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Object model for HTML5 canvas, and SVG-to-canvas parser. Backed by jsdom and node-canvas.

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export interface ControlProps { /** * Size of object's controlling corners (in pixels) * @type Number * @default 13 */ cornerSize: number; /** * Size of object's controlling corners when touch interaction is detected * @type Number * @default 24 */ touchCornerSize: number; /** * When true, object's controlling corners are rendered as transparent inside (i.e. stroke instead of fill) * @type Boolean * @default true */ transparentCorners: boolean; /** * Color of controlling corners of an object (when it's active) * @type String * @default rgb(178,204,255) */ cornerColor: string; /** * Color of controlling corners of an object (when it's active and transparentCorners false) * @since 1.6.2 * @type String * @default '' */ cornerStrokeColor: string; /** * Specify style of control, 'rect' or 'circle' * This is deprecated. In the future there will be a standard control render * And you can swap it with one of the alternative proposed with the control api * @since 1.6.2 * @type 'rect' | 'circle' * @default 'rect' * @deprecated */ cornerStyle: 'rect' | 'circle'; /** * Array specifying dash pattern of an object's control (hasBorder must be true) * @since 1.6.2 * @type Array | null * @default null */ cornerDashArray: number[] | null; /** * Padding between object and its controlling borders (in pixels) * @type Number * @default 0 */ padding: number; /** * When set to `false`, object's controls are not displayed and can not be used to manipulate object * @type Boolean * @default true */ hasControls: boolean; } //# sourceMappingURL=ControlProps.d.ts.map