: 'text' }); } } /** * Properties that requires a text layout recalculation when changed * @type string[] * @protected */ _defineProperty(FabricText, "textLayoutProperties", textLayoutProperties); _defineProperty(FabricText, "cacheProperties", [...cacheProperties, ...additionalProps]); _defineProperty(FabricText, "ownDefaults", textDefaultValues); _defineProperty(FabricText, "type", 'Text'); _defineProperty(FabricText, "genericFonts", ['serif', 'sans-serif', 'monospace', 'cursive', 'fantasy', 'system-ui', 'ui-serif', 'ui-sans-serif', 'ui-monospace', 'ui-rounded', 'math', 'emoji', 'fangsong']); /* _FROM_SVG_START_ */ /** * List of attribute names to account for when parsing SVG element (used by {@link FabricText.fromElement}) * @static * @memberOf Text * @see: http://www.w3.org/TR/SVG/text.html#TextElement */ _defineProperty(FabricText, "ATTRIBUTE_NAMES", SHARED_ATTRIBUTES.concat('x', 'y', 'dx', 'dy', 'font-family', 'font-style', 'font-weight', 'font-size', 'letter-spacing', 'text-decoration', 'text-anchor')); applyMixins(FabricText, [TextSVGExportMixin]); classRegistry.setClass(FabricText); classRegistry.setSVGClass(FabricText); export { FabricText }; //# sourceMappingURL=Text.mjs.map